Cleansing Foam (BTD6): Difference between revisions
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== Mechanics == | == Mechanics == | ||
The Engineer Monkey's foam attack has a cooldown of 2s, which is reduced to 1.2s with the [[Faster Engineering (BTD6)|Faster Engineering]] upgrade | {{Research|Foam and sentry deploy rate have increased speed at the start of the round. Does this also apply to the nail gun?}} | ||
The Engineer Monkey's foam attack has a cooldown of 2s, which is reduced to 1.2s with the [[Faster Engineering (BTD6)|Faster Engineering]] upgrade. Each foam has a pierce of 10, which is increased to 15 by the [[Oversize Nails (BTD6)|Oversize Nails]] upgrade. {{BTD6 mk|Thicker Foams}} increases foam pierce by 3. With the [[Pin (BTD6)|Pin]] upgrade, foam slows down non-MOAB-Class Bloons that touch it by 0.5x for 1 second. Foam has a lifespan of 8.5s. Foam can be targeted anywhere within the Engineer Monkey's range, including over obstacles and off the track. | |||
Foam | Foam deals no damage to Bloons except [[Lead Bloon (BTD6)|Lead Bloons]]. When a Lead Bloon touches foam, its outer layer will pop instantly even if is fortified (this does not apply to [[DDT (BTD6)|DDTs]]). Foam removes the [[Camo Bloon (BTD6)|Camo]] and [[Regrow Bloon (BTD6)|Regrow]] properties of any Bloon it hits, including [[DDT (BTD6)|DDTs]]. Each Bloon that touches it uses up one of the foam's pierce, even if the foam did not affect it in any way. | ||
All attacks have their [[Attack speed]] increased by 4x for 1 second at the start of every round. | |||
If an Engineer Monkey has both the Cleansing Foam and [[Sentry Gun (BTD6)|Sentry Gun]] upgrades, the deployed sentries remove Camo and Regrow properties as well as instantly pop Lead layers. However, the sentries need external buffs to target Camo Bloons. These sentries remove the Camo property from [[DDT (BTD6)|DDTs]] if given camo detection, even if they cannot damage them due to the Lead property. | If an Engineer Monkey has both the Cleansing Foam and [[Sentry Gun (BTD6)|Sentry Gun]] upgrades, the deployed sentries remove Camo and Regrow properties as well as instantly pop Lead layers. However, the sentries need external buffs to target Camo Bloons. These sentries remove the Camo property from [[DDT (BTD6)|DDTs]] if given camo detection, even if they cannot damage them due to the Lead property. | ||