Rogue Legends: Difference between revisions

moved the block quote to the section for in-game descriptions and added the store description
Gameplay: Clarification on Stage scaling
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During Bloon Encounters, the player can earn temporary items called Boosts, which can be Artifacts, Powers (which are purchased with [[cash]] instead of [[Monkey Money]]), or a one-time Insta Monkey. Temporary Artifacts will be active for the rest of the encounter and Powers or towers obtained from Boosts will be lost upon finishing the encounter, regardless of if they were used or not.
During Bloon Encounters, the player can earn temporary items called Boosts, which can be Artifacts, Powers (which are purchased with [[cash]] instead of [[Monkey Money]]), or a one-time Insta Monkey. Temporary Artifacts will be active for the rest of the encounter and Powers or towers obtained from Boosts will be lost upon finishing the encounter, regardless of if they were used or not.


Players can encounter special tiles with different mechanics, such as Mini Games or Mini Bosses that can award additional Artifacts if the player can beat certain scores, Merchants that can exchange their Artifacts for tokens or other Artifacts, Loot Chests with additional Artifacts, or Camp Fires{{sic}} that allow players to add more Insta Monkeys, permanently upgrade existing Insta Monkeys or Artifacts, or regain hearts. At the end of each stage, there is a unique Final Boss tile, which is a Bloon Encounter featuring a [[Boss Bloon]]. Defeating the Final Boss is required to progress to the next stage. Boss games start at Round 15/50.  
Players can encounter special tiles with different mechanics, such as Mini Games or Mini Bosses that can award additional Artifacts if the player can beat certain scores, Merchants that can exchange their Artifacts for tokens or other Artifacts, Loot Chests with additional Artifacts, or Camp Fires{{sic}} that allow players to add more Insta Monkeys, permanently upgrade existing Insta Monkeys or Artifacts, or regain hearts. At the end of each stage, there is a unique Final Boss tile, which is a Bloon Encounter featuring a [[Boss Bloon]]. Defeating the Final Boss is required to progress to the next stage. Boss games start at Round 15/50 and it will have 30,000 Health.  


===Parties===
===Parties===
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Campaigns are split into five stages, each composed of a grid of hexagonal tiles. There are 14 different layouts that can appear. Each layout has a name internally, but they are not displayed in the game itself.
Campaigns are split into five stages, each composed of a grid of hexagonal tiles. There are 14 different layouts that can appear. Each layout has a name internally, but they are not displayed in the game itself.


In Stage 2, the Bloon Encounters will start at round 2/13 and progress in the same way as Stage 1, also, the Final Boss will be in its Elite version and will start at Round 20/55.
In Stage 2, the Bloon Encounters will start at round 2/13, Stage 3 starts at 3/16, Stage 4 at 4/19 and Stage 5 at 5/22 and progress in the same way as Stage 1. The Final Bosses of Stages 2 and higher will be on their Elite version and will start and end 5 Rounds later each tier (20/55, 25/60, 30/65 and 35/70, respectively), and the Boss health will be 30,000 × Stage number, maxing out at 150,000 at Stage 5. Passive and Skull effects will be the same as in Boss Challenge with the Stage number determining the Boss Tier.
<gallery mode="nolines" widths="192px" heights="108px">
<gallery mode="nolines" widths="192px" heights="108px">
BTD6 RL Quarry.png|Quarry
BTD6 RL Quarry.png|Quarry
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*'''Mini Boss''' — Similar to Mini Games, these can award Artifacts if the player can achieve certain goal scores by challenging a [[Boss Bloon]] in [[Boss Rush]] mode. These use the normal round set with the boss-specific modifiers rather than the Rogue Bloons round set, and Powers are enabled. Players will be able to see which Boss Bloon they will be facing in that tile as it will be floating above it.
*'''Mini Boss''' — Similar to Mini Games, these can award Artifacts if the player can achieve certain goal scores by challenging a [[Boss Bloon]] in [[Boss Rush]] mode. These use the normal round set with the boss-specific modifiers rather than the Rogue Bloons round set, and Powers are enabled. Players will be able to see which Boss Bloon they will be facing in that tile as it will be floating above it.
*'''Loot Chests''' — Gives the player a set of Artifacts to choose one of.
*'''Loot Chests''' — Gives the player a set of Artifacts to choose one of.
*'''Legendary Augment Tiles''' — Sparkling tiles that allow the player to choose a Legendary Artifact upon completing them.
*'''Merchants''' — Allows the player to trade Artifacts and tokens for different Artifacts. A trade is performed by selecting 1 to 4 Artifacts from the Merchant's inventory and a combination of tokens and Artifacts from the player's inventory until the value of both selections are the same (Tokens have a value of 1 and Merchant Artifacts are valued on twice its regular price), and upon confirmation, players will lose the selected tokens and artifacts which and gain the ones they have chosen from the Merchant. Only one trade is allowed per Merchant tile.
*'''Merchants''' — Allows the player to trade Artifacts and tokens for different Artifacts. A trade is performed by selecting 1 to 4 Artifacts from the Merchant's inventory and a combination of tokens and Artifacts from the player's inventory until the value of both selections are the same (Tokens have a value of 1 and Merchant Artifacts are valued on twice its regular price), and upon confirmation, players will lose the selected tokens and artifacts which and gain the ones they have chosen from the Merchant. Only one trade is allowed per Merchant tile.
*'''Log Bridges''' — Allows the player to cross water tiles.
*'''Log Bridges''' — Allows the player to cross water tiles.
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**'''Enhance''': "Study an Artifact to increase its strength" — Converts a Common or Rare artifact into the next tier.<!-- no fullstop in the video -->
**'''Enhance''': "Study an Artifact to increase its strength" — Converts a Common or Rare artifact into the next tier.<!-- no fullstop in the video -->
**'''Heal''': "Taking a short nap can restore some health" —  Restores two hearts, this option will not be available if the player already have 5 hearts.<!-- no fullstop in the video -->
**'''Heal''': "Taking a short nap can restore some health" —  Restores two hearts, this option will not be available if the player already have 5 hearts.<!-- no fullstop in the video -->
*'''Final Boss''' — A final battle against a [[Boss Bloon]], played in a similar way to the [[Boss Challenge]] mode, but the Boss will spawn immediately upon starting the game. This tile will use the corresponding challenge modifiers of a Bloon Encounter tile, but the Boss will usually have higher health but lower speed modifiers compared to regular Boss Challenge. Defeating it rewards the player with a choice between a Legendary Artifact related to the Boss or Tier 5 Insta Monkeys, also the game will progress to the next stage on a new map.<!-- To do: Verify if Stage 1 Boss is Normal and Stage 2 is an Elite version. It seems Lych doesn't appear in any video I've seen so far, all other bosses have appeared at least once. -->
*'''Legendary Augment Tiles''' — Some tiles can have sparks over them, allowing better rewards.
**Bloon Encounter: The player will get a Legendary Artifact upon completing them.
**Merchant: Can have Legendary artifacts in its inventory and the costs are different compared to a regular Merchant: Common Artifact cost 4 Power, Rare cost 8, and Legendary need 16. <!-- I've only seen one shiny merchant with no rare artifacts, so the cost is assumed, needs verification. -->
*'''Final Boss''' — A final battle against a [[Boss Bloon]], played in a similar way to the [[Boss Challenge]] mode, but the Boss will spawn immediately upon starting the game. This tile will use the corresponding challenge modifiers of a Bloon Encounter tile, and the Boss will have a fixed amount of health, regardless of who it is but lower speed modifier compared to regular Boss Challenge. Defeating it rewards the player with a choice between a Legendary Artifact related to the Boss or Tier 5 Insta Monkeys, also the game will progress to the next stage on a new map.<!-- To do: Verify if Stage 1 Boss is Normal and Stage 2 is an Elite version. It seems Lych doesn't appear in any video I've seen so far, all other bosses have appeared at least once. -->


===Rounds===
===Rounds===