Update history:Bloons TD Battles 2/Version 4.3.1: Difference between revisions
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m Some changes to the balancing and removing the inaccuracy on the first line. |
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|steam date={{timestamp|4 November 2024 16:57:18 UTC}}<ref>[https://steamdb.info/app/1276390/history/?changeid=26040688 SteamDB]</ref> | |steam date={{timestamp|4 November 2024 16:57:18 UTC}}<ref>[https://steamdb.info/app/1276390/history/?changeid=26040688 SteamDB]</ref> | ||
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'''Version 4.3.1''' is the | '''Version 4.3.1''' is the first small update to ''[[Bloons TD Battles 2 v4.3|Bloons TD Battles 2 version 4.3]]''. The initial release introduced a few balance changes and bug fixes. It received an over-the-air update that introduced several balance changes. | ||
==Changes== | ==Changes== | ||
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|quote=The tight BFB rush is one of the most dangerous in the game, so we are increasing its cost to make sending it a bigger investment. | |quote=The tight BFB rush is one of the most dangerous in the game, so we are increasing its cost to make sending it a bigger investment. | ||
|changes= | |changes= | ||
*{{ | *{{nerf|Tight BFB: cost increased|$7,000|$10,000}} | ||
}} | }} | ||
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|quote=Ramping in sudden death and beyond is slow and many games that reach this stage feature defences that can easily defend the strongest rushes, meaning they usually end in a draw on round 50. We are significantly increasing the ramping for rounds 41-50 to make rushes harder to defend and make the ending of these games more exciting, and only increasing it slightly for rounds 51+ so that Bananza games are still able to go late. | |quote=Ramping in sudden death and beyond is slow and many games that reach this stage feature defences that can easily defend the strongest rushes, meaning they usually end in a draw on round 50. We are significantly increasing the ramping for rounds 41-50 to make rushes harder to defend and make the ending of these games more exciting, and only increasing it slightly for rounds 51+ so that Bananza games are still able to go late. | ||
|changes= | |changes= | ||
*{{ | *{{nerf|Bloon HP ramping from rounds 41–50 increased|+40% HP per round|+80% HP per round}} | ||
*{{ | *{{nerf|Bloon HP ramping from rounds 51–100 increased|+40% HP per round|+60% HP per round}} | ||
}} | }} | ||