Hero (BCS): Difference between revisions
Hubianzhen (talk | contribs) |
this article was short and a little outdated now that heroes can have any combination of active/passive abilities, so i expanded and rewrote most of it |
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{{for|Heroes in the [[Bloons TD (series)|Bloons TD series]]|Hero}} | {{for|Heroes in the [[Bloons TD (series)|Bloons TD series]]|Hero}} | ||
[[File:BCS DeckSelection v3.0.png|thumb|The Hero selection menu, with all Heroes as of Version 3.0]] | [[File:BCS DeckSelection v3.0.png|thumb|The Hero selection menu, with all Heroes as of Version 3.0]] | ||
'''Heroes''' are a game mechanic in ''[[Bloons Card Storm]]''. They are one of two components of a deck, the other being [[card]]s, and remain in play during an entire match. Each Hero starts with 500 health and comes with three abilities, with each ability having a different effect and requiring a different amount of [[Bloontonium]] to activate. The objective of the game is to reduce the health of the opponent's Hero to 0, primarily by playing Bloon cards to attack them. | '''Heroes''' are a game mechanic in ''[[Bloons Card Storm]]''. They are one of two components of a deck, the other being [[card]]s, and remain in play during an entire match. Each Hero starts with 500 health and comes with three abilities, with each ability having a different effect and requiring a different amount of [[Bloontonium]] to activate. The objective of the game is to reduce the health of the opponent's Hero to 0, primarily by playing Bloon cards to attack them. | ||
==Mechanics== | |||
===Hero Abilities=== | |||
All Heroes have three Hero Abilities. Each ability requires the Hero to have a certain amount of [[Bloontonium]] to be used. The third ability always costs as much Bloontonium as the Hero's maximum Bloontonium. There are two types of abilities: | |||
*Active Abilities are triggered manually by the player, and consume Bloontonium equal to their Bloontonium requirement when used. If an Active Ability displays a target icon, it requires the player to target something in order to use it, and it cannot be used if there are no targets. | |||
*Passive Abilities remain active as long as the Hero meets the Bloontonium requirement. Their effects are applied automatically. | |||
===Exclusive cards=== | |||
All Heroes have cards that can only be equipped to them. Cards that can only be generated by specific Heroes, such as [[Zee Jay (BCS)|Zee Jay]]'s [[Rad Bloon]]s, are also treated as exclusive cards. [[Hero Alt]] decks can equip the same exclusive cards as the Heroes they are based on, though they are not able to use exclusive cards that are only obtainable with the base Hero's Hero Abilities (for example, [[Mountain Obyn (BCS)|Mountain Obyn]], a Hero Alt of [[Obyn Greenfoot (BCS)|Obyn Greenfoot]], cannot use [[Wolf|Wolves]] because they can only be created by Obyn Greenfoot). | |||
===Levels=== | |||
Winning matches with Heroes earns [[Experience]] that goes towards their Hero Level, which unlocks rewards. {{#lst:Level|BCS Hero Level}} | |||
==List of Heroes== | ==List of Heroes== | ||
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|If a Hero-exclusive card is activated, ''HeroCard'' plays. There are always 2 separate sound files for ''HeroCard''. | |If a Hero-exclusive card is activated, ''HeroCard'' plays. There are always 2 separate sound files for ''HeroCard''. | ||
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==Cosmetic items== | |||
===Pets=== | |||
{{main|Pet}} | |||
===Platforms=== | |||
{{main|Platform}} | |||
===Voice Packs=== | |||
{{main|Voice Packs}} | |||
==Gallery== | ==Gallery== | ||