Temple Sacrifice (BTD5 generation): Difference between revisions

→Mechanics: reworded a bit for clarity
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==Mechanics==
==Mechanics==
The enhancements a Temple gains from sacrificing depends on the types of towers sacrificed and the total amount of cash spent on those towers. When sacrificed, a tower adds its total cash value (the same metric that determines its [[sell]] value) to the sacrifice value of its corresponding category, which then determines the level of benefits gained from that category. There are five different categories of sacrifices, each with five levels of sacrifices. The amount of cash required for each level is the same regardless of any modifiers to the cost of towers and upgrades, such as by [[difficulty]] and [[discount]]s. Creating a maxed-out Temple requires having enough cash invested across all five categories of towers in order for each category to reach level 5, which takes a minimum of $150,000 total cash.
The enhancements Temples gain from sacrificing towers depends on two factors: the kinds of towers sacrificed, and the total amount of [[cash]] spent on those towers and their upgrades. When a tower is sacrificed, its cash value (the same metric that determines its [[sell]] value) contributes to one of five different categories. The total amount contributed to a category determines that category's level. Each category unlocks an additional attack for the Temple, and the strength of the attack depends on the category's level.
 
There are five categories of sacrifices, each with five levels. A maxed-out Temple has all five categories of sacrifices at level 5, which requires a minimum of $30,000 contributed to each category, or $150,000 in total. The amount of cash required for each level is not affected by [[discount]]s or the [[difficulty]].
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!Level
!Level