Super Range Tacks (BTD6): Difference between revisions
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Super Range Tacks is the optimal crosspath for {{B|Hot Shots|BTD6}}, which only has 1 pierce and benefits greatly from the +3 pierce that Super Range Tacks provides. Super Range Tacks is preferred for {{B|Ring of Fire|BTD6}} when extra range is desired to reach the outskirts of bends, and for {{B|Inferno Ring|BTD6}} when no pierce buffs can be obtained, but is suboptimal for Tier 3+ bottom-path Tack Shooters outside of Race Events. | Super Range Tacks is the optimal crosspath for {{B|Hot Shots|BTD6}}, which only has 1 pierce and benefits greatly from the +3 pierce that Super Range Tacks provides. Super Range Tacks is preferred for {{B|Ring of Fire|BTD6}} when extra range is desired to reach the outskirts of bends, and for {{B|Inferno Ring|BTD6}} when no pierce buffs can be obtained, but is suboptimal for Tier 3+ bottom-path Tack Shooters outside of Race Events. | ||
The maximized crosspathed range provided by Super Range Tacks allows greater coverage on bends, though the main incentive is usually the pierce bonus. On some maps, such as [[Spillway]], this Tack can reach areas that other Tacks cannot; in Spillway, it can attack if placed at the bottom of the map's barrel. | |||
==Update history== | ==Update history== | ||