Bed Time: Difference between revisions
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==Tips== | ==Tips== | ||
*It is a cheap way to remove weak or non-attacking Monkeys. Good candidates include: [[Jungle's Bounty Druid]], [[Prince of Darkness (BCS)|Prince of Darkness]], [[Blade Maelstrom (BCS)|Blade Maelstrom]], [[Marketplace (BCS)|Marketplace]], and Monkeys sufficiently weakened by [[Weakening Gas Bloon]] or [[Buddy Bloon]]. | *It is a cheap way to remove weak or non-attacking Monkeys. Good candidates include: [[Jungle's Bounty Druid]], [[Prince of Darkness (BCS)|Prince of Darkness]], [[Blade Maelstrom (BCS)|Blade Maelstrom]], [[Marketplace (BCS)|Marketplace]], and Monkeys sufficiently weakened by [[Weakening Gas Bloon]] or [[Buddy Bloon]]. | ||
**It could be helpful to use it on [[Wizard Monkey (BCS)|Wizard Monkey]]s before they ramp up too much damage, but it may be better to save a Bed Time in case the player brings out | **It could be helpful to use it on [[Wizard Monkey (BCS)|Wizard Monkey]]s before they ramp up too much damage, but it may be better to save a Bed Time in case the player brings out another control card such as [[Jungle's Bounty Druid]], or get more aggressive with swarms of bloons to overwhelm them. | ||
*[[Gwendolin (BCS)|Gwendolin]]'s Heat It Up can protect Monkeys with exactly 30 Attack Power against a Bed Time. | *[[Gwendolin (BCS)|Gwendolin]]'s Heat It Up and/or playing on Game Night can protect Monkeys with exactly 30 Attack Power against a Bed Time. | ||
== Update history == | == Update history == | ||