Conscription: Difference between revisions
mNo edit summary |
|||
| Line 11: | Line 11: | ||
|introduced=48.0 | |introduced=48.0 | ||
}} | }} | ||
'''Conscription''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]'', introduced in {{BTD6 version|48.0}}. It causes [[Military]] Monkeys to also be treated as [[Primary]], [[Magic]], and [[Support]] towers at the same time, thus benefiting from other Artifacts or Boosts that only work on a certain category of towers, but as a trade-off, it reduces the [[Range]] of such towers and also applies penalties to non-Military towers by reducing their damage and increasing the cost of their upgrades. Higher rarity versions of this Artifact reduce the range penalty which is completely removed at Legendary level and this rarity also reduces the drawbacks to non- | '''Conscription''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]'', introduced in {{BTD6 version|48.0}}. It causes [[Military]] Monkeys to also be treated as [[Primary]], [[Magic]], and [[Support]] towers at the same time, thus benefiting from other Artifacts or Boosts that only work on a certain category of towers, but as a trade-off, it reduces the [[Range]] of such towers and also applies penalties to non-Military towers by reducing their damage and increasing the cost of their upgrades. Higher rarity versions of this Artifact reduce the range penalty which is completely removed at Legendary level and this rarity also reduces the drawbacks to non-Military towers. This Artifact allows Military towers to damage [[Dreadbloon (BTD6)|Dreadbloon]] during all immunity phases. | ||
When used in combination with artifacts that provides a buff to a certain category but a drawback to another (ex. [[Overwhelming Synergy]]), the game will apply both the buff and the drawback at the same time, this is intended behavior<ref>{{Cite|quote=[While responding to a comment about the interaction of this Artifact with [[Overwhelming Synergy]]] Yeah the primary monkeys will still have the cost increase, but will also get the speed boost from the artifact. As it counts as both a magic tower and the other tower categories. ie; it's an intended effect|url=https://www.reddit.com/r/btd6/comments/1ijeqp4/comment/mbelhhl/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button|publisher=Ninja Kiwi on Reddit|retrieved=07 feb 2025}}</ref>. If sacrificed for a [[Sun Temple (BTD6)|Sun Temple]] or to the [[True Sun God (BTD6)|True Sun God]] they will only count as Military sacrifices. | When used in combination with artifacts that provides a buff to a certain category but a drawback to another (ex. [[Overwhelming Synergy]]), the game will apply both the buff and the drawback at the same time, this is intended behavior<ref>{{Cite|quote=[While responding to a comment about the interaction of this Artifact with [[Overwhelming Synergy]]] Yeah the primary monkeys will still have the cost increase, but will also get the speed boost from the artifact. As it counts as both a magic tower and the other tower categories. ie; it's an intended effect|url=https://www.reddit.com/r/btd6/comments/1ijeqp4/comment/mbelhhl/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button|publisher=Ninja Kiwi on Reddit|retrieved=07 feb 2025}}</ref>. If sacrificed for a [[Sun Temple (BTD6)|Sun Temple]] or to the [[True Sun God (BTD6)|True Sun God]] they will only count as Military sacrifices. | ||