Ability Ban: Difference between revisions
don't ask other people to make edits for you |
|||
| Line 16: | Line 16: | ||
==Tips== | ==Tips== | ||
{{outdated|Triple [[Quick Ready]] is no longer possible as of v3.4}} | |||
*Ability Ban can be used in combo decks to shut down [[Adora, High Priestess (BCS)|Adora]] in the late game. This is particularly handy when going against Adora and your deck heavily involves OTK strategies. | *Ability Ban can be used in combo decks to shut down [[Adora, High Priestess (BCS)|Adora]] in the late game. This is particularly handy when going against Adora and your deck heavily involves OTK strategies. | ||
*Having max Gold allows Ability Ban and up to 3 [[Quick Ready|Quick Readies]] and/or [[Hastening Bloon]]s to all be used on the same turn | *Having max Gold allows Ability Ban and up to 3 [[Quick Ready|Quick Readies]] and/or [[Hastening Bloon]]s to all be used on the same turn. | ||
*You can use Ability ban to force players to use strong power cards like [[Super Monkey Storm (BCS)|Super Monkey Storm]], or [[Spike Storm!]]. | *You can use Ability ban to force players to use strong power cards like [[Super Monkey Storm (BCS)|Super Monkey Storm]], or [[Spike Storm!]]. | ||
*There's often not much point to equipping more than one Ability Ban in a deck, as its main strength is in conjunction with a finisher, and the card has too many downsides elsewhere. | *There's often not much point to equipping more than one Ability Ban in a deck, as its main strength is in conjunction with a finisher, and the card has too many downsides elsewhere. | ||