Bloons Card Storm: Difference between revisions
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'''''Bloons Card Storm''''' (abbreviated '''''BCS''''') is an upcoming competitive card battling game in the [[Bloons (franchise)|''Bloons'' franchise]]. The game is played with two players competing against each other by taking turns playing cards. On each turn, players can play [[Bloon (BCS)|Bloon]] cards to attack the opponent, [[Monkey (BCS)|Monkey]] cards to defend against the opponent's Bloons, [[Power (BCS)|Power]] cards to activate beneficial effects and/or disrupt the opponent, or use their [[Hero (BCS)|Hero]]'s abilities, with the objective being to reduce the opposing Hero's health to 0. Many of the game's elements are based on ''[[Bloons TD 6]]'' and ''[[Bloons TD Battles 2]]'', including the aesthetics and many of the Monkeys, Bloons, and Powers. | '''''Bloons Card Storm''''' (abbreviated '''''BCS''''') is an upcoming competitive card battling game in the [[Bloons (franchise)|''Bloons'' franchise]]. The game is played with two players competing against each other by taking turns playing cards. On each turn, players can play [[Bloon (BCS)|Bloon]] cards to attack the opponent, [[Monkey (BCS)|Monkey]] cards to defend against the opponent's Bloons, [[Power (BCS)|Power]] cards to activate beneficial effects and/or disrupt the opponent, or use their [[Hero (BCS)|Hero]]'s abilities, with the objective being to reduce the opposing Hero's health to 0. Many of the game's elements are based on ''[[Bloons TD 6]]'' and ''[[Bloons TD Battles 2]]'', including the aesthetics and many of the Monkeys, Bloons, and Powers. | ||
On {{timestamp|23 May 2024 22:05 UTC}}, it was announced that an early access build of the Windows release called the '''Firstlook test''' would be distributed to a limited number of applicants on the official Ninja Kiwi Discord server. This build features two Heroes, five preset decks with no support for customization, and two game modes: an offline Adventure mode where the player can battle against bots with specific decks, and an online Duel mode that was only accessible from {{timestamp|4 June 2024 22:00 UTC}} to {{timestamp|7 June 2024 04:00 UTC}}. On {{timestamp|2024-08-06T22:59:42+00:00}}, it was announced that a second early access build for Windows (later amended to include macOS) called the '''Full Playable test''' would be distributed to all previous applicants and new applicants | On {{timestamp|23 May 2024 22:05 UTC}}, it was announced that an early access build of the Windows release called the '''Firstlook test''' would be distributed to a limited number of applicants on the official Ninja Kiwi Discord server. This build features two Heroes, five preset decks with no support for customization, and two game modes: an offline Adventure mode where the player can battle against bots with specific decks, and an online Duel mode that was only accessible from {{timestamp|4 June 2024 22:00 UTC}} to {{timestamp|7 June 2024 04:00 UTC}}. On {{timestamp|2024-08-06T22:59:42+00:00}}, it was announced that a second early access build for Windows (later amended to include macOS) called the '''Full Playable test''' would be distributed to all previous applicants and new applicants. It was released as a software update for the existing application on Steam, with the Duel mode running again from {{timestamp|@1724196600}} to {{timestamp|@1724986800}}. This build introduced new cards and a new Hero, deck-building, currencies, and quests, and included balance changes, updated graphics, and changes to the Adventure mode. | ||
==Gameplay== | ==Gameplay== | ||
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Each player has a deck that consists of one Hero and 40 cards. All cards have the following attributes: | Each player has a deck that consists of one Hero and 40 cards. All cards have the following attributes: | ||
*Cost: The amount of Gold the player has to spend in order to play the card. Costs range from 0 to 12. | *Cost: The amount of Gold the player has to spend in order to play the card. Costs range from 0 to 12. | ||
*Class: Each type of card has multiple classes. The class determines what kind of Tokens are required to craft the card, | *Class: Each type of card has multiple classes. The class determines what kind of Tokens are required to craft the card. Some cards have effects that depend on class, such as the [[Crippling Sniper]] only applying its effect to Bloons of a certain class. | ||
*Rarity: Cards can be either Common, Uncommon, Rare, Super Rare, or Ultra Rare. It determines how many Tokens are required to craft the card, but has no effect in matches. | *Rarity: Cards can be either Common, Uncommon, Rare, Super Rare, or Ultra Rare. It determines how many Tokens are required to craft the card, but has no effect in matches. | ||
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===Keywords=== | ===Keywords=== | ||
Keywords are terms used to describe specific card properties. They can be seen when viewing a card in the Collection and during a match. In the Full Playable test, some cards' descriptions use phrases such as "On Turn End", "During your Turn, "On Attack", and "On Reload" like keywords, but they don't have icons or descriptions. | Keywords are terms used to describe specific card properties. They can be seen when viewing a card in the Collection and during a match. In the Full Playable test, some cards' descriptions use phrases such as "On Turn End", "During your Turn", "On Attack", and "On Reload" like keywords, but they don't have icons or descriptions. | ||
{|class="wikitable center-col-1" | {|class="wikitable center-col-1" | ||
!Icon | !Icon | ||
!Name / description | !Name / description | ||
|- | |- | ||
|[[File:BCS OnPopIcon.png| | |[[File:BCS OnPopIcon.png|x50px]] | ||
|'''On Popped'''<br>Triggers when Bloon is Popped (by damage or effect). Does not trigger if Bloon hits opposing hero. | |'''On Popped'''<br>Triggers when Bloon is Popped (by damage or effect). Does not trigger if Bloon hits opposing hero. | ||
|- | |- | ||
|[[File:BCS DoubleAttackIcon.png| | |[[File:BCS DoubleAttackIcon.png|x50px]] | ||
|'''Double Attack'''<br>Attacks twice. | |'''Double Attack'''<br>Attacks twice. | ||
|- | |- | ||
|[[File:BCS OnPlaceIcon.png| | |[[File:BCS OnPlaceIcon.png|x50px]] | ||
|'''On Play'''<br>Triggers when card is played. | |'''On Play'''<br>Triggers when card is played. | ||
|- | |- | ||
|[[File:BCS OnDestroyedIcon.png| | |[[File:BCS OnDestroyedIcon.png|x50px]] | ||
|'''On Destroyed'''<br>Triggers when Bloon is Popped (by damage or effect) or when it hits opposing hero. | |'''On Destroyed'''<br>Triggers when Bloon is Popped (by damage or effect) or when it hits opposing hero. | ||
|- | |- | ||
|[[File:BCS DefenderIcon.png| | |[[File:BCS DefenderIcon.png|x50px]] | ||
|'''Defender'''<br>Can defend on opponent's turn, has +<amount> damage on opponent's turn | |'''Defender'''<br>Can defend on opponent's turn, has +<amount> damage on opponent's turn | ||
|- | |- | ||
|[[File:BCS OnFireIcon.png| | |[[File:BCS OnFireIcon.png|x50px]] | ||
|'''Unique'''<br>Can only have one of these types of card | |'''Unique'''<br>Can only have one of these types of card | ||
|- | |- | ||
|[[File:BCS OnDamagedIcon.png| | |[[File:BCS OnDamagedIcon.png|x50px]] | ||
|'''On Damaged'''<br>Triggers on losing health from any source | |'''On Damaged'''<br>Triggers on losing health from any source | ||
|- | |- | ||
|[[File:BCS OnTurnStartIcon.png| | |[[File:BCS OnTurnStartIcon.png|x50px]] | ||
|'''On Turn Start'''<br>Triggers at start of turn | |'''On Turn Start'''<br>Triggers at start of turn | ||
|- | |- | ||
|[[File:BCS StunnedIcon.png| | |[[File:BCS StunnedIcon.png|x50px]] | ||
|'''Stunned'''<br>Monkey can't attack until stun wears off | |'''Stunned'''<br>Monkey can't attack until stun wears off | ||
|- | |- | ||
|[[File:BCS OnFireIcon.png| | |[[File:BCS OnFireIcon.png|x50px]] | ||
|'''On Fire'''<br>Will take 30 damage at the end of it's turn, before the bloon attacks{{sic}} | |'''On Fire'''<br>Will take 30 damage at the end of it's turn, before the bloon attacks{{sic}} | ||
|} | |} | ||
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{{main|Hero (BCS)}} | {{main|Hero (BCS)}} | ||
Heroes are characters that each player has during the game at all times. Heroes start with 500 health and come with three Abilities: a Minor Ability that costs a certain amount Bloontonium to play, a Passive Ability that remains active as long as the Hero meets a specific Bloontonium threshold, and a Major Ability that consumes all Bloontonium. Heroes have different Abilities, Bloontonium costs, and maximum Bloontonium. When a Hero loses all their health, the opponent wins. | Heroes are characters that each player has during the game at all times. Heroes start with 500 health and come with three Abilities: a Minor Ability that costs a certain amount Bloontonium to play, a Passive Ability that remains active as long as the Hero meets a specific Bloontonium threshold, and a Major Ability that consumes all Bloontonium. Heroes have different Abilities, Bloontonium costs, and maximum Bloontonium. When a Hero loses all their health, the opponent wins. | ||
The Full Playable build includes three playable Heroes, though concept art of [[Benjamin]] and [[Ezili]] suggests they are planned to appear as playable Heroes as well.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1beyjki/bloons_card_storm_developer_diary_march_2024/|publisher=Reddit|date=15 Mar 2024|retrieved=24 Aug 2024|title=Bloons Card Storm Developer Diary - March 2024}}</ref> The final game will also have [[Hero Alt]]s instead of [[Hero Skin]]s with different Abilities, similar to ''[[Bloons TD Battles 2]]''.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1dk2gsk/bcs_first_look_ama_part_12/|quote=Our plan is for Hero Alts as opposed to skins, and these would have new Hero Abilities|date=20 Jun 2024|publisher=Reddit|title=BCS - First Look AMA: Part 1/2|retrieved=24 Aug 2024}}</ref> | |||
<gallery mode="nolines"> | <gallery mode="nolines"> | ||
BCS Card Potraits Quincy.png|link=Quincy (BCS)|[[Quincy (BCS)|Quincy]] | BCS Card Potraits Quincy.png|link=Quincy (BCS)|[[Quincy (BCS)|Quincy]] | ||
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===Maps=== | ===Maps=== | ||
[[File:BCS MapIcon.png|50px|right]] | |||
Unlike in the {{series|Bloons TD}}, all maps have the same layout. Each map is distinguished by having a unique gameplay modifier. The Full Playable build includes six playable maps, five of which use the same background (presumably as a placeholder). | Unlike in the {{series|Bloons TD}}, all maps have the same layout. Each map is distinguished by having a unique gameplay modifier. The Full Playable build includes six playable maps, five of which use the same background (presumably as a placeholder). | ||
{|class="wikitable center-col-1" | {|class="wikitable center-col-1" | ||
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!Name / description | !Name / description | ||
|- | |- | ||
|[[File:BCS MapIconMonkeyMeadow.png| | |[[File:BCS MapIconMonkeyMeadow.png|x50px]] | ||
|[[Monkey Meadow (BCS)|Monkey Meadow]]<br>Where adventure begins! No special rules. | |[[Monkey Meadow (BCS)|Monkey Meadow]]<br>Where adventure begins! No special rules. | ||
|- | |- | ||
|[[File:BCS MapIconDarkCastle.png| | |[[File:BCS MapIconDarkCastle.png|x50px]] | ||
|[[Dark Castle (BCS)|Dark Castle]]<br>Bloons gain +5 Health. | |[[Dark Castle (BCS)|Dark Castle]]<br>Bloons gain +5 Health. | ||
|- | |- | ||
|[[File:BCS MapIconWorkshop.png| | |[[File:BCS MapIconWorkshop.png|x50px]] | ||
|[[Workshop (BCS)|Workshop]]<br>Players start with 1 extra card in their opening hand. | |[[Workshop (BCS)|Workshop]]<br>Players start with 1 extra card in their opening hand. | ||
|- | |- | ||
|[[File:BCS MapIconHighFinance.png| | |[[File:BCS MapIconHighFinance.png|x50px]] | ||
|[[High Finance (BCS)|High Finance]]<br>Players start with 2 additional Gold. | |[[High Finance (BCS)|High Finance]]<br>Players start with 2 additional Gold. | ||
|- | |- | ||
|[[File:BCS MapIconWasteland.png| | |[[File:BCS MapIconWasteland.png|x50px]] | ||
|[[Wasteland]]<br>At the start of each turn: Deal 10 damage to the other Hero. | |[[Wasteland]]<br>At the start of each turn: Deal 10 damage to the other Hero. | ||
|- | |- | ||
|[[File:BCS MapIconWarzone.png| | |[[File:BCS MapIconWarzone.png|x50px]] | ||
|[[Game Night]]<br>Monkeys have +5 Attack Power. | |[[Game Night]]<br>Monkeys have +5 Attack Power. | ||
|} | |} | ||
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!Name / description | !Name / description | ||
|- | |- | ||
|[[File:BCS BasicBloonToken.png| | |[[File:BCS BasicBloonToken.png|x50px]] | ||
|'''Basic Bloon Token'''<br>Used to craft Basic Bloon cards! | |'''Basic Bloon Token'''<br>Used to craft Basic Bloon cards! | ||
|- | |- | ||
|[[File:BCS AdvancedBloonToken.png| | |[[File:BCS AdvancedBloonToken.png|x50px]] | ||
|'''Advanced Bloon Token'''<br>Used to craft Advanced Bloon cards! | |'''Advanced Bloon Token'''<br>Used to craft Advanced Bloon cards! | ||
|- | |- | ||
|[[File:BCS LargeBloonToken.png| | |[[File:BCS LargeBloonToken.png|x50px]] | ||
|'''Large Bloon Token'''<br>Used to craft Large Bloon cards! | |'''Large Bloon Token'''<br>Used to craft Large Bloon cards! | ||
|- | |- | ||
|[[File:BCS BasicPowerToken.png| | |[[File:BCS BasicPowerToken.png|x50px]] | ||
|'''Basic Power Token'''<br>Used to craft Basic Power cards! | |'''Basic Power Token'''<br>Used to craft Basic Power cards! | ||
|- | |- | ||
|[[File:BCS AdvancedPowerToken.png| | |[[File:BCS AdvancedPowerToken.png|x50px]] | ||
|'''Advanced Power Token'''<br>Used to craft Advanced Power cards! | |'''Advanced Power Token'''<br>Used to craft Advanced Power cards! | ||
|- | |- | ||
|[[File:BCS ExoticPowerToken.png| | |[[File:BCS ExoticPowerToken.png|x50px]] | ||
|'''Exotic Power Token'''<br>Used to craft Exotic Power cards! | |'''Exotic Power Token'''<br>Used to craft Exotic Power cards! | ||
|- | |- | ||
|[[File:BCS PrimaryToken.png| | |[[File:BCS PrimaryToken.png|x50px]] | ||
|'''Primary Monkey Token'''<br>Used to craft Primary Monkey cards! | |'''Primary Monkey Token'''<br>Used to craft Primary Monkey cards! | ||
|- | |- | ||
|[[File:BCS MilitaryToken.png| | |[[File:BCS MilitaryToken.png|x50px]] | ||
|'''Military Monkey Token'''<br>Used to craft Military Monkey cards! | |'''Military Monkey Token'''<br>Used to craft Military Monkey cards! | ||
|- | |- | ||
|[[File:BCS MagicToken.png| | |[[File:BCS MagicToken.png|x50px]] | ||
|'''Magic Monkey Token'''<br>Used to craft Magic Monkey cards! | |'''Magic Monkey Token'''<br>Used to craft Magic Monkey cards! | ||
|- | |- | ||
|[[File:BCS SupportToken.png| | |[[File:BCS SupportToken.png|x50px]] | ||
|'''Support Monkey Token'''<br>Used to craft Support Monkey cards! | |'''Support Monkey Token'''<br>Used to craft Support Monkey cards! | ||
|} | |} | ||
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|} | |} | ||
==Development== | ==Development and promotion== | ||
{{ | ===Announcement=== | ||
[[File:BCS announcement image.png|thumb|200px]] | |||
''Bloons Card Storm'' was revealed to the public on {{timestamp|2023-09-19T23:53:30+00:00}} in a Reddit post featuring artwork and a short description of the game.<ref>{{cite|title=Game Announcement: Bloons Card Storm!|url=https://www.reddit.com/r/bloonscardstorm/comments/16n6b53/game_announcement_bloons_card_storm/|publisher=Reddit|date=19 Sep 2023|retrieved=24 Aug 2024}}</ref> | |||
{{quote|We are super excited to announce Bloons Card Storm, a competitive card game within the Blooniverse coming to mobile and PC in 2024. | |||
Pick your favorite Hero, fill your deck with Bloons, Monkeys, and Powers, and then do battle! | |||
In true Bloons tradition, Monkeys don't attack other Monkeys, so you'll need to carefully balance your deck with nefarious Bloon cards for offense and powerful Monkey cards for defense. Use Powers at just the right time to swing the battle in your favor, inject some much needed gold into your economy, or draw deeper into your deck. | |||
Quincy, Gwen, and many of your favorite Heroes are here and ready to help you pop Bloons and conquer the playfield. | |||
As you've come to expect from Ninja Kiwi games, we're aiming to build something that is super fun to play, easy to pick up, but hard to put down. With tons of developer and artist time already invested into the project, we're loving this turn-based, deep strategy card game internally, and we think you will, too. We're making great strides and are aiming to launch the game mid-2024. As that date approaches we will be opening Beta testing phases, so keep your eyes peeled to Ninja Kiwi socials for those announcements, most probably starting early in 2024.}} | |||
===Firstlook test=== | ===Firstlook test=== | ||