Flash Bomb (Battles 2): Difference between revisions
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{{ | {{for|the upgrade in ''[[Bloons TD 6]]''|Flash Bomb (BTD6)}} | ||
{{BTDB2 upgrade info | {{BTDB2 upgrade info | ||
|id=Flash Bomb | |id=Flash Bomb | ||
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|cost =1800 | |cost =1800 | ||
}} | }} | ||
'''Flash Bomb''' is the [[Ninja Monkey (Battles 2)|Ninja Monkey]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD Battles 2]]''. | '''Flash Bomb''' is the [[Ninja Monkey (Battles 2)|Ninja Monkey]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD Battles 2]]''. It replaces every 3rd shuriken attack with a flash bomb. Flash bombs explode on impact, with 40 blast radius, dealing 1 [[damage]], with 75 [[pierce]], and stunning the outer layer<!--stuns one layer--> of non-[[MOAB-Class Bloon|MOAB-Class Bloons]] for 1 second. Flash bombs can damage every Bloon type. With the 0-1-3 crosspath, the flash bomb gains a 15% chance to distract bloons. With the 0-2-3 crosspath, the flash bomb additionally decamos Bloons, creating an additional non-damaging blast with 65 radius and 75 pierce that decamos Bloons. | ||
==Costs and sell values== | ==Costs and sell values== | ||
{{BTDB2 cost list by upgrade|Ninja Monkey|3|3}} | {{BTDB2 cost list by upgrade|Ninja Monkey|3|3}} | ||
==Strategy== | |||
{{strategy needed}} | |||
{{BTDB2 last updated|4.9|section=y}} | |||
An effective upgrade for support, having high enough pierce to handle large groups of Bloons when supported by buffs and/or anything extra to clean up the remains such as {{BTDB2|Ice Shards (BTD6)}}. | |||
For crosspaths, 1-0-3 is preferred if wanting the consistency of the bomb, since {{BTDB2|Sharp Shurikens}} does not help the Ninja much. 0-2-3 is a valuable decamo in Ninja duos without other decamos or any buffing sources that allow Ninja to be self-sufficient Camo damage (e.g. Bomb-Ninja). | |||
==Update history== | ==Update history== | ||