Striker's Adventure: Difference between revisions
SmartPersan (talk | contribs) m i will cleanse this world of impurity and rid the land of corruption |
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|[[File:BCS BloonSpeederator.png|x50px]] | |[[File:BCS BloonSpeederator.png|x50px]] | ||
|'''Bloon Speederator'''<br>When you play a Bloon reduce its Health by 30 and its delay by 1 | |'''Bloon Speederator'''<br>When you play a Bloon reduce its Health by 30 and its delay by 1 | ||
| | |Does not apply to bloons spawned by a source other than their bloon card (e.g. Rad Bloon spawned by Rad Bloon Time! or Undead Bloon spawned by Necromancer) | ||
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|[[File:BCS SharpeningStone.png|x50px]] | |[[File:BCS SharpeningStone.png|x50px]] | ||
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|[[File:BCS GoldenIdol.png|x50px]] | |[[File:BCS GoldenIdol.png|x50px]] | ||
|'''Golden Idol'''<br>The first card you play each turn costs 3 less | |'''Golden Idol'''<br>The first card you play each turn costs 3 less | ||
|Affects Powers that cost [[Bloontonium]]. Only discounts one use of cards with multiple charges. Cannot reduce costs below 0. | |Affects Powers that cost [[Bloontonium]]. Only discounts one use of cards with multiple charges. Cannot reduce costs below 0. If the discounted card is a power, the player will be able to play a second discounted card that turn. The second discount does not apply to cards drawn after the first discounted power is used. | ||
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|[[File:BCS BloonStrengthenor.png|x50px]] | |[[File:BCS BloonStrengthenor.png|x50px]] | ||
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|[[File:BCS BloonSniper.png|x50px]] | |[[File:BCS BloonSniper.png|x50px]] | ||
|'''Bloon Sniper'''<br>The first Bloon your opponent plays each battle is destroyed | |'''Bloon Sniper'''<br>The first Bloon your opponent plays each battle is destroyed | ||
|Includes Storm bloons. Deals damage equal to the Bloon's current Health instead of destroying it. This will trigger both on-damaged and on-pop effects. If the opponent has a Ceramic Glazing Kiln, it will give +25 Health to the sniped Bloon after the snipe happens, resulting in the bloon not dying. Passive Awesomeness from a Camo Pattern Bloon will not save the sniped bloon from dying. | |Includes Storm bloons. Deals damage equal to the Bloon's current Health instead of destroying it. This will trigger both on-damaged and on-pop effects. If the opponent has a Ceramic Glazing Kiln, it will give +25 Health to the sniped Bloon after the snipe happens, resulting in the bloon not dying. Passive Awesomeness from a Camo Pattern Bloon will not save the sniped bloon from dying, although Passive Awesomeness from ZJ will. | ||
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|[[File:BCS ThisIsMyLittleBrother.png|x50px]] | |[[File:BCS ThisIsMyLittleBrother.png|x50px]] | ||
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|Passive | |Passive | ||
|First Bloon played each turn has +15 health | |First Bloon played each turn has +15 health | ||
|[[File:BCS | |[[File:BCS QuincyAbility3.png|30x30px]] | ||
|6 | |6 | ||
|Active | |Active | ||
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|- | |- | ||
|Amelia the Amazing | |Amelia the Amazing | ||
|Starts with | |Starts with 2 Double Red Bloons in play and +{BloontoniumAmount} Bloontonium | ||
|- | |- | ||
|Adora, High Priestess | |Adora, High Priestess | ||
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|Striker Bloons | |Striker Bloons | ||
|Military Bloon | |Military Bloon | ||
|Heroes' max HP becomes | |Heroes' max HP becomes 100 | ||
|- | |- | ||
|Le'Moustachio | |Le'Moustachio | ||
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|Lead, No Cap | |Lead, No Cap | ||
|Shako Bloon | |Shako Bloon | ||
|Lead, No Cap replaces their hand with Lead Bloons. They cost | |Lead, No Cap replaces their hand with Lead Bloons. They cost 1 gold. | ||
|- | |- | ||
|Imperator Leadius | |Imperator Leadius | ||
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|Invisi-lead | |Invisi-lead | ||
|Camo Pattern Bloon | |Camo Pattern Bloon | ||
|Invisi-lead is invulnerable every 2nd turn. Add | |Invisi-lead is invulnerable every 2nd turn. Add 10 Bombs to the players' deck. | ||
|} | |} | ||