Map (BCS): Difference between revisions
mNo edit summary |
m so even though the descriptions in the localization files end in periods, they are programmed to not display the period in the game's ui for some reason |
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|name=Monkey Meadow | |name=Monkey Meadow | ||
|image=BCS MonkeyMeadow.png | |image=BCS MonkeyMeadow.png | ||
|description=Where adventure begins! No special rules | |description=Where adventure begins! No special rules | ||
}} | }} | ||
'''Monkey Meadow''' has no modifiers. It takes place in a grassy clearing surrounded by woods, with a small creek that runs down the middle. | '''Monkey Meadow''' has no modifiers. It takes place in a grassy clearing surrounded by woods, with a small creek that runs down the middle. | ||
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|name=Dark Castle | |name=Dark Castle | ||
|image=BCS DarkCastle.png | |image=BCS DarkCastle.png | ||
|description=Bloons gain | |description=Bloons gain 5 Health | ||
}} | }} | ||
'''Dark Castle''' increases the health of all [[Bloon (BCS)|Bloon]] cards by 5. It takes place on a dark red castle above a moat of lava, with the Bloon tracks being lava [[wp:flume|flume]]s. It had a different appearance in the Firstlook test and Full Playable test, where it was a platform within the walls of a castle with lava channels separating the Bloon track, [[Monkey (BCS)|Monkey]] areas, and [[Hero (BCS)|Hero]] platforms into sections. | '''Dark Castle''' increases the health of all [[Bloon (BCS)|Bloon]] cards by 5. It takes place on a dark red castle above a moat of lava, with the Bloon tracks being lava [[wp:flume|flume]]s. It had a different appearance in the Firstlook test and Full Playable test, where it was a platform within the walls of a castle with lava channels separating the Bloon track, [[Monkey (BCS)|Monkey]] areas, and [[Hero (BCS)|Hero]] platforms into sections. | ||
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|name=Workshop | |name=Workshop | ||
|image=BCS Workshop.png | |image=BCS Workshop.png | ||
|description=Players start with 1 extra card in their opening hand | |description=Players start with 1 extra card in their opening hand | ||
}} | }} | ||
'''Workshop''' increases the number of cards in each player's opening hand by 1. It takes place inside a factory with conveyor belts serving as the Bloon tracks. | '''Workshop''' increases the number of cards in each player's opening hand by 1. It takes place inside a factory with conveyor belts serving as the Bloon tracks. | ||
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|name=High Finance | |name=High Finance | ||
|image=BCS HighFinance.png | |image=BCS HighFinance.png | ||
|description=Players start with 2 additional Gold | |description=Players start with 2 additional Gold | ||
}} | }} | ||
'''High Finance''' increases the amount of [[Gold (BCS)|Gold]] each player starts with by 2. It takes place in a construction zone in a city, with the Bloon paths being trenches of water running off from sewer pipes. | '''High Finance''' increases the amount of [[Gold (BCS)|Gold]] each player starts with by 2. It takes place in a construction zone in a city, with the Bloon paths being trenches of water running off from sewer pipes. | ||
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|name=Badlands | |name=Badlands | ||
|image=BCS Badlands.png | |image=BCS Badlands.png | ||
|description=At the start of each turn: Deal 10 damage to the other Hero | |description=At the start of each turn: Deal 10 damage to the other Hero | ||
}} | }} | ||
'''Badlands''' (called '''Wasteland''' in the Full Playable test) was introduced in the Full Playable test. It causes [[Hero (BCS)|Hero]]es to take 10 damage at the start of the opponent player's turn. It takes place in a desert with a small creek that runs down the middle. | '''Badlands''' (called '''Wasteland''' in the Full Playable test) was introduced in the Full Playable test. It causes [[Hero (BCS)|Hero]]es to take 10 damage at the start of the opponent player's turn. It takes place in a desert with a small creek that runs down the middle. | ||
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|name=Game Night | |name=Game Night | ||
|image=BCS GameNight.png | |image=BCS GameNight.png | ||
|description=Monkeys have +5 ATK | |description=Monkeys have +5 ATK | ||
}} | }} | ||
'''Game Night''' increases the Attack Power of all [[Monkey (BCS)|Monkey]]s by 5. It takes place on a tabletop game. | '''Game Night''' increases the Attack Power of all [[Monkey (BCS)|Monkey]]s by 5. It takes place on a tabletop game. | ||
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|name=Bloontonium Refinery | |name=Bloontonium Refinery | ||
|image=BCS MapBloontoniumRefinery.png | |image=BCS MapBloontoniumRefinery.png | ||
|description=Players start with 4 Bloontonium | |description=Players start with 4 Bloontonium | ||
}} | }} | ||
'''Bloontonium Refinery''' increases the amount of starting Bloontonium for both players by 4. It takes place at an industrial workshop, and its lanes are covered with liquid Bloontonium. | '''Bloontonium Refinery''' increases the amount of starting Bloontonium for both players by 4. It takes place at an industrial workshop, and its lanes are covered with liquid Bloontonium. | ||
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BCS firstlook MapIcon.png|Icon for maps in the betas | BCS firstlook MapIcon.png|Icon for maps in the betas | ||
</gallery> | </gallery> | ||
==Unused content== | |||
{{#lst:List of unused content in BCS|Glue Factory}} | |||
==References== | ==References== | ||