Update history:Bloons TD Battles 2/Version 4.5: Difference between revisions

Changes: figured out more specifics of the issue, in older versions they forgot to use the "rr_dmg_bonus" variable
updated template syntax
Line 13: Line 13:
==Changes==
==Changes==
===[[Dart Monkey (Battles 2)|Dart Monkey]]===
===[[Dart Monkey (Battles 2)|Dart Monkey]]===
{{BTDB2 tower changes|version=4.5|tower=Dart Monkey|quote=We are increasing the cost of the Triple Darts upgrade and moving some of the top path’s cost into the lower upgrades to make dart monkey hoards more expensive.
{{BTDB2 tower changes|version=4.5|tower=Dart Monkey
|path 1 tier 2 cost before=150|path 1 tier 2 cost after=250
|path 1 tier 2 cost before=150|path 1 tier 2 cost after=250
|path 1 tier 4 cost before=1800|path 1 tier 4 cost after=1700
|path 1 tier 4 cost before=1800|path 1 tier 4 cost after=1700
|path 2 tier 3 cost before=300|path 2 tier 3 cost after=400
|path 2 tier 3 cost before=300|path 2 tier 3 cost after=400
|quote 1 tiers=2xx;4xx;x3x|quote 1=We are increasing the cost of the Triple Darts upgrade and moving some of the top path’s cost into the lower upgrades to make dart monkey hoards more expensive.
}}
}}


===[[Glue Gunner (Battles 2)|Glue Gunner]]===
===[[Glue Gunner (Battles 2)|Glue Gunner]]===
{{BTDB2 tower changes|version=4.5|tower=Glue Gunner|quote=We are slightly nerfing the Bloon Solver’s attack speed to reduce the number of times it’s able to reapply its glue after Scientist Gwen has burned it off.
{{BTDB2 tower changes|version=4.5|tower=Glue Gunner
|tiers 1=5xx|changes 1=*{{nerf|Attack cooldown increased|0.25s|0.4s}}
|changes 1 tiers=5xx|changes 1=*{{nerf|Attack cooldown increased|0.25s|0.4s}}
|quote 1 tiers=5xx|quote 1=We are slightly nerfing the Bloon Solver’s attack speed to reduce the number of times it’s able to reapply its glue after Scientist Gwen has burned it off.
}}
}}


===[[Banana Farm (Battles 2)|Banana Farm]]===
===[[Banana Farm (Battles 2)|Banana Farm]]===
{{BTDB2 tower changes|version=4.5|tower=Banana Farm|quote=The Monkey Bank benefited a little too much from the introduction of Quality Soil. These changes are intended to keep the strength of the Monkey Bank when combined with the top path while nerfing the bottom crosspath.
{{BTDB2 tower changes|version=4.5|tower=Banana Farm
|tiers 1=03x|changes 1=*{{nerf|End of round income|$550|$450}}
|changes 1 tiers=03x+|changes 1=*{{nerf|End of round income reduced|$550|$450}}
|tiers 2=130|changes 2=*{{buff|End of round income|$450|$500}}
|changes 2 tiers=130;140;150|changes 2=*{{buff|End of round income increased|$450|$500}}
|tiers 3=230|changes 3=*{{buff|End of round income|$500|$550}}
|changes 3 tiers=230;240;250|changes 3=*{{buff|End of round income increased|$500|$550}}
|tiers 4=x5x|changes 4=*{{nerf|Ability: initial cooldown increased|25s|30s}}
|changes 4 tiers=x5x|changes 4=*{{nerf|Ability: initial cooldown increased|25s|30s}}
|quote 1 tiers=1xx;2xx;x3x+|quote 1=The Monkey Bank benefited a little too much from the introduction of Quality Soil. These changes are intended to keep the strength of the Monkey Bank when combined with the top path while nerfing the bottom crosspath.
}}
}}