Star Captain Jericho (Battles 2): Difference between revisions

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==Differences from Agent Jericho==
==Differences from Agent Jericho==
Agent Jericho:
Agent Jericho :  


Level 1: Damage type is Sharp.
Level 1: Damage type is Sharp.  


Damage per attack : 3
Damage per attack : 3  


Level 3: Steals directly from the opponent over time.
Level 3: Steals directly from the opponent over time.  


Maximum steal per ability use: $350
Maximum steal per ability use: $350  


Level 4: Regrow Bloons sent to your opponent are cheaper.
Level 4: Regrow Bloons sent to your opponent are cheaper.  




Star Captain Jericho: 


Level 1: Damage type is Energy. 
Star Captain Jericho :  


Damage per attack : 1 + 1 Laser Shock DoT after 2 seconds.
Level 1: Damage type is Energy.  


Level 3: Relies on sending the opponent some Bloons quickly to get your worth.
Damage per attack : 1 + 1 Laser Shock DoT after 2 seconds.  


Maximum steal per ability use: $175 
Level 3: Relies on sending the opponent some Bloons quickly to get your worth. 


Level 4: Regrow Bloons sent to your opponent regenerate faster than normal.  
Maximum steal per ability use: $175 
 
Level 4: Regrow Bloons sent to your opponent regenerate faster than normal.  


==Abilities==
==Abilities==
===In It For The Money===
===In it for the Money===
[[File:BTDB2 star captain jericho in it for the money aa.png|50px|right]]
[[File:BTDB2 star captain jericho in it for the money aa.png|50px|right]]
'''In It For The Money''' is unlocked at level 3. It causes up to 25 Bloons sent to the opponent to give the sender [[cash]] and the opponent [[debt]] if they are popped. The cash gained from this ability is stored and given out in 1-second intervals. Initially, it lasts for 6 seconds and gives $7 per Bloon to the sender and $7 in debt to the opponent, and only affects non-[[MOAB-Class Bloon]]s. At higher levels, it adds different amounts of cash or debt for higher-ranked Bloons and can affect one MOAB-Class Bloon per use. It has a 70-second cooldown and starts with a 28-second cooldown. At level 8, its duration is increased to 12 seconds, and at level 18, its cooldown is reduced to 45 seconds.
'''In it for the Money''' is unlocked at level 3.  
 
It causes up to 25 Bloons sent to the opponent to give the sender [[cash]] and the opponent [[debt]] if they are popped.  
 
The cash gained from this ability is stored and given out in 1-second intervals.  
 
Initially, it lasts for 6 seconds and gives $7 per Bloon to the sender and $7 in debt to the opponent, and only affects non-[[MOAB-Class Bloon]]s.  
 
At higher levels, it adds different amounts of cash or debt for higher-ranked Bloons and can affect one MOAB-Class Bloon per use.  
 
It has a 70-second cooldown and starts with a 28-second cooldown.  
 
At level 8, its duration is increased to 12 seconds, and at level 18, its cooldown is reduced to 45 seconds.  
{|class="wikitable"
{|class="wikitable"
!Levels
!Levels