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*{{buff|Machine Gun: now deals +2 damage to Lead|note=Still requires a Lead-popping buff to damage Leads and DDTs}}
*{{buff|Machine Gun: now deals +2 damage to Lead|note=Still requires a Lead-popping buff to damage Leads and DDTs}}
|}
|}
==Tower changes==
This wiki uses special templates for formatting changes to towers, due to their upgrade system. These examples use {{temp|BTD6 tower changes}}, which is for listing changes to towers in ''[[Bloons TD 6]]''. There are equivalent templates for other games, which use the exact same syntax. The only difference is that each game has a separate Cargo database (so changes in one game don't display in queries for another).
{|class="wikitable"
!Game
!Store template
!Database
|-
!''[[Bloons TD 6]]''
|{{temp|BTD6 tower changes}}
|[[Special:CargoTables/btd6_changes|btd6_changes]]
|-
!''[[Bloons TD Battles 2]]''
|{{temp|BTDB2 tower changes}}
|[[Special:CargoTables/btdb2_changes|btdb2_changes]]
|}
===Manually adding changes===
Behind the scenes, these templates use the same system as {{temp|BTD6 changes}}, but with special code to automate the formatting and storing. It is possible to use <code><nowiki>{{BTD6 changes}}</nowiki></code> to manually store changes for towers and upgrades. This is done by using these names:
*Changes that apply to the base tower only use the name "[tower name] 00" (ex. "Dart Monkey 00" for the update history section on [[Dart Monkey (BTD6)]])
*Changes that apply to all tiers, including the base tower, use the name "[tower name] *" (ex. "Dart Monkey *")
*Changes that apply to an upgrade use the scheme "[tower name] [path number] [tier number]" (ex. "Dart Monkey 2 4" for the update history section of [[Super Monkey Fan Club (BTD6)]])
*Changes that display on a towers' update history page simply use the name of the tower (ex. "Dart Monkey" for [[Update history:Dart Monkey (BTD6)]])
If you need to manually store a change to a base tower and/or an upgrade, you should also store it to the update history page. For example, this change (from [[Bloons TD Battles 2 v4.7) needs to be stored for Biker Bones, Bomber Ace (path 2 tier 3), Ground Zero (path 2 tier 4), and Tsar Bomba (path 2 tier 5), so it uses the names <code>Biker Bones</code>, <code>Monkey Ace</code> (for [[Update history:Monkey Ace (Battles 2)]]), <code>Monkey Ace 2 3</code> (for [[Bomber Ace (Battles 2)#Update history]]), <code>Monkey Ace 2 4</code> (for [[Ground Zero (Battles 2)#Update history]]), and <code>Monkey Ace 2 5</code> (for [[Tsar Bomba (Battles 2)#Update history]]).
<pre>{{BTDB2 changes
|version      = 4.7
|version note = OTA update 1
|names        = Biker Bones;Monkey Ace;Monkey Ace 2 3;Monkey Ace 2 4;Monkey Ace 2 5
|changes      = *{{nerf|Biker Bones no longer causes Bomber Ace to drop too many bombs|fix=y}}
}}</pre>


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