Paragon: Difference between revisions
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<math>\text{Pierce}=\begin{cases}\lfloor\text{BasePierce}\times(1+0.01(\text{Degree}-1))\rfloor+0.1(\text{Degree}-1)&\text{for Degree}<100 \\ 2\times \text{Base Pierce}+10&\text{for Degree}=100\end{cases}</math> | <math>\text{Pierce}=\begin{cases}\lfloor\text{BasePierce}\times(1+0.01(\text{Degree}-1))\rfloor+0.1(\text{Degree}-1)&\text{for Degree}<100 \\ 2\times \text{Base Pierce}+10&\text{for Degree}=100\end{cases}</math> | ||
====Damage to | ====Damage to Boss Bloons==== | ||
All Paragons deal 25% more damage to Boss Bloons for every 20 Degrees they have. This is in addition to most Paragons' projectiles and [[damage over time]] effects having an inherent damage bonus against Boss Bloons (which is different for each projectile and effect, and scales with its Degree), and this multiplies the ''total'' damage dealt to Boss Bloons by the Paragon. In other words, the extra damage the multiplier grants is based on the sum of the attack's base damage, bonus damage to MOAB-Class, bonus damage to bosses, and any other bonuses the boss may be vulnerable to (such as [[Phayze]] being affected by the bonus damage to Camo Bloons from the [[Ascended Shadow]]). It also applies to projectiles and effects that do not inherently deal bonus damage to bosses, such as the [[Glaive Dominus]]'s MOAB shredding effect. On top of this, Elite Bosses take double damage from Paragons. | All Paragons deal 25% more damage to Boss Bloons for every 20 Degrees they have. This is in addition to most Paragons' projectiles and [[damage over time]] effects having an inherent damage bonus against Boss Bloons (which is different for each projectile and effect, and scales with its Degree), and this multiplies the ''total'' damage dealt to Boss Bloons by the Paragon. In other words, the extra damage the multiplier grants is based on the sum of the attack's base damage, bonus damage to MOAB-Class, bonus damage to bosses, and any other bonuses the boss may be vulnerable to (such as [[Phayze]] being affected by the bonus damage to Camo Bloons from the [[Ascended Shadow]]). It also applies to projectiles and effects that do not inherently deal bonus damage to bosses, such as the [[Glaive Dominus]]'s MOAB shredding effect. On top of this, Elite Bosses take double damage from Paragons. | ||