Striker Jones (Battles 2): Difference between revisions

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===Black Bloon debuff===
===Black Bloon debuff===
<section begin="debuff"/>
<section begin="debuff"/>
Starting at level 5, all [[Black Bloon (Battles 2)|Black Bloon]]s, [[Zebra Bloon (Battles 2)|Zebra Bloon]]s, and [[DDT (Battles 2)|DDT]]s have a 50% chance for their immunity to explosion damage to be ignored when hit. This chance is applied separately for each Bloon hit by a source of explosion damage; for example, an explosion that hits two Black Bloons may damage one Black Bloon but not the other. This applies to all sources of explosion damage, not just Bomb Shooters and Mortar Monkeys. Starting at level 19, this chance becomes guaranteed.<section end="debuff"/>
Starting at level 5, all [[Black Bloon (Battles 2)|Black Bloon]]s, [[Zebra Bloon (Battles 2)|Zebra Bloon]]s, and [[DDT (Battles 2)|DDT]]s have a 50% chance for their immunity to explosion damage to be ignored when hit. This chance is applied separately for each Bloon hit by a source of explosion damage; for example, an explosion that hits two Black Bloons may damage one Black Bloon but not the other. This applies to projectiles that deal explosion-type damage, not just from Bomb Shooters and Mortar Monkeys, though it does not affect [[damage over time]]. Starting at level 19, this chance becomes guaranteed.<section end="debuff"/>


==Abilities==
==Abilities==
===Concussive Shell===
===Concussive Shell===
[[File:BTDB2 striker jones concussive shell aa.png|50px|right]]
[[File:BTDB2 striker jones concussive shell aa.png|50px|right]]
'''Concussive Shell''' is unlocked at level 3. It fires a seeking [[projectile]] that targets the [[strong]]est Bloon on-screen, though it cannot target [[Camo Bloon (Battles 2)|Camo Bloon]]s unless Jones is granted [[Camo detection]]. The projectile can pass through [[line of sight]] blockers and through Bloons that are not the target. On impact, the explosion hits up to 48 Bloons in its radius, dealing 2 [[Damage type|Unstoppable-type]] [[damage]] and [[stun]]ning all non-[[BAD (Battles 2)|BAD]] Bloons hit for 2 seconds. The ability cannot be activated if there is no targetable Bloon on-screen. It has a 16-second cooldown and a 5-second initial cooldown.
'''Concussive Shell''' is unlocked at level 3. It fires a seeking [[projectile]] that targets the [[strong]]est Bloon on-screen, though it cannot target [[Camo Bloon (Battles 2)|Camo Bloon]]s unless Jones is granted [[Camo detection]]. The projectile can pass through [[line of sight]] blockers and through Bloons that are not the target. On impact, the explosion hits up to 48 Bloons in its radius, dealing 2 [[Damage type|Unstoppable-type]] [[damage]] and [[stun]]ning all non-[[BAD (Battles 2)|BAD]] Bloons hit for 2 seconds. The ability cannot be activated if there are no targetable Bloons on-screen. It has a 16-second cooldown and a 5-second initial cooldown.
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{|class="wikitable"
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