Bloon (BCS): Difference between revisions
expanded on the mechanics of delay, and also tried to better explain the classes |
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{{lede image|BCS DiscountBloonArmy.png|An army of [[Discount Bloon]]s|size=200px}} | {{lede image|BCS DiscountBloonArmy.png|An army of [[Discount Bloon]]s|size=200px}} | ||
'''Bloons''' are a type of [[card]] in ''[[Bloons Card Storm]]''. When played, they appear on the player's Bloon track and start a countdown that lowers at the end of each [[turn]]. The opponent can attack the player's Bloons with their [[Monkey (BCS)|Monkey]]s to reduce their health. If | '''Bloons''' are a type of [[card]] in ''[[Bloons Card Storm]]'' and are the main way of dealing damage to the opponent's [[Hero (BCS)|Hero]]. When played, they appear on the player's Bloon track and start a countdown that lowers at the end of each [[turn]]. The opponent can attack the player's Bloons with their [[Monkey (BCS)|Monkey]]s to reduce their health. If a Bloon's delay reaches zero, the Bloon attacks the opponent's Hero, dealing as much damage as it has health remaining. Each player can have up to 8 Bloons queued on their Bloon track at a time; if the track is full, the player cannot play any more Bloon cards, and new Bloons cannot be added to by any other means, such as by the [[Storm (BCS)|Storm]]. | ||
Bloons are the only cards that can have Double Attack, On Damaged, or On Destroyed effects. | Bloons are the only cards that can have Double Attack, On Damaged, or On Destroyed effects. | ||