Strategy:Bloons TD Battles 2/Loadouts: Difference between revisions

Created page with "==Aggro== ===Tack-Mortar-Farm=== {{BTDB2 loadout |name=Tack-Mortar-Farm |tower 1=Tack Shooter |tower 2=Mortar Monkey |tower 3=Banana Farm |hero 1=Agent Jericho |hero 2=Highwayman Jericho |hero 3=Star Captain Jericho |last updated=4.1.2 }} *bullet points go here *useful advice *weaknesses ==Passive== ===Druid-Sub-Farm=== {{BTDB2 loadout |name=Druid-Sub-Farm |tower 1=Druid |tower 2=Monkey Sub |tower 3=Banana Farm |hero=Obyn Greenfoot |last updated=4.1.2 }} *bullet points..."
 
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*useful advice
*useful advice
*weaknesses
*weaknesses
===Sniper-Super-Village===
{{BTDB2 loadout
|name=Sniper-Super-Village
|tower 1=Sniper Monkey
|tower 2=Super Monkey
|tower 3=Monkey Village
|hero=Bonnie
|last updated=4.2.1
}}
Sniper-Super-Village is a top tier loadout on most maps and is extremely common in high-ranked Hall of Masters games.
*Start with a Sniper Monkey and upgrade to 0-2-0 to handle the earlygame.
*Place Bonnie and start upgrading carts.
*Upgrade the Sniper to 2-3-0. It comfortably handles rounds 11 to 16.
*Start getting [[Supply Drop (Battles 2)|Supply Drop]]s and [[Monkeyconomy|Monkeyconomies]].
*Get a 0-0-2 Super Monkey for any round 17+ MOABs.
*Get [[Maim MOAB (Battles 2)|Maim MOAB]] to for any round 22+ ZOMGs.


==Mixed==
==Mixed==
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|hero 3=Captain Churchill
|hero 3=Captain Churchill
|hero 4=Sentai Churchill
|hero 4=Sentai Churchill
|last updated=4.1.2
|hero 5=Bonnie
|last updated=4.2
}}
}}
*bullet points go here
*bullet points go here