Double Gun (BTD6): Difference between revisions
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'''Double Gun''' is the [[Engineer Monkey (BTD6)|Engineer Monkey]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It halves the [[attack cooldown|cooldown]] of the Engineer Monkey's base [[attack]], doubling its [[attack speed]]. It alternates between its left and right guns, which are offset from each other by 6.16 [[distance unit]]s. | '''Double Gun''' is the [[Engineer Monkey (BTD6)|Engineer Monkey]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It halves the [[attack cooldown|cooldown]] of the Engineer Monkey's base [[attack]], doubling its [[attack speed]]. It alternates between its left and right guns, which are offset from each other by 6.16 [[distance unit]]s. | ||
With the [[Sentry Gun (BTD6)|Sentry Gun]] crosspath, sentries shoot 2 projectiles instead of 1, side-by-side. | |||
With the [[Sentry Gun (BTD6)|Sentry Gun]] crosspath, sentries shoot 2 projectiles instead of 1. | |||
==Stats== | ==Stats== | ||
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==Costs and sell values== | ==Costs and sell values== | ||
{{BTD6 cost list by upgrade|Engineer Monkey|3|3}} | {{BTD6 cost list by upgrade|Engineer Monkey|3|3}} | ||
==Strategy== | |||
{{Strategy needed}} | |||
Double Gun's faster rate makes it reliable to carry the early-game on single-lane-per-round maps, pinning bloons and having decent pierce. Its crosspaths are fairly useful. | |||
==Update history== | ==Update history== | ||