User:Qwertyxp2000/Status effect: Difference between revisions

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'''Status effects''' (sometimes referred as '''Mutators''' (what?) ) are additional modifiers<!--how do i not say both words of the titular thing--> onto Bloons. They were introduced in the original ''[[Bloons Tower Defense (game)|Bloons Tower Defense]]'', with the Ice Ball freezing bloons.
'''Status effects''' (sometimes referred as '''Mutators''' (what?) ) are additional modifiers<!--how do i not say both words of the titular thing--> onto Bloons. They were introduced in the original ''[[Bloons Tower Defense (game)|Bloons Tower Defense]]'', with the Ice Ball freezing bloons.
Also what about Monkeys or is that supposed to go in a page about monkey debuffs?
==In ''Bloons TD 3'' and before==
Something technical bla bla bla out of scope of qwertyxp2000, glue and ice?
==In ''Bloons TD 4''==
Something technical bla bla bla out of scope of qwertyxp2000, glue and ice yeah so is wind?
==In ''Bloons TD 5''==
Something technical bla bla bla out of scope of qwertyxp2000


==In ''Bloons TD 6''==
==In ''Bloons TD 6''==
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In Bloons TD 6, something something mutator status effect Sauda bla bla bla.
In Bloons TD 6, something something mutator status effect Sauda bla bla bla level 11 extra damage blastapopoulos evaporate all statuses.
*'''Frozen:''' Bloons that are frozen have a transparent shell with snow on top. Stop movement and Regrow properties but cannot be hit by Sharp attacks.  Both standard bloons and MOAB-class bloons can be frozen. Can take more damage from attacks that specifically do more damage to Frozen Bloons (e.g. [[Riptide Champion]]).
*'''Frozen:''' Bloons that are frozen have a transparent shell with snow on top. Stop movement and Regrow properties but cannot be hit by Sharp attacks.  Both standard bloons and MOAB-class bloons can be frozen. Can take more damage from attacks that specifically do more damage to Frozen Bloons (e.g. [[Riptide Champion]]).
*'''Stunned:''' Stunned bloons gain a many small white stars that revolve around them. Stops movement. Both standard bloons and MOAB-class bloons can be stunned. Can take more damage from attacks that specifically do more damage to Stunned Bloons (e.g. [[Heavy Shells (BTD6)|Heavy Shells]]).
*'''Stunned:''' Stunned bloons gain a many small white stars that revolve around them. Stops movement. Both standard bloons and MOAB-class bloons can be stunned. Can take more damage from attacks that specifically do more damage to Stunned Bloons (e.g. [[Heavy Shells (BTD6)|Heavy Shells]]).
*'''Glue:''' Thick glue is stuck on affected bloons. Usually, this status effect will slow down a bloon, but requires special upgrades to affect MOAB-class bloons.
*'''Glue:''' Thick glue sticks on top of affected bloons. Usually, this status effect is accompanied by additional effects, such as a slowdown, but requires special upgrades to affect MOAB-class bloons.
*'''Acid:''' All offensive Alchemist potions  
*'''Acid:''' All offensive Alchemist potions apply this. Bloons affected by acid may take more damage.
*'''Sticky Bomb:''' Derives from [[Sticky Bomb (BTD6)|Sticky Bomb]] and [[Master Bomber (BTD6)|Master Bomber]], which both have distinct types. Both have a brief delay before exploding.
*'''Sticky Bomb:''' Derives from [[Sticky Bomb (BTD6)|Sticky Bomb]] and [[Master Bomber (BTD6)|Master Bomber]], which both have distinct types. Both have a brief delay before exploding.


==In ''Bloons TD Battles 2''==
==In ''Bloons TD Battles 2''==
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==In ''Bloons Pop!''==
Something technical bla bla bla out of scope of qwertyxp2000, burn and acid


==In ''Bloons Card Storm''==
==In ''Bloons Card Storm''==