Vortex (BTD6): Difference between revisions
Blackeyefly (talk | contribs) Created page with "{{BTD6 boss bloon info |id=Vortex |name =Vortex |title=Deadly Master of Air |image normal=BTD6 VortexPortrait.png |image elite =BTD6 VortexPortraitElite.png |description =• Vortex moves like lightning and speeds other Bloons along!<br>• When each health bar skull is reached, Vortex shields itself and sends out a shockwave that stuns nearby Towers before retreating up the track.<br>• Vortex emits a regular storm pulse, destroying projectiles, including any non-Pow..." |
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'''Vortex''', titled '''Deadly Master of Air, is a [[Boss Bloon]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|31.0}}. It is the third boss introduced to the game. | '''Vortex''', titled '''Deadly Master of Air''', is a [[Boss Bloon]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|31.0}}. It is the third boss introduced to the game. | ||
Vortex is one of the fastest bosses, but every time it reaches a skull on its health bar it is knocked backwards on the track. Additionally at the skulls, Vortex temporarily shields itself from most projectiles and stuns nearby [[Tower|Towers]] including [[Paragon|Paragons]]. Vortex is capable of regularly destroying nearby projectiles. While Vortex is present on the map, all Bloons spawn with a speed boost until they touch Vortex. | Vortex is one of the fastest bosses, but every time it reaches a skull on its health bar it is knocked backwards on the track. Additionally at the skulls, Vortex temporarily shields itself from most projectiles and stuns nearby [[Tower|Towers]] including [[Paragon|Paragons]]. Vortex is capable of regularly destroying nearby projectiles. While Vortex is present on the map, all Bloons spawn with a speed boost until they touch Vortex. | ||
Revision as of 11:09, 14 September 2024
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Vortex, titled Deadly Master of Air, is a Boss Bloon in Bloons TD 6, introduced in version 31.0. It is the third boss introduced to the game.
Vortex is one of the fastest bosses, but every time it reaches a skull on its health bar it is knocked backwards on the track. Additionally at the skulls, Vortex temporarily shields itself from most projectiles and stuns nearby Towers including Paragons. Vortex is capable of regularly destroying nearby projectiles. While Vortex is present on the map, all Bloons spawn with a speed boost until they touch Vortex.
Mechanics
Storm Pulse
Vortex emits a storm pulse every 5 seconds, destroying nearby projectiles in a 80 unit radius including spikes placed by Spike Factories and collectibles from Banana Farm and Bloon Trap. Powers such as Camo Trap are unaffected.
Slipstream
While Vortex is alive on the map, all Bloons spawn with a 2.5x speed boost which goes away upon touching Vortex. On multi-lane maps, Bloons on a different path than Vortex may keep the speed boost all the way to the exit if their path does not lead them to touch Vortex.
Skulls
Vortex has several behaviors upon reaching a skull on its health bar. A single attack cannot damage past a skull; for example if an attack normally deals 4,500 damage and Vortex has only 1,000 health remaining to the next skull, that attack deals only 1,000 damage.
Vortex Shield
| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: Incomplete list of attacks that damage through shield |
When a skull is reached, Vortex is protected by a shield for 6 seconds which causes most projectiles to deflect away from Vortex, not harming it. Some attacks can penetrate the shield, including:
- The main attacks from Sniper Monkey and Mortar Monkey
- Ballistic Missile's missiles and the First Strike Capability ability
- Plasma Accelerator and Ray of Doom's beams (not Plasma Accelerator's focus point)
- Tech Terror and The Anti-Bloon's abilities
Stun
When a skull is reached, all towers nearby Vortex become stunned. While stunned, towers cannot attack, use abilities, charge ability cooldowns, generate income, or be sold normally. Items may still be purchased from Geraldo's Shop even if Geraldo is stunned. When a tower is stunned, all of its sub-towers also become stunned. Heli Pilots and Monkey Aces are only stunned if their heli-pad or runway is in range, respectively. Master Builder's Paragon Sentries cannot be stunned unless Master Builder itself is stunned, which may be a bug.
The stun duration and radius depend on the type and tier of Vortex.
| Type | Tier | Stun Duration | Stun Radius |
|---|---|---|---|
| Normal | 1 | 16s | 60 units |
| 2 | 19s | 65 units | |
| 3 | 21s | 70 units | |
| 4 | 24s | 75 units | |
| 5 | 27s | 80 units | |
| Elite | 1 | 18s | 60 units |
| 2 | 21s | 65 units | |
| 3 | 24s | 70 units | |
| 4 | 27s | 75 units | |
| 5 | 30s | 80 units |
Knockback
Upon reaching each skull, Vortex is knocked 100 units back on its track.
Increased Bloon Speed
While not a property of Vortex as such, most Boss Events featuring Vortex have increased Bloon Speed and MOAB Speed as game modifiers.
Stats
Normal
| Tier | 1-player | 2-player | 3-player | 4-player |
|---|---|---|---|---|
| 1 | 20,000 | 24,000 | 28,000 | 32,000 |
| 2 | 62,800 | 75,360 | 87,920 | 100,480 |
| 3 | 294,000 | 352,800 | 411,600 | 470,400 |
| 4 | 628,000 | 753,600 | 879,200 | 1,004,800 |
| 5 | 2,512,000 | 3,014,400 | 3,516,800 | 4,019,200 |
| Tier | Base speed | Red Bloon speed |
|---|---|---|
| 1 | 3.6 | 0.144× |
| 2 | 3.6 | 0.144× |
| 3 | 3.9 | 0.156× |
| 4 | 4.05 | 0.162× |
| 5 | 4.2 | 0.168× |
Elite
| Tier | 1-player | 2-player | 3-player | 4-player |
|---|---|---|---|---|
| 1 | 41,800 | 50,160 | 58,520 | 66,880 |
| 2 | 251,000 | 301,200 | 351,400 | 401,600 |
| 3 | 1,675,000 | 2,010,000 | 2,345,000 | 2,680,000 |
| 4 | 6,700,000 | 8,040,000 | 9,380,000 | 10,720,000 |
| 5 | 33,500,000 | 40,200,000 | 46,900,000 | 53,600,000 |
| Tier | Base speed | Red Bloon speed |
|---|---|---|
| 1 | 3.75 | 0.15× |
| 2 | 4.05 | 0.162× |
| 3 | 4.5 | 0.18× |
| 4 | 4.65 | 0.186× |
| 5 | 4.8 | 0.192× |
Round changes
When facing Vortex, several rounds are changed from the standard roundset.
| Round | Change |
|---|---|
| 5 | 6 additional Yellow Bloons |
| 12 | Blue, Green, and Yellow Bloons replaced by Green, Yellow, and Pink Bloons respectively |
| 24 | Camo Green Bloon replaced by Camo Yellow Bloon, Blue Bloons replaced by Pink Bloons |
| 30 | 4 additional Yellow Bloons, 5 additional Pink Bloons |
| 40 | MOAB replaced by 6 Ceramic Bloons |
| 41 | 60 additional Pink Bloons |
| 60 | BFB replaced by 6 MOABs |
| 80 | ZOMG replaced by 6 BFBs |
| 100 | BAD replaced by 4 ZOMGs and 6 DDTs |
Strategy
| This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. The editor who added this notice elaborates: this section should have a few basic pointers, while the strategy page should go in-depth |
Gallery
Screenshots
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
Artwork and icons
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Vortex
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Elite Vortex
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Vortex (defeated)
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Elite Vortex (defeated)
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Event icon
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Vortex menu icon
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Elite Vortex menu icon
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Vortex medal
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Elite Vortex medal
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Logo
Navigation
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