Strategy:Bloonarius (BTD6): Difference between revisions

Tier 5: Rewritten Tier 5 Elite, paragon degrees were too high.
Updated to 46.1, added Tack paragon to the strategies. 4-0-0 druid is still good enough to deal with bloonarius ceramic rushes on low tiers
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[[Bloonarius (BTD6)|Bloonarius]] has simple mechanics, high health, low speed and its only special trait is the Bloons it spawns. In lower tiers, separate defenses might be needed to deal with Bloonarius and his minions, in later tiers, the bleed and skull Bloons are dealt with the pierce, splash damage and range of the main attack towers, and because of this, many defenses don't need additional towers to defend the spawns.
[[Bloonarius (BTD6)|Bloonarius]] has simple mechanics, high health, low speed and its only special trait is the Bloons it spawns. In lower tiers, separate defenses might be needed to deal with Bloonarius and his minions, in later tiers, the bleed and skull Bloons are dealt with the pierce, splash damage and range of the main attack towers, and because of this, many defenses don't need additional towers to defend the spawns.


This strategy page only covers dealing with Bloonarius itself and not the farming required to afford the defenses, for such guide consult [[Strategy:Boss Bloon Event]].
This strategy page is updated to {{BTD6 version|46.1}} and only covers dealing with Bloonarius itself and not the farming required to afford the defenses, for such guide consult [[Strategy:Boss Bloon Event]]. The tower selection also assumes all challenge modifiers are at standard values.


== Normal Bloonarius ==
== Normal Bloonarius ==
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=== Tier 5 ===
=== Tier 5 ===
Using many of the options of Tier 3 at the same time can handle this tier with the buffs and Boss debuff towers, but a Paragon is recommended. [[Apex Plasma Master]] and [[Glaive Dominus]] can defeat Bloonarius at Degree 40. [[Nautic Siege Core]], [[Navarch of the Seas]] at Degree 20.  And finally, [[Ascended Shadow]] and [[Goliath Doomship]] at Degree 1 or a [[VTSG]] can also defeat Bloonarius. [[Magus Perfectus]] can do it at Degree 1 if two Metamorphosis can be used with nearly full Graveyard while the Boss is in range, otherwise it need Degree 20. [[Master Builder]] is similar, it needs some rounds before to self-overclock and prepare the Paragon Sentries to defeat Bloonarius at Degree 1.
Using many of the options of Tier 3 at the same time can handle this tier with the buffs and Boss debuff towers, but a Paragon is recommended. [[Apex Plasma Master]], [[Crucible of Steel and Flame]]  and [[Glaive Dominus]] can defeat Bloonarius at Degree 40. [[Nautic Siege Core]], [[Navarch of the Seas]] at Degree 20.  And finally, [[Ascended Shadow]] and [[Goliath Doomship]] at Degree 1 or a [[VTSG]] can also defeat Bloonarius. [[Magus Perfectus]] can do it at Degree 1 if two Metamorphosis can be used with nearly full Graveyard while the Boss is in range, otherwise it need Degree 20. [[Master Builder]] is similar, it needs some rounds before to self-overclock and prepare the Paragon Sentries to defeat Bloonarius at Degree 1.


Bloonarius spawns a BAD at a skull, make sure the back defense can handle it if it get outside of the range of the main defense.
Bloonarius spawns a BAD at a skull, make sure the back defense can handle it if it get outside of the range of the main defense.
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=== Tier 3 ===
=== Tier 3 ===
At Tier 3, a Paragon is recommended as it can deal with Bloonarius and its spawns, [[Apex Plasma Master]] and [[Glaive Dominus]] are usually affordable at this point of the game.
At Tier 3, a Paragon is recommended as it can deal with Bloonarius and its spawns, [[Apex Plasma Master]], [[Crucible of Steel and Flame]] and [[Glaive Dominus]] are usually affordable at this point of the game.


A Degree 1 Dart Paragon is barely enough to defeat Elite Bloonarius on most maps, but Degree 20 is recommended. Its effectiveness in dealing with the bleed and skull Bloons are mostly placement and map dependent. Boomerang Paragon has an easier time in this regard at higher cost, even at Degree 1. If Bloonarius' spawns get past the Paragon's range, the back defense must be ready to deal with [[BAD (BTD6)|BADs]] and [[DDT (BTD6)|DDTs]].
A Degree 1 Dart Paragon is barely enough to defeat Elite Bloonarius on most maps, but Degree 20 is recommended. Its effectiveness in dealing with the bleed and skull Bloons are mostly placement and map dependent. Tack and Boomerang Paragon have an easier time in this regard at higher cost, even at Degree 1. If Bloonarius' spawns get past the Paragon's range, the back defense must be ready to deal with [[BAD (BTD6)|BADs]] and [[DDT (BTD6)|DDTs]].


In the case Paragons are not available, placing some options of the Tier 2 defenses can deal with Tier 3, and at this point [[Sun Temple (BTD6)|Sun Temple]] (with only Support sacrifices or in 3 categories in preparation for a [[VTSG]]), [[Super Mines (BTD6)|Super Mines]] and [[Legend of the Night (BTD6)|Legend of the Night]] can also be afforded. Other defensive options include [[Sun Avatar (BTD6)|Sun Avatar]] or [[Shinobi Tactics (BTD6)|Shinobi Tactics]] spam. Using buff towers such as [[Permanent Brew (BTD6)|Permanent Brew]], [[Call to Arms (BTD6)|Call to Arms]] and [[Homeland Defense (BTD6)|Homeland Defense]] alongside debuffs for the boss like [[Super Brittle (BTD6)|Super Brittle]], [[Glue Storm (BTD6)|Glue Storm]] and [[Cripple MOAB (BTD6)|Cripple MOAB]] is very important.
In the case Paragons are not available, placing some options of the Tier 2 defenses can deal with Tier 3, and at this point [[Sun Temple (BTD6)|Sun Temple]] (with only Support sacrifices or in 3 categories in preparation for a [[VTSG]]), [[Super Mines (BTD6)|Super Mines]] and [[Legend of the Night (BTD6)|Legend of the Night]] can also be afforded. Other defensive options include [[Sun Avatar (BTD6)|Sun Avatar]] or [[Shinobi Tactics (BTD6)|Shinobi Tactics]] spam. Using buff towers such as [[Permanent Brew (BTD6)|Permanent Brew]], [[Call to Arms (BTD6)|Call to Arms]] and [[Homeland Defense (BTD6)|Homeland Defense]] alongside debuffs for the boss like [[Super Brittle (BTD6)|Super Brittle]], [[Glue Storm (BTD6)|Glue Storm]] and [[Cripple MOAB (BTD6)|Cripple MOAB]] is very important.


=== Tier 4 ===
=== Tier 4 ===
Adding a second paragon is recommended at this point. Degree 20 Dart and Boomerang Paragon can defeat Tier 4 Elite Bloonarius, and if those can, any combination of stronger Paragons are also capable of doing it. A [[VTSG]] can also be used in place of any paragon.
Adding a second paragon is recommended at this point. Degree 20 Dart and Tack or Boomerang Paragon can defeat Tier 4 Elite Bloonarius, and if those can, any combination of stronger Paragons are also capable of doing it. A [[VTSG]] can also be used in place of any paragon.


Without challenge modifiers, [[Apex Plasma Master]] can defeat the Boss without help at Degree 60, [[Glaive Dominus]] also at 60 (or 40 on some maps). [[Nautic Siege Core]], [[Navarch of the Seas]], [[Magus Perfectus]] and [[Ascended Shadow]] at Degree 20. [[Master Builder]] can also do it at Degree 20 but is recommended to place it several rounds before for its self-overclock and doing Sentry micro during the fight. And finally, [[Goliath Doomship]] can beat it at Degree 1.
Without challenge modifiers, [[Apex Plasma Master]], [[Crucible of Steel and Flame]] and [[Glaive Dominus]] can defeat the Boss without help at Degree 60 (or even 40 on some maps for Tack and Boomerang Paragons). [[Nautic Siege Core]], [[Navarch of the Seas]], [[Magus Perfectus]] and [[Ascended Shadow]] at Degree 20. [[Master Builder]] can also do it at Degree 20 but is recommended to place it several rounds before for its self-overclock and doing Sentry micro during the fight. And finally, [[Goliath Doomship]] can beat it at Degree 1.


It is recommended to not have the Paragons too close to each other so they can cover most of the map to deal with Bloonarius's spawns. [[Super Mines (BTD6)|Super Mines]] is a good last resort in the back of the track.
It is recommended to not have the Paragons too close to each other so they can cover most of the map to deal with Bloonarius's spawns. [[Super Mines (BTD6)|Super Mines]] is a good last resort in the back of the track to deal with the Fortified BADs.


=== Tier 5 ===
=== Tier 5 ===
In preparation for this Tier, it is recommended to sell [[Apex Plasma Master]] and [[Glaive Dominus]] if their Degree lower than 40, then choose between 4 of the following options (or 3 with 20 more degrees per Paragon):
In preparation for this Tier, it is recommended to sell [[Apex Plasma Master]], [[Crucible of Steel and Flame]] and/or [[Glaive Dominus]] if their Degree lower than 40, then choose between 4 of the following options (or 3 with 20 more degrees per Paragon):


* Degree 60+ [[Apex Plasma Master]]
* Degree 60+ [[Apex Plasma Master]]
* Degree 40+ [[Crucible of Steel and Flame]]
* Degree 40+ [[Glaive Dominus]]
* Degree 40+ [[Glaive Dominus]]
* Degree 20+ [[Nautic Siege Core]]
* Degree 20+ [[Nautic Siege Core]]
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* The bleed spawn mechanic makes very difficult to stall rounds as the bleed Bloons can be mixed with the regular bloon spawns, making it very difficult to select specific bloons to slowdown.
* The bleed spawn mechanic makes very difficult to stall rounds as the bleed Bloons can be mixed with the regular bloon spawns, making it very difficult to select specific bloons to slowdown.
* Depending on the specific defensive setup, it might be important to micro the targeting of the main boss attackers to either avoid distraction with the spawns or in the other end, helping with the cleanup.
* Depending on the specific defensive setup, it might be important to micro the targeting of the main boss attackers to either avoid distraction with the spawns or in the other end, helping with the cleanup.
* [[Crucible of Steel and Flame]] deserves a special mention because is a very powerful tool against Elite Bloonarius when placed in a good spot where its main attack can reach back the track as it can quickly clear the Fortified BADs and their insides without sacrificing damage against the Boss itself (just remember to have a way to deal with the camo from DDTs after the BAD breaks). It can deal heavy damage from afar with the Meteor ability and do very high damage in a little amount of time when the boss when it passes over it.


== Gallery ==
== Gallery ==