Sharp Shooter (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) No edit summary |
→Strategy: cleanup |
||
| Line 28: | Line 28: | ||
==Strategy== | ==Strategy== | ||
{{BTD6 last updated| | {{BTD6 last updated|52.2|section=y}} | ||
Sharp Shooter is | For its cost, Sharp Shooter is a decent tower for early mid-game, with its crit shots breaking down blimps fairly well and occasionally one-shotting {{BTD6|Ceramic Bloon}}s. However, it suffers from low pierce and consistency when not placed on straight lines. Additionally, it actually struggles with Ceramics more if it has external damage buffs applied — Sharp Shooter has 6 base damage, which pops Ceramics into Blacks and Whites. If buffed with a {{BTD6|Berserker Brew}} for instance, Ceramics will be popped into fast-moving Yellow and Pink clumps. | ||
0-2-4 is generally preferred for higher single-target damage and reliability, but 2-0-4 can be used if other towers are present to cover leaks and the map has plenty of straight lines. | |||
==Update history== | ==Update history== | ||