Wizard Lord Phoenix (BTD6): Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "BTD6 stat list by upgrade" to "BTD6 stat list by tiers" Tags: Mobile edit Mobile web edit |
Qwertyxp2000 (talk | contribs) May not necessarily be in line with Manual of Style, but I think this is a decent format to summarize all its ordinary attacks (aside from the bolt, which I dunno, and bolt sucks on WLP and is unchanged) and the ability (including the cooldown interactions, but not the stats) |
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Wizard Lord Phoenix's ability transforms the Wizard Monkey into a Lava Phoenix for 20 seconds which flies in a circle in the center of the screen, and attacks Bloons with flames that deal 20 [[damage]], have 50 [[pierce]], and an [[Attack Cooldown|attack cooldown]] of 0.1 seconds. It has a second attack which fires 8 meteors at a time, one in each direction. Meteors deal 50 damage with a pierce of 300, have an attack cooldown of 1 second. The Lava Phoenix has infinite range and ignores line-of-sight blockers. The Lava Phoenix's flames cannot damage [[Purple Bloon (BTD6)|Purple Bloons]], but its meteors can damage all Bloon types. This ability has a cooldown of 45 seconds and an initial cooldown of 15 seconds. The permanent phoenix remains while the ability is active, but Wizard Monkey stops all other attacks while transformed. | Wizard Lord Phoenix's ability transforms the Wizard Monkey into a Lava Phoenix for 20 seconds which flies in a circle in the center of the screen, and attacks Bloons with flames that deal 20 [[damage]], have 50 [[pierce]], and an [[Attack Cooldown|attack cooldown]] of 0.1 seconds. It has a second attack which fires 8 meteors at a time, one in each direction. Meteors deal 50 damage with a pierce of 300, have an attack cooldown of 1 second. The Lava Phoenix has infinite range and ignores line-of-sight blockers. The Lava Phoenix's flames cannot damage [[Purple Bloon (BTD6)|Purple Bloons]], but its meteors can damage all Bloon types. This ability has a cooldown of 45 seconds and an initial cooldown of 15 seconds. The permanent phoenix remains while the ability is active, but Wizard Monkey stops all other attacks while transformed. | ||
This upgrade increases [[Fireball (BTD6)|fireball]] explosion damage from 3 to 9, and increases [[Wall of Fire (BTD6)|wall of fire]] damage from 1 to 5. This upgrade allows the [[Dragon's Breath (BTD6)|dragon's breath]] attack to fire 3 flames per shot instead of 2, increases its pierce from 3 to 15, increases DoT damage from 2 to 30, and increases DoT duration from 3s to 15s. | This upgrade increases [[Fireball (BTD6)|fireball]] explosion damage from 3 to 9, and increases [[Wall of Fire (BTD6)|wall of fire]] damage from 1 to 5. This upgrade allows the [[Dragon's Breath (BTD6)|dragon's breath]] attack to fire 3 flames per shot instead of 2, increases its pierce from 3 to 15, increases DoT damage from 2 to 30, and increases DoT duration from 3s to 15s. | ||
==Mechanics== | |||
===Fireball=== | |||
The fireball attack hurls out three explosive fireballs at once in a 60-degree angle. Each fireball explosion does 9 damage (10 with 2-5-0) with 15 pierce (20 with 0-5-1), and has 14 blast radius, and pops all visible bloons except Black Bloon properties. The fireball projectile itself does 1 damage (2 with 2-5-0) and cannot damage Purples, and cannot explode if it hits them. | |||
In the {{console version|Bloons TD 6}}, which is based on an older version of the game (Version 32.0), this Wizard only shoots one high-damage fireball. Each of these fireballs do 27 damage and no damage bonus with 2-5-0 crosspath. | |||
===Wall of Fire=== | |||
Like the [[Dragon's Breath (BTD6)|Dragon's Breath]], the blaze is deployed every 4.5s and continuously damages up to 20 bloons (+5 with 0-5-1) passing through its radius every 0.1s, with a pierce refresh cooldown of 0.1s, and lasts up to 5.5s (6.5s with 1-5-0), and can be re-positioned anywhere within range with 1-5-0 crosspath. However, the Wizard Lord Phoenix's blaze now deals 5 damage per tick. | |||
The {{console version|Bloons TD 6}} version has several differences: | |||
*1-5-0 crosspath only allows the blaze to automatically deploy on top of nearby bloons according to targeting priority, with no other benefits. | |||
*0-5-1 crosspath grants +4 pierce instead of +5 | |||
*Base pierce of the blaze is 15 instead of 20 | |||
===Dragon's Breath=== | |||
Flames are shot every 0.135s (approximately 7.4x per second), but now are shot in groups of 3 per shot in a 15-degree angle and have 15 pierce (17 with 0-5-1). Additionally, its DoT damage is increased from 2 to 30 and DoT duration from 3s to 15s. | |||
The {{console version|Bloons TD 6}} version has one major difference: Dragon's Breath is a single attack that does 6 damage, has 50 base pierce, has no bonus DoT damage or duration, attacks every 0.125s, and has +10 range compared to the Wizard's base range. | |||
===Permanent Phoenix=== | |||
The permanent Phoenix is acquired once the Wizard Lord Phoenix upgrade is bought. This Phoenix inherits all its statistics from the [[Summon Phoenix (BTD6)|Summon Phoenix]] upgrade. | |||
==Abilities== | |||
[[File:BTD6 WizardMonkey WizardLordPhoenixUpgradeIcon.png|thumb|100px|Wizard Lord Phoenix ability]] | |||
Wizard Lord Phoenix gains the Wizard Lord Phoenix ability, which replaces the old [[Summon Phoenix (BTD6)|Summon Phoenix]] ability. Unlike most activated abilities, this ability always starts on a 15-second initial cooldown. It lasts for 20 seconds, and cannot be reactivated until duration ends. | |||
When activated, the Wizard Lord Phoenix transforms into a Lava Phoenix, which constantly hurls a volley of 8 meteors that have huge pierce and damage, and spews flames at bloons according to the Wizard's targeting priority. It always flies in a clockwise circular pattern. After the duration ends, the Lava Phoenix reverts back to the Wizard. The permanent Phoenix remains unaffected by this ability. | |||
==Stats== | ==Stats== | ||
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==Costs and sell values== | ==Costs and sell values== | ||
{{BTD6 cost list by upgrade|Wizard Monkey|2|5}} | {{BTD6 cost list by upgrade|Wizard Monkey|2|5}} | ||
==Strategy== | |||
{{Strategy needed|Something carry cleanup, CHIMPS possibly iffy due to cost, map-dependent? Not many people seem to use it outside of challenges.}} | |||
==Update history== | ==Update history== | ||
Revision as of 07:23, 31 March 2025
| Tower | Wizard Monkey — Path 2 — Tier 5 | |
|---|---|---|
| XP cost | 35,000 | |
| Cash cost | $42,500 — Easy $50,000 — Medium $54,000 — Hard $60,000 — Impoppable | |
Wizard Lord Phoenix is the Wizard Monkey's path 2 tier 5 upgrade in Bloons TD 6. It improves Wizard Monkey's ability to summon a much stronger phoenix, and grants a permanent phoenix sub-tower which is identical to that summoned by the tier 4 Summon Phoenix ability.
Wizard Lord Phoenix's ability transforms the Wizard Monkey into a Lava Phoenix for 20 seconds which flies in a circle in the center of the screen, and attacks Bloons with flames that deal 20 damage, have 50 pierce, and an attack cooldown of 0.1 seconds. It has a second attack which fires 8 meteors at a time, one in each direction. Meteors deal 50 damage with a pierce of 300, have an attack cooldown of 1 second. The Lava Phoenix has infinite range and ignores line-of-sight blockers. The Lava Phoenix's flames cannot damage Purple Bloons, but its meteors can damage all Bloon types. This ability has a cooldown of 45 seconds and an initial cooldown of 15 seconds. The permanent phoenix remains while the ability is active, but Wizard Monkey stops all other attacks while transformed.
This upgrade increases fireball explosion damage from 3 to 9, and increases wall of fire damage from 1 to 5. This upgrade allows the dragon's breath attack to fire 3 flames per shot instead of 2, increases its pierce from 3 to 15, increases DoT damage from 2 to 30, and increases DoT duration from 3s to 15s.
Mechanics
Fireball
The fireball attack hurls out three explosive fireballs at once in a 60-degree angle. Each fireball explosion does 9 damage (10 with 2-5-0) with 15 pierce (20 with 0-5-1), and has 14 blast radius, and pops all visible bloons except Black Bloon properties. The fireball projectile itself does 1 damage (2 with 2-5-0) and cannot damage Purples, and cannot explode if it hits them.
In the console version, which is based on an older version of the game (Version 32.0), this Wizard only shoots one high-damage fireball. Each of these fireballs do 27 damage and no damage bonus with 2-5-0 crosspath.
Wall of Fire
Like the Dragon's Breath, the blaze is deployed every 4.5s and continuously damages up to 20 bloons (+5 with 0-5-1) passing through its radius every 0.1s, with a pierce refresh cooldown of 0.1s, and lasts up to 5.5s (6.5s with 1-5-0), and can be re-positioned anywhere within range with 1-5-0 crosspath. However, the Wizard Lord Phoenix's blaze now deals 5 damage per tick.
The console version version has several differences:
- 1-5-0 crosspath only allows the blaze to automatically deploy on top of nearby bloons according to targeting priority, with no other benefits.
- 0-5-1 crosspath grants +4 pierce instead of +5
- Base pierce of the blaze is 15 instead of 20
Dragon's Breath
Flames are shot every 0.135s (approximately 7.4x per second), but now are shot in groups of 3 per shot in a 15-degree angle and have 15 pierce (17 with 0-5-1). Additionally, its DoT damage is increased from 2 to 30 and DoT duration from 3s to 15s.
The console version version has one major difference: Dragon's Breath is a single attack that does 6 damage, has 50 base pierce, has no bonus DoT damage or duration, attacks every 0.125s, and has +10 range compared to the Wizard's base range.
Permanent Phoenix
The permanent Phoenix is acquired once the Wizard Lord Phoenix upgrade is bought. This Phoenix inherits all its statistics from the Summon Phoenix upgrade.
Abilities

Wizard Lord Phoenix gains the Wizard Lord Phoenix ability, which replaces the old Summon Phoenix ability. Unlike most activated abilities, this ability always starts on a 15-second initial cooldown. It lasts for 20 seconds, and cannot be reactivated until duration ends.
When activated, the Wizard Lord Phoenix transforms into a Lava Phoenix, which constantly hurls a volley of 8 meteors that have huge pierce and damage, and spews flames at bloons according to the Wizard's targeting priority. It always flies in a clockwise circular pattern. After the duration ends, the Lava Phoenix reverts back to the Wizard. The permanent Phoenix remains unaffected by this ability.
Stats
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| Wall of Fire | |||||||||||||||||||||
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| Dragon's Breath | |||||||||||||||||||||||||||||||||
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Lava Phoenix
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| Fireballs | |||||||||||||||||||||
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Phoenix
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1-5-0
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| Fireball | |||||||
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| Wall of Fire | |||||
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| Dragon's Breath | |||||||
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Lava Phoenix
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Phoenix
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2-5-0
| Attack | |||||||
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| Fireball | |||||
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0-5-1
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| Wall of Fire | |||||
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0-5-2
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| Fireball | ||||||||||
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| Wall of Fire | |||||
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| Dragon's Breath | |||||
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Costs and sell values
| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-5-0 | $51,550 | $60,650 | $65,505 | $72,780 | $36,085 | $42,455 | $45,854 | $50,946 |
| 1-5-0 | $51,700 | $60,825 | $65,695 | $72,990 | $36,190 | $42,578 | $45,987 | $51,093 |
| 2-5-0 | $52,080 | $61,275 | $66,180 | $73,530 | $36,456 | $42,893 | $46,326 | $51,471 |
| 0-5-1 | $51,805 | $60,950 | $65,830 | $73,140 | $36,264 | $42,665 | $46,081 | $51,198 |
| 0-5-2 | $52,060 | $61,250 | $66,155 | $73,500 | $36,442 | $42,875 | $46,309 | $51,450 |
Strategy
| This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. The editor who added this notice elaborates: Something carry cleanup, CHIMPS possibly iffy due to cost, map-dependent? Not many people seem to use it outside of challenges. |
Update history
| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
Lava Phoenix fireball: Projectile count increased ― 4 → 8
Lava Phoenix fireball: Projectile radius increased ― 5 units → 15 units
Lava Phoenix fireball: Pierce increased ― 300 → 500 (undocumented)
Lava Phoenix breath: Projectile speed increased ― 400 → 450
Wall of Fire: Can no longer deploy outside its range (bug fix)
Wall of Fire: Pierce reduced ― ∞ → 20
Overall cost increased by $200 (due to cost changes for previous tiers)
WLP flame: Damage increased by 4x ― 5 → 20
WLP meteor: Damage increased by 10x ― 5 → 50
Dragon's breath: pierce increased by 38
Lava Phoenix dragon's breath: pierce increased by 38
Upgrade cost reduced ― $80,000 → $60,000
Overall cost reduced by $21,700 (due to cost changes for previous tiers)
Wall of Fire: can now pop Purple Bloons while buffed by an MIB (bug fix)
Overall cost reduced by $400 (due to cost changes for previous tiers)
Wall of Fire: Deploy cooldown reduced ― 5.5s → 4.5s
Wall of Fire: No longer deals damage faster than normal (bug fix)
Dragon's Breath: now applies damage over time that deals 1 fire-type damage per 1.5 seconds for 3 seconds
Now has a permanent regular Phoenix while the ability is not active
Lava Phoenix breath projectile speed increased by 100 units/s
Phoenix damage increased by 1
- Note: Does not apply to Lava Phoenix
Phoenix projectile speed increased by 100 units/s
Fireball: explosion can no longer hit Camo Bloons without Camo detection (bug fix)
Lava Phoenix: Activating the ability now permanently disables the regular Phoenix (bug)
No longer counts as two towers (bug fix)
- Changed the visual effects of Dragon's Breath
- Changed the visual effects of the Phoenix's fire breath
- Changed the visual effects of Wall of Fire
Lava Phoenix: No longer removes the regular Phoenix when active
- Note: This indirectly resolves a bug from 17.0 where the regular Phoenix would permanently disappear after using the ability
- "Resolved a rare crash upgrading Wizard to x5x"
Wall of Fire: Pierce reduced ― 20 → 15
- 1-5-0, 2-5-0
Guided Magic now causes Wall of Fire to use the tower's current targeting to determine placement
- 0-5-1, 0-5-2
Intense Magic now grants +5 pierce to Wall of Fire
Overall pierce of this crosspath is unchanged (due to changes to Wall of Fire's base pierce
— Update notes
Phoenix: summon states now save between games
- 0-5-1
Dragon's Breath: pierce increased ― 50 → 52
Overall cost reduced by $50 (due to cost changes for previous tiers)
— Update notes
Wall of Fire: Now saves the time remaining on its attack cooldown
Wall of Fire: Now removed when the tower is sold
— Update notes
Upgrade cost reduced ― $60,000 → $54,000
Fireball: Damage increased ― 1 → 9
Dragon's Breath: Damage increased ― 1 → 2
Fireball: Radius increased ― 10 → 14
— Update notes
Fireball: Damage increased ― 9 → 27
Wall of Fire: Damage increased ― 1 → 3
Dragon's Breath attack: Damage increased ― 2 → 6
Wall of Fire: Initial cooldown reduced ― 5.5s → 1s
— Update notes
Lava Phoenix breath attack: Now uses the Wizard Monkey's current targeting option (instead of always targeting Close)
Phoenix breath attack: Now uses the Wizard Monkey's current targeting option (instead of always targeting Close)
— Update notes
Ability: Cooldown reduced ― 50s → 45s
Lava Phoenix fireball attack: Travel range increased ― 180 → 250
Phoenix breath attack: Damage increased ― 4 → 5
- Note: Does not apply to Lava Phoenix
Phoenix breath attack: Pierce increased ― 6 → 10
- Note: Does not apply to Lava Phoenix
— Update notes
Fireball attack: Attack cooldown reduced ― 3s → 2.2s (attack speed increased by 36.36%)
Permanent Phoenix: No longer fails to incorporate external buffs depending on build order (bug fix)
- 0-5-1, 0-5-2
Intense Magic grants less pierce to Wall of Fire ― +5 → +4
Overall cost increased by $25 (due to cost changes for previous tiers)
- 0-5-2
Phoenix should now correctly interact with camo prio with Monkey Sense crosspath (bug fix)
Dragon's Breath: no longer has single-layer damage (undocumented)
Fireball: no longer has single-layer damage (undocumented)
Wall of Fire: no longer has single-layer damage (undocumented)
— Update notes
- 1-5-0, 2-5-0
Dragon's Breath: projectile now ignores walls
- 0-5-1, 0-5-2
Fireball: pierce increased ― 15 → 20
— Update notes
Overall cost increased by $500 (due to cost changes for previous tiers)
Wall of Fire: pierce per tic increased ― 15 → 20
Phoenix: pierce reduced ― 10 → 8
- Note: Does not apply to Lava Phoenix
- 0-5-1, 0-5-2
Wall of Fire: pierce per tic reduced ― 19 → 15
Wall of Fire: pierce per tick increased ― 19 → 25 (undocumented)
- 1-5-0, 2-5-0
Wall of Fire: duration increased ― 4.5s → 5.5s
Wall of Fire: no longer auto-targets but gains a target marker (like Cleansing Foam Engineer)
— Update notes
Upgrade cost reduced ― $54,000 → $52,500
Overall cost is unchanged (due to cost changes for previous tiers)
— Update notes
Flame (Dragon's Breath) attack now matches tower range properly ― 50 → 40
- Note: xx2 crosspath unchanged
— Update notes
Dragon's breath attack: Attack cooldown increased ― 0.1s → 0.125s (attack speed reduced by 20%)
Dragon's breath attack: No longer deals +1 damage to Ceramic
— Update notes
Overall cost increased by $300 (due to cost changes for previous tiers)
Lava Phoenix: No longer sees Camo innately without the Monkey Sense crosspath
Phoenix: No longer sees Camo innately unless upgraded to Monkey Sense
— Update notes
Upgrade cost reduced ― $52,500 → $50,000
Overall cost reduced by $1,150 (due to cost changes for previous tiers)
Lava Phoenix – Meteor: pierce reduced ― 500 → 300
- 1-5-0, 2-5-0
Wall of Fire: Duration increased ― 5.5s → 6.5s
Phoenix – Flame: Guided Magic crosspath now grants light seeking to the Phoenix flames
Overall cost reduced by $500 (due to cost changes for previous tiers)
Dragon’s Breath attack cooldown increased ― 0.125s → 0.135s
Lava Phoenix: targeted breath attack type changed ― Normal → Fire
— Update notes
Dragon's Breath: Damage-over-time tick damage increased ― 1 → 10
Dragon's Breath: now fires 3 projectiles
Dragon's Breath: damage reduced ― 6 → 2
Dragon's Breath: pierce reduced ― 50 → 15
Phoenix: Base attack projectile speed increased ― 350 → 450
— Update notes
Overall cost reduced by $50 (due to cost changes for previous tiers)
Fireball: Projectile count increased ― 1 → 3
Wall of Fire: Attack damage increased ― 3 → 5
Dragon's Breath: fireball damage reduced ― 27 → 9
- 2-5-0
Fireball: Damage reduced ― 27 → 10 (undocumented)
Overall cost reduced by $1,000 (due to cost changes for previous tiers)
Flame (Dragon's Breath): DoT damage increased ― 10 → 30
Flame (Dragon's Breath): DoT duration increased ― 3s → 15s
Overall cost reduced by $75 (due to cost changes for previous tiers)
— Update notes
- 0-5-1, 0-5-2
Dragon's Breath attack: Projectile speed increased ― 125 units/s → 250 units/s
Gallery
Screenshots
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
Assets
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Portrait
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Upgrade icon
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Insta Monkey icon
In other languages
| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | طائر فينيق سيد العرافين يصبح سيد السحرة سيد الشعلة، ويتحول إلى عنقاء الحمى البركانية فائق القوة لفترة قصيرة. |
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| Danish | Troldmandsmester Føniks Troldmandsmesteren bliver en flammens hersker og forvandles kortvarigt til en kraftfuld Lava Føniks. |
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| German | Zauberer-Phönix Der Zauberer wird zum Meister der Flamme und verwandelt sich für kurze Zeit zu einem superstarken Lava-Phönix. |
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| Spanish | Amo hechicero fénix El maestro hechicero se vuelve un experto de las llamas y se convierte en un fénix de lava superpoderoso por poco tiempo. |
— | |
| Spanish (LA) | Amo hechicero fénix El maestro hechicero se vuelve un experto de las llamas y se convierte en un fénix de lava superpoderoso por poco tiempo. |
— | |
| Finnish | Velhoherra Feenix Velhoherrasta tulee tulen mestari, joka muuttuu hetkellisesti supertehokkaaksi laavafeenikseksi. |
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| French | Phénix seigneur des sorciers Le seigneur des sorciers devient un maître des flammes, se transformant en phénix de lave super puissant pendant une courte durée. |
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| Italian | Mago supremo fenice Il mago supremo diventa maestro della fiamma e si trasforma per un breve lasso di tempo in una super potente fenice di lava. |
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| Japanese | 魔法使いの王フェニックス 魔王使いの王が炎の達人となり、短時間の間、パワフルな溶岩フェニックスに変化する。 |
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| Korean | 마법사 군주 피닉스 마법사 군주가 화염의 대가가 되어 잠시 동안 초강력 용암 피닉스로 변신합니다. |
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| Dutch | Tovenaarsleider Feniks Tovenaarsleider wordt een meester van de vlam en verandert voor korte tijd in een superkrachtige Lavafeniks. |
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| Norwegian | Trollmannherren Føniks Trollmannherren blir flammenes mester og forvandler ham til en supermektig Lavaføniks i en kort periode. |
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| Polish | Czarownik Feniks Czarownik staje się mistrzem płomieni, zamieniając się w super potężnego Feniksa Lawy na krótki czas. |
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| Portuguese (Brazil) | Lorde Mago Fênix O Lorde Mago torna-se um mestre das chamas, transformando-se numa superpoderosa Fênix de Lava por um curto período de tempo. |
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| Russian | Феникс великого мага Великий маг становится повелителем огня, превращаясь ненадолго в мощнейшего феникса из лавы. |
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| Swedish | Trollkarlsherre Fenix Trollkarlsherren blir en eldmästare och förvandlas till en superkraftfull Lavafenix under en kort stund. |
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| Thai | ฟีนิกซ์ลอร์ดผู้วิเศษ ลอร์ดผู้วิเศษได้กลายเป็นเจ้าแห่งเพลิง แปลงร่างเป็นฟีนิกซ์ลาวาอันแสนทรงพลังเป็นเวลาสั้นๆ |
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| Turkish | Sihir Lordu Anka Kuşu Sihir Lordu alevin ustası olur ve kısa süreliğine süper güçlü bir Lav Anka Kuşuna dönüşür. |
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| Chinese (simplified) | 高阶法师菲尼克斯 高阶法师变身火焰大师,短时间内变成超强大的熔岩凤凰。 |
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| Chinese (traditional) | 大法師不死鳥 大法師成為火焰大師,短時間內變成一隻超級強大的熔岩不死鳥。 |
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| This list was last updated for: version 43.1 | |||
Navigation
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