Crucible of Steel and Flame: Difference between revisions
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The Crucible of Steel and Flame's basic [[attack]] is similar to the [[Blade Maelstrom (BTD6)|Blade Maelstrom]] ability, but with limited area coverage. It shoots four rotating streams of white hot blades that split into rings of six tacks when they expire, and it constantly shoots even when Bloons are not within its [[range]]. Unlike other Paragons, it cannot detect [[Camo Bloon (BTD6)|Camo Bloon]]s. It has two [[Activated Ability|Activated Abilities]]: | The Crucible of Steel and Flame's basic [[attack]] is similar to the [[Blade Maelstrom (BTD6)|Blade Maelstrom]] ability, but with limited area coverage. It shoots four rotating streams of white hot blades that split into rings of six tacks when they expire, and it constantly shoots even when Bloons are not within its [[range]]. Unlike other Paragons, it cannot detect [[Camo Bloon (BTD6)|Camo Bloon]]s. It has two [[Activated Ability|Activated Abilities]]: | ||
*The Maelstrom ability temporarily increases its [[pierce]] and [[projectile lifespan]], allowing both its blades and tacks to travel much further, and grants it a second attack that blasts jets of flame in a ring around itself, dealing damage in an area similarly to [[Ring of Fire (BTD6)|Ring of Fire]] and Inferno Ring. This ability has a low cooldown. | *The Maelstrom ability temporarily increases its [[pierce]] and [[projectile lifespan]], allowing both its blades and tacks to travel much further, and grants it a second attack that blasts jets of flame in a ring around itself, dealing damage in an area similarly to [[Ring of Fire (BTD6)|Ring of Fire]] and Inferno Ring. This ability has a long duration and a low cooldown. | ||
*The Meteor Impact ability targets a Bloon and strikes it with a meteor, dealing heavy damage in a large area and spawning 32 homing fireball [[projectile]]s. | *The Meteor Impact ability targets a Bloon and strikes it with a meteor, dealing heavy damage in a large area and spawning 32 homing fireball [[projectile]]s. | ||
==Pre-release== | ==Pre-release== | ||
===[[Bloons TD 6 v44.0|Version 44.0]] and [[Bloons TD 6 v45.0|version 45.0]]=== | ===[[Bloons TD 6 v44.0|Version 44.0]] and [[Bloons TD 6 v45.0|version 45.0]]=== | ||
The Crucible of Steel and Flame was first announced in the update notes for version 44.0 as a feature to be introduced in version 46.0 | The Crucible of Steel and Flame was first announced in the update notes for version 44.0 as a feature to be introduced in version 46.0. It revealed that the [[monkey]] inside the Tack Shooter would be involved in its design.<ref>{{cite|url=https://www.reddit.com/r/btd6/comments/1eh2iuo/update_bloons_td_6_v440_update_notes/|publisher=Reddit|title=Update: Bloons TD 6 v44.0 - Update Notes!|retrieved=5 oct 2024}}</ref> Its release in version 46.0 was reaffirmed in the update notes for {{BTD6 version|45.0}}.<ref>{{cite|url=https://www.reddit.com/r/btd6/comments/1fzdqsm/bloons_td_6_v450_update_notes/|title=Bloons TD 6 v45.0 - Update Notes!|publisher=Reddit|retrieved=5 oct 2024}}</ref> | ||
{{quote|Tack Shooter Paragon! We’ve always known there’s a Monkey inside each one, and now we’ll all get to see what the Paragon-in-a-can can do!|Version 44.0 update notes}} | {{quote|Tack Shooter Paragon! We’ve always known there’s a Monkey inside each one, and now we’ll all get to see what the Paragon-in-a-can can do!|Version 44.0 update notes}} | ||