Glaive Ricochet (BCS): Difference between revisions

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don't use utilize. do utilize use.
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==Tips==
==Tips==
{{BCS last updated|5.2|section=y}}
{{BCS last updated|5.2|section=y}}
*Like [[MOAB Dominator]] and [[The Big One (BCS)|The Big One]], Glaive Ricochet generally has high damage per turn and is utilized primarily for dealing large amounts of damage in lategame control. Unlike the other two commonly ran Uniques in control, Glaive Ricochet is worse against single targets than a [[Super Monkey (BCS)|Super Monkey]]. Instead, it shines the most when swarms of bloons are on the screen.
*Like [[MOAB Dominator]] and [[The Big One (BCS)|The Big One]], Glaive Ricochet generally has high damage per turn and is used primarily for dealing large amounts of damage in lategame control. Unlike the other two commonly ran Uniques in control, Glaive Ricochet is worse against single targets than a [[Super Monkey (BCS)|Super Monkey]]. Instead, it shines the most when swarms of bloons are on the screen.
**Ricochet does 80<!--40*4/2--> damage per turn against one bloon. However, for each bloon on screen, it will deal 20 more damage per turn, dealing upwards of 220 damage per turn <!--80 + (8-1)x20-->without any buff.
**Ricochet does 80<!--40*4/2--> damage per turn against one bloon. However, for each bloon on screen, it will deal 20 more damage per turn, dealing upwards of 220 damage per turn <!--80 + (8-1)x20-->without any buff.
*It's often best to target the first bloon, to maximize damage from behind bloons. However, if the first bloon has much less than 40 HP, targeting the second bloon is better.
*It's often best to target the first bloon, to maximize damage from behind bloons. However, if the first bloon has much less than 40 HP, targeting the second bloon is better.