Agent Jericho (Battles 2): Difference between revisions

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==Levels==
==Levels==
{{BTDB2 hero levels
{{BTDB2 last updated|4.9|section=y}}
|level 1 =Agent Jericho never misses with his high caliber pistol.  
{|class="wikitable"
|level 2 =Bloon Adjustment - Periodically enhance a single natural bloon on the opponent's side with an extra layer.
!Level
|level 3 =Seize Assets: Steals $25 from your opponent's cash every second for 10 seconds.
!Description
|level 4 =The cost of sending regrow bloons is reduced.
|-
|level 5 =Adjusted bloons will now also have the camo, regrow, or fortified property.
!1
|level 6 =Jericho dual wields pistols, doubling his attack speed. Seize assets steals $65 per second.
|Agent Jericho never misses with his high caliber pistol.
|level 7 =Jericho's damage and range increases and he can detect camo bloons. The cost of sending camo bloons is reduced.
 
|level 8 =Bloon adjustment happens more regularly.
|-
|level 9 =Seize assets steals $100 per second. The cost of sending fortified bloons is reduced (except BADs).
!2
|level 10=Bloon Decoy: Send an invincible MOAB decoy to distract your opponent's monkeys. The decoy disappears before it reaches the end of the track.
|Bloon Adjustment - Periodically enhance a single natural bloon on the opponent's side with an extra layer.
|level 11=Seize Assets steals $130 per second.
 
|level 12=Jericho fires twice each time he attacks with one of his pistols.
|-
|level 13=Bloon adjustment applies more modifiers to each enhanced bloon. Jericho's Decoy ability now sends a decoy BFB.
!3
|level 14=Seize Assets steals $250 per second.
|Seize Assets: Steals $25 from your opponent's cash every second for 10 seconds.
|level 15=Bloon adjustment now affects sent bloons in addition to natural bloons.
 
|level 16=Jericho fires a 3 round burst each time he attacks with one of his pistols and their damage is increased.
|-
|level 17=Jericho's Decoy ability now sends a decoy ZOMG.
!4
|level 18=Seize Assets lasts for 15s.  
|The cost of sending regrow bloons is reduced.
|level 19=Jericho's pistol attacks deal significantly more damage.
 
|level 20=Jericho's Bloon Decoy ability cooldown is reduced. Fortified BADs are now cheaper to send.
|-
}}
!5
|Adjusted bloons will now also have the camo, regrow, phayze, or fortified property.
 
|-
!6
|Jericho dual wields pistols, doubling his attack speed. Seize assets steals $65 per second.
 
|-
!7
|Jericho's damage and range increases and he can detect camo bloons. The cost of sending camo bloons is reduced.
 
|-
!8
|Bloon adjustment happens more regularly.
 
|-
!9
|Seize assets steals $100 per second. The cost of sending fortified bloons is reduced (except BADs).
 
|-
!10
|Bloon Decoy: Send an invincible MOAB decoy to distract your opponent's monkeys. The decoy disappears before it reaches the end of the track.
 
|-
!11
|Seize Assets steals $130 per second.
 
|-
!12
|Jericho fires twice each time he attacks with one of his pistols.
 
|-
!13
|Bloon adjustment applies more modifiers to each enhanced bloon. Jericho's Decoy ability now sends a decoy BFB.
 
|-
!14
|Seize Assets steals $250 per second.
 
|-
!15
|Bloon adjustment now affects sent bloons in addition to natural bloons.
 
|-
!16
|Jericho fires a 3 round burst each time he attacks with one of his pistols and their damage is increased.
 
|-
!17
|Jericho's Decoy ability now sends a decoy ZOMG.
 
|-
!18
|Seize Assets lasts for 15s.
 
|-
!19
|Jericho's pistol attacks deal significantly more damage.
 
|-
!20
|Jericho's Bloon Decoy ability cooldown is reduced. Fortified BADs are now cheaper to send.
|}


===XP requirements===
===XP requirements===