Temple Sacrifice (BTD5 generation): Difference between revisions

I have to assume we're using the most recent name for tower pages, so I'm just gonna do this.
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The enhancements Temples gain from sacrificing towers depends on two factors: the kinds of towers sacrificed, and the total amount of [[cash]] spent on those towers and their upgrades. When a tower is sacrificed, its cash value (the same metric that determines its [[sell]] value) contributes to one of five different categories. The total amount contributed to a category determines that category's level. Each category unlocks an additional attack for the Temple, and the strength of the attack depends on the category's level.
The enhancements Temples gain from sacrificing towers depends on two factors: the kinds of towers sacrificed, and the total amount of [[cash]] spent on those towers and their upgrades. When a tower is sacrificed, its cash value (the same metric that determines its [[sell]] value) contributes to one of five different categories. The total amount contributed to a category determines that category's level. Each category unlocks an additional attack for the Temple, and the strength of the attack depends on the category's level.


There are five categories of sacrifices, each with five levels. A maxed-out Temple has all five categories of sacrifices at level 5, which requires a minimum of $30,000 contributed to each category, or $150,000 in total. The amount of cash required for each level is not affected by [[discount]]s or the [[difficulty]].
There are five categories of sacrifices, each with five levels. A maxed-out Temple has all five categories of sacrifices at level 5, which requires a minimum of $30,000 contributed to each category. While tower and upgrade costs change based on [[discount]]s and [[difficulty]], the cash investment required per threshold is always the same.
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