Monkey Knowledge (BMC): Difference between revisions

m →Sources: edited some version specific info
mNo edit summary
Line 1: Line 1:
{{screenshot needed|Needs screenshots of menus and such to accompany key points in the article}}
{{screenshot needed|Needs screenshots of menus and such to accompany key points in the article}}
'''Monkey Knowledge''' is an enhancement system in ''[[Bloons Monkey City]]'' that is unlocked at [[City Level]] 12. By opening Monkey Knowledge Packs, the player can unlock permanent enhancements for [[tower]]s and some other gameplay elements. Each monkeys has 15 ranks that progress by earning XP. Monkey Knowledge Packs are earned by capturing [[tile]]s, participating in [[List of events in BMC|events]], or with in-app-purchases.
'''Monkey Knowledge''' is an enhancement system in ''[[Bloons Monkey City]]'' that is unlocked at [[City Level]] 12. By opening Monkey Knowledge Packs, the player can earn cards that unlock permanent enhancements for [[tower]]s and some other gameplay elements. Each monkeys has 15 ranks that progress by earning XP from the cards. Monkey Knowledge Packs are earned by capturing [[tile]]s, participating in [[List of events in BMC|events]], or with in-app-purchases.


==Monkey Knowledge Packs==
==Monkey Knowledge Packs==
{{research|Knowledge packs have a happy curve in the Flash version (and possibly mobile) that changes the odds of getting a legendary or Bounty Card. How does it work?}}
{{research|Knowledge packs have a happy curve in the Flash version (and possibly mobile) that changes the odds of getting a legendary or Bounty Card. How does it work?}}
'''Monkey Knowledge Packs''' contain cards that usually grant XP to a certain monkey. In the Flash version, the contents are determined the moment the player selects a pack, while in the mobile version, they are determined when the pack is opened. There are three types of packs:
'''Monkey Knowledge Packs''' contain four cards each. One card is guaranteed to be of a specific rarity, while the other three are random. There is a separate chance that one of the random cards will be replaced with a Bounty Card. In the Flash version, the contents are determined the moment the player selects a pack, while in the mobile version, they are determined when the pack is opened. There are three types of packs:
*'''Knowledge Packs''' are the most common type of pack. They can contain any type of card.
*'''Knowledge Packs''' are the most common type of pack. They can contain any type of card.
*'''Ancient Packs''' (also called '''Ancient Monkey Knowledge Packs''') are more rare and valuable than Knowledge Packs. They cannot contain common cards and are more likely to contain higher-rarity cards and Bounty Cards.
*'''Ancient Packs''' (also called '''Ancient Monkey Knowledge Packs''') are more rare and valuable than Knowledge Packs. They cannot contain common cards and are more likely to contain higher-rarity cards and Bounty Cards.
*'''Wild Card Packs''' (also called '''Wild Card Monkey Knowledge Packs''') are the most rare packs. They are similar to Knowledge Packs, but exclusively contain Wild Cards and Bounty Cards. Bounty Cards in Wild Card Packs can only contain other Wild Card Packs and the "? ? ?" Bounty. In the Flash version, after the player has revealed all of the Wild Cards, the player can click on one of the buttons to open a new pack and automatically claim all Wild Cards.
*'''Wild Card Packs''' (also called '''Wild Card Monkey Knowledge Packs''') are the most rare packs. They are similar to Knowledge Packs, but exclusively contain Wild Cards and Bounty Cards. Bounty Cards in Wild Card Packs can only contain other Wild Card Packs and the "? ? ?" Bounty. In the Flash version, after the player has revealed all of the Wild Cards, the player can click on one of the buttons to open a new pack and automatically claim all Wild Cards.
Each pack contains four cards. One card is guaranteed to be of a specific rarity, while the other three are random. There is a separate chance that one of the random cards will be replaced with a Bounty Card.
{|class="wikitable" style="text-align:center"
{|class="wikitable" style="text-align:center"
!rowspan="2" colspan="2"|Pack
!rowspan="2" colspan="2"|Pack
Line 50: Line 48:


===Sources===
===Sources===
*Capturing a regular tile has a 20% chance{{g|BMCM}} or a 33.3% chance{{g|BMCF}} to reward a Knowledge Pack (100% during [[Monkey Knowledge Madness]]. During that event, a Knowledge Pack is rewarded when completing a [[Track Replay (BMC)| Track Replay]] on the mobile version).  
*Capturing a regular tile has a 20% chance{{g|BMCM}} or a 33.3% chance{{g|BMCF}} to reward a Knowledge Pack. During [[Monkey Knowledge Madness]], the chance is increased 100%. In the mobile version, they can be earned from track replays during Monkey Knowledge Madness as well.
*Capturing a [[treasure chest]] tile guarantees a regular pack and has a 10% chance to additionally reward an Ancient Pack.
*Capturing a [[treasure chest]] tile guarantees a regular pack and has a 10% chance to additionally reward an Ancient Pack.
*Capturing a [[Bloon Beacon (BMC)|Bloon Beacon]] tile rewards one Knowledge Pack on top of the usual random chance of a pack.
*Capturing a [[Bloon Beacon (BMC)|Bloon Beacon]] tile rewards one Knowledge Pack on top of the usual random chance of a pack.