Steady Growth Bloon: Difference between revisions
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'''Steady Growth Bloon''' is an [[Bloon (BCS)|Advanced Bloon]] [[card]] in ''[[Bloons Card Storm]]''. Its health increases by 50 at the start of each turn after being placed, reaching up to 250 health at the end if unaffected. | '''Steady Growth Bloon''' is an [[Bloon (BCS)|Advanced Bloon]] [[card]] in ''[[Bloons Card Storm]]''. Its health increases by 50 at the start of each turn after being placed, reaching up to 250 health at the end if unaffected. | ||
The card artwork portrays a Steady Growth Bloon with several flowers growing out of it, which is one of its concepts<!--can't remember which one it was, but I swear there was concept art public from nk about the steadygrowth and more--> shown in one of Ninja Kiwi's concept artworks for ''BCS''. In-game, the played Steady Growth Bloon has no flowers. | |||
==Tips== | ==Tips== | ||
{{BCS last updated| | {{Strategy needed|Determine the value of SGB in aggro as of 6.1 (still probably good, just not as frequently picked?)}} | ||
{{BCS last updated|6.1|section=y}} | |||
*Steady Growth Bloon punishes players who rely only on dealing low or no damage to bloons. It is mainly impactful in the early-game, where both players may lack Gold to buy both defense and bloons at the same time. | *Steady Growth Bloon punishes players who rely only on dealing low or no damage to bloons. It is mainly impactful in the early-game, where both players may lack Gold to buy both defense and bloons at the same time. | ||
**Unlike most early-game bloons, overkilling a Steady Growth Bloon is sometimes necessary to prevent it from growing out of control. | **Unlike most early-game bloons, overkilling a Steady Growth Bloon is sometimes necessary to prevent it from growing out of control. | ||