Agent Jericho (Battles 2): Difference between revisions

m Bloon Decoy: updated for 4.8
Bloon Adjustment: updated for 4.9
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===Bloon Adjustment===
===Bloon Adjustment===
<section begin="bloon-adjustment"/>
<section begin="bloon-adjustment"/>
'''Bloon Adjustment''' is a passive mechanic that is unlocked at level 2. It causes every fourth natural [[Bloon]] that spawns on the opponent's side to gain an extra layer. It cannot add layers to [[Ceramic Bloon (Battles 2)|Ceramic Bloon]]s or [[MOAB-Class Bloon]]s.
'''Bloon Adjustment''' is a passive mechanic that unlocks at level 2. It causes every fourth natural [[Bloon]] that spawns on the opponent's side to gain an extra layer. It cannot add layers to [[Ceramic Bloon (Battles 2)|Ceramic Bloon]]s or [[MOAB-Class Bloon]]s.
{|class="wikitable"
{|class="wikitable"
|+Levels
|+Levels
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!5
!5
|Adjusted Bloons now also gain a random applicable [[Bloon Mod]] ([[Camo Bloon (Battles 2)|Camo]], [[Regrow Bloon (Battles 2)|Regrow]], or [[Fortified Bloon (Battles 2)|Fortified]]), including Ceramics and MOAB-Class, though MOAB-Class Bloons can only become Fortified.
|Adjusted Bloons now also gain a random applicable [[Bloon Mod]] ([[Camo Bloon (Battles 2)|Camo]], [[Regrow Bloon (Battles 2)|Regrow]], [[Phayze Bloon|Phayze]], or [[Fortified Bloon (Battles 2)|Fortified]]), including Ceramics and MOAB-Class.
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!13
|Adjusted Bloons now gain two random Bloon Mods if applicable. For most Bloons, this guarantees Camo and Regrow, but for Leads and Ceramics, this means any combination of two of the three, and for MOAB-Class, it can still only apply Fortified.
|Adjusted Bloons now gain two random Bloon Mods if applicable.
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