Glaive Riccochet (Battles): Difference between revisions

mNo edit summary
No edit summary
 
Line 1: Line 1:
{{for|other uses|Glaive Ricochet (disambiguation)}}
{{for|other uses|Glaive Ricochet (disambiguation)}}
{{bot generated}}
{{BTDB upgrade info
{{BTDB upgrade info
|name F      =Glaive Riccochet
|name F      =Glaive Riccochet
Line 6: Line 5:
|icon F      =BTD5F upgrade GlaiveRiccochet.svg
|icon F      =BTD5F upgrade GlaiveRiccochet.svg
|icon M      =BTDBM upgrade boomerang_glaive_riccochet_icon.png
|icon M      =BTDBM upgrade boomerang_glaive_riccochet_icon.png
|image F      =BTD5F GlaiveRiccochet.svg
|image F      =BTD5F Ricochet.svg
|image M      =BTDBM boomerang_avatar_glaive_riccochet_small.png
|image M      =BTDBM boomerang_avatar_glaive_riccochet_small.png
|description F=The glaives from this tower will automatically bounce from bloon to bloon as long as there is one close by.
|description F=The glaives from this tower will automatically bounce from bloon to bloon as long as there is one close by.
Line 18: Line 17:
|cost M=1200
|cost M=1200
}}
}}
'''Glaive Riccochet'''{{sic}} is the [[Boomerang Thrower (Battles)|Boomerang Thrower]]'s path 1 tier 3 [[upgrade]] in ''[[Bloons TD Battles]]''.
'''Glaive Riccochet'''{{sic}} is the [[Boomerang Thrower (Battles)|Boomerang Thrower]]'s path 1 tier 3 [[upgrade]] in ''[[Bloons TD Battles]]''. It causes the Boomerang Thrower's glaives to "bounce" from [[Bloon]] to Bloon; each time a glaive hits a Bloon, it changes direction to point towards the next nearest Bloon within 180 [[unit]]s. A glaive cannot jump to [[Camo Bloon (Battles)|Camo Bloon]]s unless given [[Camo detection]]. If a glaive hits a Bloon and does not have another targetable Bloon within range, it instantly disappears. Its glaives have 100 [[pierce]] instead of 12 and, in the {{flash version|Bloons TD Battles}} only, its attack cooldown is reduced from 1.244 seconds to 1.17 seconds, effectively increasing its [[attack speed]] by ~6.3%.


==Costs and sell values==
==Costs and sell values==