Projectile-Go-Round: Difference between revisions
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'''Projectile-Go-Round''' is an [[Quest (BTD6)|Experiment Quest]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|48.0}}. In this Quest, each time a [[tower]] fires a [[projectile]], it is replaced with the main projectile of a random tower on the map ( | '''Projectile-Go-Round''' is an [[Quest (BTD6)|Experiment Quest]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|48.0}}. In this Quest, each time a [[tower]] fires a [[projectile]], it is replaced with the main projectile of a random tower on the map (which can include itself). Additionally, all projectiles can bounce off the edges of the map and their lifespans are increased by 60% (equivalent to having [[Added Preservatives]] Legendary in ''[[Rogue Legends]]''). The objective is to complete rounds 22–80 on [[Muddy Puddles]] [[Hard]] [[Alternate Bloons Rounds]]. All towers and [[Hero]]es except the [[Beast Handler (BTD6)|Beast Handler]] are enabled, but the [[Glaive Lord (BTD6)|Glaive Lord]], [[Plasma Accelerator (BTD6)|Plasma Accelerator]], and [[Ray of Doom (BTD6)|Ray of Doom]] [[upgrade]]s are disabled. The "retry last round" option is allowed. | ||
==Challenge rules== | ==Challenge rules== | ||