User:Drgoku282/Sandbox: Difference between revisions

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Should be ready for main
cleanup
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== Temple Sacrifice rework ==
{{BTD6 last updated|51.2|section=y}}
=== Sun Temple ===
{{BTD6 tower|targetTypeFirst=true|targetTypeLast=true|targetTypeClose=true|targetTypeStrong=true|range=65}}
* $300+ Support
{{BTD6 tower|range=65|range after=70}}
==== Main attack ====
{{BTD6 attack|name=Main attack|rate=0.06|eject=0.4, 17.5, 21.58|targetTypes=Depends on targeting option|range=65|filterInvisible=true|attackThroughWalls=true|projectiles={{BTD6 projectile|randomAngle=8|pierce=20|damage=5|immuneBloonProperties=0|speed=400|lifespan=0.6|radius=9|filterInvisible=true|ignoreBlockers=true|distributeToChildren=true|maxPierce=0}}}}
'''Sacrifice benefits'''
* $1,001 − $4,000 Primary
{{BTD6 attack|name=Main attack|rate=0.06|rate after=0.054}}
* $4,001 − $10,000 Primary
{{BTD6 attack|name=Main attack|rate=0.06|rate after=0.048}}
* $10,001 − $25,000 Primary
{{BTD6 attack|name=Main attack|rate=0.06|rate after=0.042}}
* $25,001+ Primary
{{BTD6 attack|name=Main attack|rate=0.06|rate after=0.036}}
* $1,001 − $4,000 Military
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=400|speed after=448}}}}
* $4,001 − $10,000 Military
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=400|speed after=496}}}}
* $10,001 − $25,000 Military
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=400|speed after=544}}}}
* $25,001+ Military
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=400|speed after=600|damage=5|damage after=10}}}}
* $1,001 − $4,000 Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=20|pierce after=25|radius=9|radius after=10.35}}}}
* $4,001 − $25,000 Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=20|pierce after=30|radius=9|radius after=11.7}}}}
* $25,001+ Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=20|pierce after=40|radius=9|radius after=13.05}}}}
* $2,001 − $10,000 Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|effects={{BTD6 effect|name=Blowback|chance=0.1|filters=MOAB-Class Bloons|distanceMin=0|distanceMax=∞}}}}}}
* $10,001+ Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|effects={{BTD6 effect|name=Blowback|chance=0.1|chance after=0.2}}}}}}
* $300+ Support
{{BTD6 attack|name=Main attack|range=65|range after=70}}
==== Golden Glaives ====
* $300 − $2,000 Primary
{{BTD6 attack|name=Golden Glaives|eject=0, 0, 0|rate=1.3|projectiles={{BTD6 projectile|ignoreBlockers=true|filterInvisible=true|pierce=50|bounceDistance=150|bounceTargeting=Depends on targeting option|damage=50|distributeToChildren=true|immuneBloonProperties=0|speed=250|lifespan=2|radius=6.25}}|targetTypes=Depends on targeting option|range=65|filterInvisible=true|attackThroughWalls=true}}
* $2,001 − $15,000 Primary
{{BTD6 attack|name=Golden Glaives|rate=1.3|projectiles={{BTD6 projectile|damage after=100|damage=50}}|rate after=0.8}}
* $15,001+ Primary
{{BTD6 attack|name=Golden Glaives|rate=0.8|projectiles={{BTD6 projectile|damage after=150|damage=100}}|rate after=0.5}}
* $300+ Support
{{BTD6 attack|name=Golden Glaives|range=65|range after=70}}
==== Blade Shooter ====
* $7,501 − $50,000 Primary
{{BTD6 attack|name=Blade Shooter|eject=0, 0, 22.7|rate=2.0|projectiles={{BTD6 projectile|pierce=100|ignoreBlockers=true|filterInvisible=true|radius=4|damage=150|distributeToChildren=true|immuneBloonProperties=0|speed=160|lifespan=3.125|angle=360|count=8}}|targetTypes=Depends on targeting option|range=65|filterInvisible=true|attackThroughWalls=true}}
* $50,001+ Primary
{{BTD6 attack|name=Blade Shooter|rate=2.0|rate after=1.5|projectiles={{BTD6 projectile|pierce=100|pierce after=200|damage=150|damage after=250}}}}
* $300+ Support
{{BTD6 attack|name=Blade Shooter|range=65|range after=70}}
==== Ballistic Missile ====
{{Research|Determine if the range buff affects the minimum range of the Ballistic Missile attack|section=1}}
* $300 − $2,000 Military
{{BTD6 attack|name=Ballistic Missile|range=9999999|attackThroughWalls=true|filterInvisible=true|filterInSets=MOAB-Class|targetTypes=Depends on targeting option|eject=0, 0, 0|rate=6.0|projectiles={{BTD6 projectile|maxPierce=1|pierce=1|ignoreBlockers=1|filterAllExceptTarget=true|filterInvisible=true|speed=270|lifespan=7.4074|radius=4|seekDistance=9999999|maxSeekAngle=180|turnRate=360}}{{BTD6 projectile|name=Explosion|pierce=40|maxPierce=0|ignoreBlockers=true|filterInvisible=true|radius=18|rounds=0|lifespan=0.05|damage=1|maxDamage=0|distributeToChildren=true|immuneBloonProperties=0|damageModifierForMoabs=1999}}}}
* $2,001 − $15,000 Military
{{BTD6 attack|name=Ballistic Missile|rate=6.0|rate after=3.0}}
* $25,001+ Military
{{BTD6 attack|name=Ballistic Missile|rate=3.0|rate after=1.0}}
Notes:
* This attack has a minimum range of 75 units, meaning it will ignore Bloons inside this radius.
* Missile can seek a new target if its current target disappears.
==== Golden Spectre ====
* $7,501 − $50,000 Military
{{BTD6 attack|eject=899.7, 0, -1,100.0997|name=Golden Spectre spawner|fireBetweenRounds=true|rate=2|targetTypes=Does not apply|count=1|attackThroughWalls=true}}
* $50,001+ Military
{{BTD6 projectile|name=Golden Spectre spawner|count=1|count after=2}}'''Sub-tower'''{{BTD6 tower|range=1|footprintRadius=1|targetTypeCircle=true|lifespan=∞|speed=60|attacks={{BTD6 attack|range=9999999|attackThroughWalls=true|filterInvisible=true|targetTypes=First|projectiles={{BTD6 projectile|name=Dart|maxPierce=0|pierce=6|ignoreBlockers=true|filterInvisible=true|radius=2|damage=25|maxDamage=0|distributeToChildren=true|immuneBloonProperties=17|speed=400|lifespan=0.25}}{{BTD6 projectile|name=Bomb|pierce=1|maxPierce=1|ignoreBlockers=true|filterInvisible=true|radius=3|speed=300|lifespan=1.6667}}{{BTD6 projectile|name=Explosion|maxPierce=0|pierce=30|ignoreBlockers=true|filterInvisible=true|radius=20|lifespan=0.05|damage=6|maxDamage=0|distributeToChildren=true|immuneBloonProperties=2|damageModifierForCeramic=20}}}}
|eject=-0.2, 4.8, -9|rate=0.15}}
Notes:
* The attack alternates between one Dart and one Bomb each time.
==== Arcane Blast ====
* $300 − $7,500 Magic
{{BTD6 attack|name=Arcane Blast|count=4|range=65|attackThroughWalls=true|filterInvisible=true|targetTypes=Depends on targeting option|eject=0, 0, 0|rate=2.0|projectiles={{BTD6 projectile|maxPierce=0|pierce=15|ignoreBlockers=true|filterInvisible=true|radius=6|damage=75|maxDamage=0|distributeToChildren=true|immuneBloonProperties=0|speed=300|lifespan=1.0667|seekDistance=9999999|maxSeekAngle=180|turnRate=620}}}}
* $7,501 − $15,000 Magic
{{BTD6 attack|name=Arcane Blast|projectiles={{BTD6 projectile|damage=75|damage after=100}}}}
* $15,001+ Magic
{{BTD6 attack|name=Arcane Blast|projectiles={{BTD6 projectile|damage=100|damage after=150}}|count=4|count after=6}}
* $300+ Support
{{BTD6 attack|name=Arcane Blast|range=65|range after=70}}Notes:
* The projectiles spawn at different angles with respect to their intended target 40°, -40°, 80°, -80°, 120° and -120°, the last two directions are only used by the version of the attack with six projectiles.
==== Storm Blast ====
* $2,001 − $10,000 Magic
{{BTD6 attack|name=Storm Blast|range=65|attackThroughWalls=true|filterInvisible=true|targetTypes=Bloons in range|eject=0, 0, 22.7|rate=5.0|projectiles={{BTD6 projectile|pierce=500|maxPierce after=0|ignoreBlockers=true|filterInvisible=true|filterOutBfb=true|filterOutDdt=true|filterOutZomg=true|filterOutBad=true|filterOutBoss=true|radius=65|lifespan=0.05|effects={{BTD6 effect|name=Blowback|distanceMin=33|distanceMax=9999999|chance=1}}}}}}
* $10,001+ Magic
{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|piercePenaltyForBfb=4|filterOutBfb=true|filterOutMoabs after= }}}}
* $300+ Support
{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=65|radius after=70}}|range=65|range after=70}}
Notes:
* Removes Glue and Frozen status from affected Bloons.
==== Mini-Sun Avatar ====
{{BTD6 attack|name=Mini-Sun Avatar spawner|range=65|targetTypes=Random position|attackThroughWalls=true|eject=0, 0, 0|rate=30}}
* The spawner has a minimum range of 12 units and its cooldown cannot be reduced.
'''Sub-tower'''
{{BTD6 tower|range=50|areaTypes=Land|footprintRadius=6|targetTypeFirst=true|targetTypeLast=true|targetTypeClose=true|targetTypeStrong=true|lifespan=65|attacks={{BTD6 attack|range=50|filterInvisible=true|eject=0, 5.4, 12.9|rate=0.03|targetTypes=Depends on the targeting option, defaults to parent targeting|projectiles={{BTD6 projectile|count=3|randomAngle=8|angle=30|pierce=6|maxPierce=0|filterInvisible=true|radius=6|speed=400|lifespan=0.6|damage=2|maxDamage=0|distributeToChildren=true|immuneBloonProperties=8}}}}}}
==== Income buffs ====
* $300 − $4,000 Support
<!-- Range is only here so the table doesn't disappear -->{{BTD6 tower|cashPerRound=500|range=70}}
* $4,001 − $25,000 Support
{{BTD6 tower|cashPerRound=500|cashPerRound after=2000|range=70}}
* $25,001+ Support
{{BTD6 tower|cashPerRound=2000|cashPerRound after=5000|range=70}}
* $1,001 − $15,000 Support
** Provides 10% discount to all towers and upgrades purchased in range. Does not affect itself and can affect other players in Co-op.
* $15,001+ Support
** Discount increased from 10% to 20%.
* $4,001+ Support
** Increases the cash obtained by popping Bloons in range of the Temple by 50%.
==== Tower buffs ====
* $2,001 − $25,000 Support
{{BTD6 buff|rateMultiplier=0.9}}
* $25,001+ Support
{{BTD6 buff|rateMultiplier=0.9|rateMultiplier after=0.81}}
* $7,501+ Support
{{BTD6 buff|pierceAdditive=3|rangeMultiplier=1.2}}
* $10,001 − $25,000 Support
{{BTD6 buff|damageAdditive=1}}
* $50,001+ Support
{{BTD6 buff|damageAdditive=1|damageAdditive after=2}}
==== Crosspaths ====
If a sacrifice range is not given, it means it works on all versions of the attacks.
===== 4-1-0 =====
{{BTD6 tower|range=65|range after=75|attacks={{BTD6 attack|range=65|range after=75|projectiles={{BTD6 projectile|pierce=20|pierce after=21}}|name=Main attack}}{{BTD6 attack|range=65|range after=75|name=Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=65|radius after=75}}|range=65|range after=75}}}}
* $1,001 − $4,000 Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=21|pierce after=26}}}}
* $4,001 − $25,000 Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=21|pierce after=31}}}}
* $25,001+ Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=21|pierce after=41}}}}
* $300+ Support
{{BTD6 tower|range=75|range after=80|attacks={{BTD6 attack|range=75|range after=80|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=75|radius after=80}}|range=75|range after=80}}}}
===== 4-2-0 =====
{{BTD6 tower|range=75|range after=87|attacks={{BTD6 attack|range=75|range after=87|projectiles={{BTD6 projectile|pierce=21|pierce after=23|speed=400|speed after=700}}|name=Main attack}}{{BTD6 attack|range=75|range after=87|name=Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=75|radius after=87}}|range=75|range after=87}}}}
* 1,001 − $4,000 Military
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=700|speed after=784}}}}
* $4,001 − $10,000 Military
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=700|speed after=868}}}}
* $10,001 − $25,000 Military
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=700|speed after=952}}}}
* $25,001+ Military
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=700|speed after=1050}}}}
*$1,001 − $4,000 Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=23|pierce after=28}}}}
* $4,001 − $25,000 Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=23|pierce after=33}}}}
* $25,001+ Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=23|pierce after=43}}}}
* $300+ Support
{{BTD6 tower|range=87|range after=92|attacks={{BTD6 attack|range=87|range after=92|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=87|radius after=92}}|range=87|range after=92}}}}
===== 4-0-1 =====
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|effects={{BTD6 effect|multiplier=1.25|name=Knockback|multiplierForLead=0.6|multiplierForCeramic=0.6|multiplierForMoabs=0.3|lifespan=0.5}}}}}}
===== 4-0-2 =====
{{BTD6 tower|range=65|range after=68|attacks={{BTD6 attack|range=65|range after=68|projectiles={{BTD6 projectile|damageModifierForCamo=0|damageModifierForCamo after=1|filterInvisible=1|filterInvisible after= }}|name=Main attack|filterInvisible after= |filterInvisible=1}}{{BTD6 attack|range=65|range after=68|name=Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=65|radius after=68}}|range=65|range after=68}}{{BTD6 attack|projectiles={{BTD6 projectile|filterInvisible=true|filterInvisible after=|name=All projectiles}}|name=Golden Glaives<br>Blade Shooter<br>Ballistic Missile<br>Golden Spectre (All attacks)<br>Arcane Blast<br>Storm Blast<br>Mini-Sun Avatar|filterInvisible=true|filterInvisible after= }}}}
* $300+ Support
{{BTD6 tower|range=68|range after=73|attacks={{BTD6 attack|range=68|range after=73|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=68|radius after=73}}|range=68|range after=73}}}}
=== True Sun God ===
Sun Temple and True Sun God sacrifices can interact in several ways, which will be listed in parentheses next to the cash amount and category, the options are:
* '''Individual''': Sacrifice was made for either Sun Temple and True Sun God, but not both, the benefit is the same regardless on which upgrade got the sacrifice.
* '''Both''': Sacrifice was made both Sun Temple and True Sun God.
* '''Either''': Sacrifice was made for either Sun Temple and True Sun God or both, which in this case the benefit is applied to their individual attack. In the case of support buffs, it is applied twice.
* '''Temple''': Sacrifice was made for Sun Temple but not for the True Sun God.
* '''Sun God''': Sacrifice was made for the True Sun God but not for the Sun Temple.
{{BTD6 tower|targetTypeFirst=true|targetTypeLast=true|targetTypeClose=true|targetTypeStrong=true|range=65}}
* $300+ Support (Individual)
{{BTD6 tower|range=65|range after=70}}
* $300+ Support (Both)
{{BTD6 tower|range=70|range after=75}}
==== Main attack ====
{{BTD6 attack|name=Main attack|rate=0.06|eject=0, 14, 53|targetTypes=Depends on targeting option|range=65|filterInvisible=true|attackThroughWalls=true|projectiles={{BTD6 projectile|randomAngle=8|pierce=20|damage=15|immuneBloonProperties=0|speed=400|lifespan=0.6|radius=9|filterInvisible=true|ignoreBlockers=true|distributeToChildren=true|maxPierce=0}}}}
'''Sacrifice benefits'''
Due both Sun Temple and True Sun God sacrifices stacking over each other and having different results depending on the tier, their interactions are presented in a table for clarity, for a specific combination of tiers, the row represents the Temple sacrifice and the column the True Sun God sacrifice:
{| class="wikitable"
|+Main attack - Cooldown in seconds (Base: 0.06s, rounded to 4 decimals)
! rowspan="2" |Sun Temple Sacrifice
! colspan="5" |True Sun God Sacrifice
|-
!No sacrifice
!$1,001 − $4,000 Primary
!$4,001 − $10,000 Primary
!$10,001 − $25,000 Primary
!$25,001+ Primary
|-
|'''No sacrifice'''
|0.06
|0.054
|0.048
|0.042
|0.036
|-
|'''$1,001 − $4,000 Primary'''
|0.054
|0.0486
|0.0432
|0.0378
|0.0324
|-
|'''$4,001 − $10,000 Primary'''
|0.048
|0.0432
|0.0384
|0.0336
|0.0288
|-
|'''$10,001 − $25,000 Primary'''
|0.042
|0.0378
|0.0336
|0.0294
|0.0252
|-
|'''$25,001+ Primary'''
|0.036
|0.0324
|0.0288
|0.0252
|0.0216
|}
{| class="wikitable"
|+Main attack - Projectile speed in units/s (Base: 400 units/s, rounded to nearest integer)<br>Assumes buffs stack mutiplicatively
! rowspan="2" |Sun Temple Sacrifice
! colspan="5" |True Sun God Sacrifice
|-
!No sacrifice
!$1,001 − $4,000 Military
!$4,001 − $10,000 Military
!$10,001 − $25,000 Military
!$25,001+ Military
|-
|'''No sacrifice'''
|400
|448
|496
|544
|600
|-
|'''$1,001 − $4,000 Military'''
|448
|502
|556
|609
|672
|-
|'''$4,001 − $10,000 Military'''
|496
|556
|615
|675
|744
|-
|'''$10,001 − $25,000 Military'''
|544
|609
|675
|740
|816
|-
|'''$25,001+ Military'''
|592
|663
|734
|805
|
|}
{| class="wikitable"
|+Main attack - Pierce (Base: 20)
! rowspan="2" |Sun Temple Sacrifice
! colspan="4" |True Sun God Sacrifice
|-
!No sacrifice
!$1,001 − $4,000 Magic
!$4,001 − $25,000 Magic
!$25,001+ Magic
|-
|'''No sacrifice'''
|20
|25
|30
|40
|-
|'''$1,001 − $4,000 Magic'''
|25
|30
|35
|45
|-
|'''$4,001 − $25,000 Magic'''
|30
|35
|40
|50
|-
|'''$25,001+ Magic'''
|40
|45
|50
|60
|}
{| class="wikitable"
|+Main attack - Projectile size (Base: 9 units, rounded to two decimals)<br>Assumes buffs stack multiplicatively
! rowspan="2" |Sun Temple Sacrifice
! colspan="4" |True Sun God Sacrifice
|-
!No sacrifice
!$1,001 − $4,000 Magic
!$4,001 − $25,000 Magic
!$25,001+ Magic (bug)
|-
|'''No sacrifice'''
|9
|10.35
|11.7
|9
|-
|'''$1,001 − $4,000 Magic'''
|10.35
|11.9
|13.46
|10.35
|-
|'''$4,001 − $25,000 Magic'''
|11.7
|13.46
|15.21
|11.7
|-
|'''$25,001+ Magic'''
|13.05
|15.01
|16.97
|13.05
|}
* $25,001+ Military (Individual)
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|damage=15|damage after=20}}}}
* $25,001+ Military (Both)
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|damage=20|damage after=25}}}}
* $2,001+ Magic (Either)
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|effects={{BTD6 effect|name=Blowback|filters=MOAB-Class Bloons|distanceMin=0|distanceMax=∞}}}}}}
{| class="wikitable"
|+Main attack - Blowback chance (Base: 0%)<br>Assumes independent chances
! rowspan="2" |Sun Temple Sacrifice
! colspan="3" |True Sun God Sacrifice
|-
!No sacrifice
!$2,001 − $10,000 Magic
!$10,001+ Magic
|-
|'''No sacrifice'''
|0%
|10%
|20%
|-
|'''$2,001 − $10,000 Magic'''
|10%
|19%
|28%
|-
|'''$10,001+ Magic'''
|20%
|28%
|36%
|}
*$300+ Support (Individual)
{{BTD6 attack|name=Main attack|range=65|range after=70}}
*$300+ Support (Both)
{{BTD6 attack|name=Main attack|range=70|range after=75}}
==== Golden Glaives ====
* $300 − $2,000 Primary (Either)
{{BTD6 attack|name=Golden Glaives|eject=0, 0, 0|rate=1.3|projectiles={{BTD6 projectile|ignoreBlockers=true|filterInvisible=true|pierce=50|bounceDistance=150|bounceTargeting=Depends on targeting option|damage=50|distributeToChildren=true|immuneBloonProperties=0|speed=250|lifespan=2|radius=6.25}}|targetTypes=Depends on targeting option|range=65|filterInvisible=true|attackThroughWalls=true}}
* $2,001 − $15,000 Primary (Either)
{{BTD6 attack|name=Golden Glaives|rate=1.3|projectiles={{BTD6 projectile|damage after=100|damage=50}}|rate after=0.8}}
* $15,001+ Primary (Either)
{{BTD6 attack|name=Golden Glaives|rate=0.8|projectiles={{BTD6 projectile|damage after=150|damage=100}}|rate after=0.5}}
* $300+ Support (Individual)
{{BTD6 attack|name=Golden Glaives|range=65|range after=70}}
* $300+ Support (Both)
{{BTD6 attack|name=Golden Glaives|range=70|range after=75}}
==== Blade Shooter ====
* $7,501 − $50,000 Primary (Either)
{{BTD6 attack|name=Blade Shooter|eject=0, 0, 22.7|rate=2.0|projectiles={{BTD6 projectile|pierce=100|ignoreBlockers=true|filterInvisible=true|radius=4|damage=150|distributeToChildren=true|immuneBloonProperties=0|speed=160|lifespan=3.125|angle=360|count=8}}|targetTypes=Depends on targeting option|range=65|filterInvisible=true|attackThroughWalls=true}}
* $50,001+ Primary (Either)
{{BTD6 attack|name=Blade Shooter|rate=2.0|rate after=1.5|projectiles={{BTD6 projectile|pierce=100|pierce after=200|damage=150|damage after=250}}}}
*$300+ Support (Individual)
{{BTD6 attack|name=Main attack|range=65|range after=70}}
*$300+ Support (Both)
{{BTD6 attack|name=Main attack|range=70|range after=75}}Note:
* The blades from the True Sun God Blade Shooter are shifted 22.5° with respect to the Sun Temple blades, if both are present, it will look like a 16 projectile attack.
==== Ballistic Missile ====
* $300 − $2,000 Military (Temple)
{{BTD6 attack|name=Ballistic Missile|range=9999999|attackThroughWalls=true|filterInvisible=true|filterInSets=MOAB-Class|targetTypes=Depends on targeting option|eject=0, 0, 0|rate=6.0|projectiles={{BTD6 projectile|maxPierce=1|pierce=1|ignoreBlockers=1|filterAllExceptTarget=true|filterInvisible=true|speed=270|lifespan=7.4074|radius=4|seekDistance=9999999|maxSeekAngle=180|turnRate=360}}{{BTD6 projectile|name=Explosion|pierce=40|maxPierce=0|ignoreBlockers=true|filterInvisible=true|radius=18|rounds=0|lifespan=0.05|damage=1|maxDamage=0|distributeToChildren=true|immuneBloonProperties=0|damageModifierForMoabs=1999}}}}
* $300 − $2,000 Military (Sun God)
{{BTD6 attack|name=Ballistic Missile|projectiles={{BTD6 projectile|speed=270|speed after=350|lifespan=7.4074|lifespan after=5.7142}}}}
* $2,001 − $15,000 Military (Either)
{{BTD6 attack|name=Ballistic Missile|rate=6.0|rate after=3.0}}
* $25,001+ Military (Either)
{{BTD6 attack|name=Ballistic Missile|rate=3.0|rate after=1.0}}
Notes:
* This attack has a minimum range of 75 units, meaning it will ignore Bloons inside this radius.
* Missile can seek a new target if its current target disappears.
==== Golden Spectre ====
* $7,501 − $50,000 Military (Either)
{{BTD6 attack|eject=899.7, 0, -1,100.0997|name=Golden Spectre spawner|fireBetweenRounds=true|rate=2|targetTypes=Does not apply|count=1|attackThroughWalls=true}}
* $50,001+ Military (Either)
{{BTD6 projectile|name=Golden Spectre spawner|count=1|count after=2}}'''Sub-tower'''
* Temple
{{BTD6 tower|range=1|footprintRadius=1|targetTypeCircle=true|lifespan=∞|speed=60|attacks={{BTD6 attack|range=9999999|attackThroughWalls=true|filterInvisible=true|targetTypes=First|projectiles={{BTD6 projectile|name=Dart|maxPierce=0|pierce=6|ignoreBlockers=true|filterInvisible=true|radius=2|damage=25|maxDamage=0|distributeToChildren=true|immuneBloonProperties=17|speed=400|lifespan=0.25}}{{BTD6 projectile|name=Bomb|pierce=1|maxPierce=1|ignoreBlockers=true|filterInvisible=true|radius=3|speed=300|lifespan=1.6667}}{{BTD6 projectile|name=Explosion|maxPierce=0|pierce=30|ignoreBlockers=true|filterInvisible=true|radius=20|lifespan=0.05|damage=6|maxDamage=0|distributeToChildren=true|immuneBloonProperties=2|damageModifierForCeramic=20}}}}
|eject=-0.2, 4.8, -9|rate=0.15}}
* Sun God
{{BTD6 tower|targetTypeFigureInfinite=true}}
Notes:
* The attack alternates between one Dart and one Bomb each time.
==== Arcane Blast ====
* $300 − $7,500 Magic
{{BTD6 attack|name=Arcane Blast|count=4|range=65|attackThroughWalls=true|filterInvisible=true|targetTypes=Depends on targeting option|eject=0, 0, 0|rate=2.0|projectiles={{BTD6 projectile|maxPierce=0|pierce=15|ignoreBlockers=true|filterInvisible=true|radius=6|damage=75|maxDamage=0|distributeToChildren=true|immuneBloonProperties=0|speed=300|lifespan=1.0667|seekDistance=9999999|maxSeekAngle=180|turnRate=620}}}}
* $7,501 − $15,000 Magic
{{BTD6 attack|name=Arcane Blast|projectiles={{BTD6 projectile|damage=75|damage after=100}}}}
* $15,001+ Magic
{{BTD6 attack|name=Arcane Blast|projectiles={{BTD6 projectile|damage=100|damage after=150}}|count=4|count after=6}}
* $300+ Support
{{BTD6 attack|name=Arcane Blast|range=65|range after=70}}Notes:
* The projectiles spawn at different angles with respect to their intended target:
** Temple: 40°, -40°, 80°, -80°, 120° and -120°.
** Sun God: 60, -60°, 100°, -100°, 140° and -140°.
** The last two directions are only used by the version of the attack with six projectiles.
==== Storm Blast ====
* $2,001 − $10,000 Magic (Sun Temple)
{{BTD6 attack|name=Storm Blast|range=65|attackThroughWalls=true|filterInvisible=true|targetTypes=Bloons in range|eject=0, 0, 22.7|rate=5.0|projectiles={{BTD6 projectile|pierce=500|maxPierce after=0|ignoreBlockers=true|filterInvisible=true|filterOutBfb=true|filterOutDdt=true|filterOutZomg=true|filterOutBad=true|filterOutBoss=true|radius=65|lifespan=0.05|effects={{BTD6 effect|name=Blowback|distanceMin=33|distanceMax=9999999|chance=1}}}}}}
* $2,001 − $10,000 Magic (Sun God)
{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|filterInvisible=true|filterInvisible after= }}}}
* $10,001+ Magic (Either)
{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|piercePenaltyForBfb=4|filterOutBfb=true|filterOutMoabs after= }}}}
* $300+ Support (Individual)
{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=65|radius after=70}}|range=65|range after=70}}
* $300+ Support (Both)
{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=70|radius after=75}}|range=70|range after=75}}
Notes:
* Removes Glue and Frozen status from affected Bloons.
* The True Sun God version of the attack can affect Camo Bloons if another non-Camo Bloon triggers the attack (still can't target camo without Ultravision crosspath).
==== Mini-Sun Avatar ====
Same effect and sub-tower for both Temple and Sun God buffs.{{BTD6 attack|name=Mini-Sun Avatar spawner|range=65|targetTypes=Random position|attackThroughWalls=true|eject=0, 0, 0|rate=30}}
* The spawner has a minimum range of 12 units and its cooldown cannot be reduced.
'''Sub-tower'''
{{BTD6 tower|range=50|areaTypes=Land|footprintRadius=6|targetTypeFirst=true|targetTypeLast=true|targetTypeClose=true|targetTypeStrong=true|lifespan=65|attacks={{BTD6 attack|range=50|filterInvisible=true|eject=0, 5.4, 12.9|rate=0.03|targetTypes=Depends on the targeting option, defaults to parent targeting|projectiles={{BTD6 projectile|count=3|randomAngle=8|angle=30|pierce=6|maxPierce=0|filterInvisible=true|radius=6|speed=400|lifespan=0.6|damage=2|maxDamage=0|distributeToChildren=true|immuneBloonProperties=8}}}}}}
==== Income buffs ====
{| class="wikitable"
|+End of round income
! rowspan="2" |Sun Temple Sacrifice
! colspan="4" |True Sun God Sacrifice
|-
!No sacrifice
!$300 − $4,000 Support (Either)
!$4,001 − $25,000 Support
!$25,001+ Support
|-
|'''No sacrifice'''
|$0
|$500
|$2,000
|$5,000
|-
|'''$300 − $4,000 Support'''
|$500
|$1,000
|$2,500
|$5,500
|-
|'''$4,001 − $25,000 Support'''
|$2,000
|$2,500
|$4,000
|$7,000
|-
|'''$25,001+ Support'''
|$5,000
|$5,500
|$7,000
|$10,000
|}
{| class="wikitable"
|+Discount to towers and upgrades
! rowspan="2" |Sun Temple Sacrifice
! colspan="3" |True Sun God Sacrifice
|-
!No sacrifice
!$1,001 − $15,000 Support
!$15,001+ Support
|-
|'''No sacrifice'''
|0%
|10%
|20%
|-
|'''$1,001 − $15,000 Support'''
|10%
|20%
|30%
|-
|'''$15,001+ Support'''
|20%
|30%
|40%
|}
* $4,001+ Support (Individual)
** Increases the cash obtained by popping Bloons in range of the Temple by +50%.
*$4,001+ Support (Both)
** Increases the cash obtained by popping Bloons in range of the Temple by +100%.
==== Tower buffs ====
{| class="wikitable"
! rowspan="2" |Sun Temple Sacrifice
! colspan="3" |Attack cooldown multiplier buff
In parentheses the approximate attack speed buff
|-
!No sacrifice
!$2,001 − $25,000 Support
!$25,001+ Support
|-
|'''No sacrifice'''
|1.0× (+0%)
|0.9× (+11%)
|0.81× (+23%)
|-
|'''$2,001 − $25,000 Support'''
|0.9× (+11%)
|0.81× (+23%)
|0.729× (+37%)
|-
|'''$25,001+ Support'''
|0.81× (+23%)
|0.729× (+37%)
|0.6561× (+52%)
|}
* $7,501+ Support (Individual)
{{BTD6 buff|pierceAdditive=3|rangeMultiplier=1.2}}
* $7,501+ Support (Both)
{{BTD6 buff|pierceAdditive=6|rangeMultiplier=1.44}}
{| class="wikitable"
|+Damage bonus
! rowspan="2" |Sun Temple Sacrifice
! colspan="3" |True Sun God Sacrifice
|-
!No sacrifice
!$10,001 − $25,000 Support
!$50,001+ Support
|-
|'''No sacrifice'''
|0
| +1
| +2
|-
|'''$10,001 − $25,000 Support'''
| +1
| +2
| +3
|-
|'''$50,001+ Support'''
| +2
| +3
| +4
|}
==== Crosspaths ====
If a sacrifice range is not given, it means it works on all versions of the attacks.
===== 5-1-0 =====
{{BTD6 tower|range=65|range after=75|attacks={{BTD6 attack|range=65|range after=75|projectiles={{BTD6 projectile|pierce=20|pierce after=21}}|name=Main attack}}{{BTD6 attack|range=65|range after=75|name=Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=65|radius after=75}}|range=65|range after=75}}}}
{| class="wikitable"
|+Main attack - Pierce (Base: 21)
! rowspan="2" |Sun Temple Sacrifice
! colspan="4" |True Sun God Sacrifice
|-
!No sacrifice
!$1,001 − $4,000 Magic
!$4,001 − $25,000 Magic
!$25,001+ Magic
|-
|'''No sacrifice'''
|21
|26
|31
|41
|-
|'''$1,001 − $4,000 Magic'''
|26
|31
|36
|46
|-
|'''$4,001 − $25,000 Magic'''
|31
|36
|41
|51
|-
|'''$25,001+ Magic'''
|41
|46
|51
|61
|}
* $300+ Support (Individual)
{{BTD6 tower|range=75|range after=80|attacks={{BTD6 attack|range=75|range after=80|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=75|radius after=80}}|range=75|range after=80}}}}
* $300+ Support (Both)
{{BTD6 tower|range=80|range after=85|attacks={{BTD6 attack|range=80|range after=85|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=80|radius after=85}}|range=80|range after=85}}}}
===== 5-2-0 =====
{{BTD6 tower|range=75|range after=87|attacks={{BTD6 attack|range=75|range after=87|projectiles={{BTD6 projectile|pierce=21|pierce after=23|speed=400|speed after=700}}|name=Main attack}}{{BTD6 attack|range=75|range after=87|name=Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=75|radius after=87}}|range=75|range after=87}}}}
{| class="wikitable"
|+Main attack - Projectile speed in units/s (Base: 700 units/s, rounded to nearest integer)<br>Assumes buffs stack mutiplicatively
! rowspan="2" |Sun Temple Sacrifice
! colspan="5" |True Sun God Sacrifice
|-
!No sacrifice
!$1,001 − $4,000 Military
!$4,001 − $10,000 Military
!$10,001 − $25,000 Military
!$25,001+ Military
|-
|'''No sacrifice'''
|700
|784
|868
|952
|1,050
|-
|'''$1,001 − $4,000 Military'''
|784
|878
|972
|1,066
|1,176
|-
|'''$4,001 − $10,000 Military'''
|868
|972
|1,076
|1,180
|1,302
|-
|'''$10,001 − $25,000 Military'''
|}
{| class="wikitable"
|+23)
! rowspan="2" |Sun Temple Sacrifice
! colspan="4" |True Sun God Sacrifice
|-
!No sacrifice
!$1,001 − $4,000 Magic
!$4,001 − $25,000 Magic
!$25,001+ Magic
|-
|'''No sacrifice'''
|23
|28
|33
|43
|-
|'''$1,001 − $4,000 Magic'''
|28
|33
|38
|48
|-
|'''$4,001 − $25,000 Magic'''
|33
|38
|43
|53
|-
|'''$25,001+ Magic'''
|43
|48
|53
|63
|}
* $300+ Support (Individual)
{{BTD6 tower|range=87|range after=92|attacks={{BTD6 attack|range=87|range after=92|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=87|radius after=92}}|range=87|range after=92}}}}
* $300+ Support (Both)
{{BTD6 tower|range=92|range after=97|attacks={{BTD6 attack|range=92|range after=97|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=92|radius after=97}}|range=92|range after=97}}}}
===== 5-0-1 =====
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|effects={{BTD6 effect|multiplier=1.25|name=Knockback|multiplierForLead=0.6|multiplierForCeramic=0.6|multiplierForMoabs=0.3|lifespan=0.5}}}}}}
===== 5-0-2 =====
{{BTD6 tower|range=65|range after=68|attacks={{BTD6 attack|range=65|range after=68|projectiles={{BTD6 projectile|damageModifierForCamo=0|damageModifierForCamo after=1|filterInvisible=1|filterInvisible after= }}|name=Main attack|filterInvisible after= |filterInvisible=1}}{{BTD6 attack|range=65|range after=68|name=Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=65|radius after=68}}|range=65|range after=68}}{{BTD6 attack|projectiles={{BTD6 projectile|filterInvisible=true|filterInvisible after=|name=All projectiles}}|name=Golden Glaives<br>Blade Shooter<br>Ballistic Missile<br>Golden Spectre (All attacks)<br>Arcane Blast<br>Storm Blast<br>Mini-Sun Avatar|filterInvisible=true|filterInvisible after= }}}}
* $300+ Support (Individual)
{{BTD6 tower|range=68|range after=73|attacks={{BTD6 attack|range=68|range after=73|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=68|radius after=73}}|range=68|range after=73}}}}
* $300+ Support (Both)
{{BTD6 tower|range=68|range after=73|attacks={{BTD6 attack|range=73|range after=78|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=73|radius after=78}}|range=73|range after=78}}}}
=== VTSG ===
To describe the sacrifices done to create a VTSG, they are written in a similar way to Tower crosspaths but with 4 numbers, indicating the categories (Primary, Military, Magic, Support, in that order) which have maximum sacrifices. For example a 2-2-2-1 VTSG means that Primary, Military and Magic sacrifices were maxed for the Temple and Sun God upgrades, but Support sacrifices were not used to create the Temple as it can only receive sacrifices from 3 categories at the same time. This is the system that the stats section below will use for simplicity.{{BTD6 tower|targetTypeFirst=true|targetTypeLast=true|targetTypeClose=true|targetTypeStrong=true|range=65}}
* X-X-X-1
{{BTD6 tower|range=65|range after=70}}
* X-X-X-2
{{BTD6 tower|range=65|range after=75}}
==== Main attack ====
{{BTD6 attack|name=Main attack|rate=0.06|eject=0.4, 17.5, 21.58|targetTypes=Depends on targeting option|range=65|filterInvisible=true|attackThroughWalls=true|projectiles={{BTD6 projectile|randomAngle=8|pierce=20|damage=30|immuneBloonProperties=0|speed=400|lifespan=0.6|radius=9|filterInvisible=true|ignoreBlockers=true|distributeToChildren=true|maxPierce=0}}}}
'''Sacrifice benefits'''
* 1-X-X-X
{{BTD6 attack|name=Main attack|rate=0.06|rate after=0.036}}
* 2-X-X-X
{{BTD6 attack|name=Main attack|rate=0.036|rate after=0.0216}}
* X-1-X-X
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=400|speed after=600|damage=30|damage after=40}}}}
* X-2-X-X
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=600|speed after=900|damage=40|damage after=50}}}}
* X-X-1-X
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=20|pierce after=40|radius=9|radius after=13.05|effects={{BTD6 effect|name=Blowback|chance=0.2|filters=MOAB-Class Bloons|distanceMin=0|distanceMax=∞}}}}}}
* X-X-2-X
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=40|pierce after=60|radius=13.05|radius after=13.05|effects={{BTD6 effect|name=Blowback|chance=0.2|chance after=0.36}}}}}}
* X-X-X-1
{{BTD6 attack|name=Main attack|range=65|range after=70}}
* X-X-X-2
{{BTD6 attack|name=Main attack|range=70|range after=75}}
==== Golden Glaives ====
* 1-X-X-X
{{BTD6 attack|name=Golden Glaives|eject=0, 0, 0|rate=0.5|projectiles={{BTD6 projectile|ignoreBlockers=true|filterInvisible=true|pierce=50|bounceDistance=150|bounceTargeting=Depends on targeting option|damage=300|distributeToChildren=true|immuneBloonProperties=0|speed=250|lifespan=2|radius=6.25}}|targetTypes=Depends on targeting option|range=65|filterInvisible=true|attackThroughWalls=true}}
* 2-X-X-X
{{BTD6 attack|name=Golden Glaives|count=1|count after=2}}
* X-X-X-1
{{BTD6 attack|name=Golden Glaives|range=65|range after=70}}
* X-X-X-2
{{BTD6 attack|name=Golden Glaives|range=70|range after=75}}
==== Blade Shooter ====
* 1-X-X-X
{{BTD6 attack|name=Blade Shooter|eject=0, 0, 22.7|rate=1.5|projectiles={{BTD6 projectile|pierce=200|ignoreBlockers=true|filterInvisible=true|radius=4|damage=500|distributeToChildren=true|immuneBloonProperties=0|speed=160|lifespan=3.125|angle=360|count=8}}|targetTypes=Depends on targeting option|range=65|filterInvisible=true|attackThroughWalls=true}}
* 2-X-X-X
{{BTD6 attack|name=Blade Shooter|count=1|count after=2}}
* X-X-X-1
{{BTD6 attack|name=Blade Shooter|range=65|range after=70}}
* X-X-X-2
{{BTD6 attack|name=Blade Shooter|range=70|range after=75}}Notes:
* The blades of the second attack are shifted 22.5°.
==== Ballistic Missile ====
* X-1-X-X
{{BTD6 attack|name=Ballistic Missile|range=9999999|attackThroughWalls=true|filterInvisible=true|filterInSets=MOAB-Class|targetTypes=Depends on targeting option|eject=0, 0, 0|rate=1.0|projectiles={{BTD6 projectile|maxPierce=1|pierce=1|ignoreBlockers=1|filterAllExceptTarget=true|filterInvisible=true|speed=270|lifespan=7.4074|radius=4|seekDistance=9999999|maxSeekAngle=180|turnRate=360}}{{BTD6 projectile|name=Explosion|pierce=40|maxPierce=0|ignoreBlockers=true|filterInvisible=true|radius=18|rounds=0|lifespan=0.05|damage=2|maxDamage=0|distributeToChildren=true|immuneBloonProperties=0|damageModifierForMoabs=3998}}}}
* X-2-X-X (The projectile changes are only for the second copy of the attack)
{{BTD6 attack|name=Ballistic Missile|projectiles={{BTD6 projectile|speed=270|speed after=350|lifespan=7.4074|lifespan after=5.7142}}|count=1|count after=2}}
Notes:
* This attack has a minimum range of 75 units, meaning it will ignore Bloons inside this radius.
* Missile can seek a new target if its current target disappears.
==== Vengeful Spectre ====
* X-1-X-X
{{BTD6 attack|eject=899.7, 0, -1,100.0997|name=Vengeful Spectre spawner|fireBetweenRounds=true|rate=2|targetTypes=Does not apply|count=1|attackThroughWalls=true|projectiles={{BTD6 projectile|name=Maximum Sub-towers|count=2}}}}
* X-2-X-X
{{BTD6 attack|name=Vengeful Spectre spawner|count=1|count after=2}}'''Sub-tower'''{{BTD6 tower|range=1|footprintRadius=1|targetTypeCircle=true|lifespan=∞|speed=60|attacks={{BTD6 attack|range=9999999|attackThroughWalls=true|filterInvisible=true|targetTypes=First|projectiles={{BTD6 projectile|name=Dart|maxPierce=0|pierce=6|ignoreBlockers=true|filterInvisible=true|radius=2|damage=50|maxDamage=0|distributeToChildren=true|immuneBloonProperties=17|speed=400|lifespan=0.25}}{{BTD6 projectile|name=Bomb|pierce=1|maxPierce=1|ignoreBlockers=true|filterInvisible=true|radius=3|speed=300|lifespan=1.6667}}{{BTD6 projectile|name=Explosion|maxPierce=0|pierce=30|ignoreBlockers=true|filterInvisible=true|radius=20|lifespan=0.05|damage=12|maxDamage=0|distributeToChildren=true|immuneBloonProperties=2|damageModifierForCeramic=40}}}}
|eject=-0.2, 4.8, -9|rate=0.15}}
* X-2-X-X (This change only applies to the True Sun God spawner)
{{BTD6 tower|targetTypeFigureInfinite=true}}
Notes:
* The attack alternates between one Dart and one Bomb each time.
==== Arcane Blast ====
* X-X-1-X
{{BTD6 attack|name=Arcane Blast|count=6|range=65|attackThroughWalls=true|filterInvisible=true|targetTypes=Depends on targeting option|eject=0, 0, 0|rate=2.0|projectiles={{BTD6 projectile|maxPierce=0|pierce=15|ignoreBlockers=true|filterInvisible=true|radius=6|damage=300|maxDamage=0|distributeToChildren=true|immuneBloonProperties=0|speed=300|lifespan=1.0667|seekDistance=9999999|maxSeekAngle=180|turnRate=620}}}}
* X-X-2-X
{{BTD6 attack|name=Arcane Blast|count=1|count after=2}}
* X-X-X-1
{{BTD6 attack|name=Arcane Blast|range=65|range after=70}}
* X-X-X-2
{{BTD6 attack|name=Arcane Blast|range=70|range after=75}}Notes:
* The projectiles spawn at different angles with respect to their intended target:
** Temple: 40°, -40°, 80°, -80°, 120° and -120°.
** Sun God: 60, -60°, 100°, -100°, 140° and -140°.
==== Storm Blast ====
* X-X-1-X
{{BTD6 attack|name=Storm Blast|range=65|attackThroughWalls=true|filterInvisible=true|targetTypes=Bloons in range|eject=0, 0, 22.7|rate=5.0|projectiles={{BTD6 projectile|pierce=500|maxPierce after=0|ignoreBlockers=true|filterInvisible=true|filterOutDdt=true|filterOutZomg=true|filterOutBad=true|filterOutBoss=true|radius=65|lifespan=0.05|piercePenaltyForBfb=4|effects={{BTD6 effect|name=Blowback|distanceMin=33|distanceMax=9999999|chance=1}}}}}}
* X-X-2-X (The projectile change only applies for the True Sun God version of the attack)
{{BTD6 attack|name=Storm Blast|count=1|count after=2|projectiles={{BTD6 projectile|filterInvisible=1|filterInvisible after=}}}}
* X-X-X-1
{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=65|radius after=70}}|range=65|range after=70}}
*X-X-X-2
{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=70|radius after=75}}|range=70|range after=75}}
Notes:
* Removes Glue and Frozen status from affected Bloons.
==== Vengeful Mini-Sun Avatar ====
* X-X-1-X
{{BTD6 attack|name=Vengeful Mini-Sun Avatar spawner|range=65|targetTypes=Random position|attackThroughWalls=true|eject=0, 0, 0|rate=30}}
* X-2-X-X
{{BTD6 attack|name=Vengeful Mini-Sun Avatar spawner|count=1|count after=2}}
* The spawner has a minimum range of 12 units and its cooldown cannot be reduced.
'''Sub-tower'''
{{BTD6 tower|range=50|areaTypes=Land|footprintRadius=6|targetTypeFirst=true|targetTypeLast=true|targetTypeClose=true|targetTypeStrong=true|lifespan=65|attacks={{BTD6 attack|range=50|filterInvisible=true|eject=0, 5.4, 12.9|rate=0.03|targetTypes=Depends on the targeting option, defaults to parent targeting|projectiles={{BTD6 projectile|count=3|randomAngle=8|angle=30|pierce=6|maxPierce=0|filterInvisible=true|radius=6|speed=400|lifespan=0.6|damage=4|maxDamage=0|distributeToChildren=true|immuneBloonProperties=8}}}}}}
==== Buffs ====
* X-X-X-1
** Provides 20% discount to all towers and upgrades purchased in range.
** Increases the cash obtained by popping Bloons in range of the Temple by 50%.
<!-- Range is only here so the table doesn't disappear -->{{BTD6 tower|cashPerRound=5000|buffs={{BTD6 buff|rateMultiplier=0.81|rangeMultiplier=1.2|pierceAdditive=3|damageAdditive=2}}}}
* X-X-X-2
** Provides 40% discount to all towers and upgrades purchased in range.
** Increases the cash obtained by popping Bloons in range of the Temple by 100%.
{{BTD6 tower|cashPerRound=10000|buffs={{BTD6 buff|rateMultiplier=0.6561|rangeMultiplier=1.44|pierceAdditive=6|damageAdditive=4}}}}
==== Crosspaths ====
If a sacrifice range is not given, it means it works on all versions of the attacks.
===== 5-1-0 =====
{{BTD6 tower|range=65|range after=75|attacks={{BTD6 attack|range=65|range after=75|projectiles={{BTD6 projectile|pierce=20|pierce after=21}}|name=Main attack}}{{BTD6 attack|range=65|range after=75|name=Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=65|radius after=75}}|range=65|range after=75}}}}
* X-X-1-X
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=21|pierce after=41}}}}
* X-X-2-X
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=41|pierce after=61}}}}
* X-X-X-1
{{BTD6 tower|range=75|range after=80|attacks={{BTD6 attack|range=75|range after=80|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=75|radius after=80}}|range=75|range after=80}}}}
* X-X-X-2
{{BTD6 tower|range=80|range after=85|attacks={{BTD6 attack|range=80|range after=85|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=80|radius after=85}}|range=80|range after=85}}}}
===== 5-2-0 =====
{{BTD6 tower|range=75|range after=87|attacks={{BTD6 attack|range=75|range after=87|projectiles={{BTD6 projectile|pierce=21|pierce after=23|speed=400|speed after=700}}|name=Main attack}}{{BTD6 attack|range=75|range after=87|name=Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=75|radius after=87}}|range=75|range after=87}}}}
* X-1-X-X
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=700|speed after=1050}}}}
* X-2-X-X
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=1050|speed after=1575}}}}
* X-X-1-X
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=23|pierce after=43}}}}
* X-X-2-X
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=43|pierce after=63}}}}
* X-X-X-1
{{BTD6 tower|range=87|range after=92|attacks={{BTD6 attack|range=87|range after=92|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=87|radius after=92}}|range=87|range after=92}}}}
*X-X-X-2
{{BTD6 tower|range=92|range after=97|attacks={{BTD6 attack|range=92|range after=97|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=92|radius after=97}}|range=92|range after=97}}}}
===== 5-0-1 =====
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|effects={{BTD6 effect|multiplier=1.25|name=Knockback|multiplierForLead=0.6|multiplierForCeramic=0.6|multiplierForMoabs=0.3|lifespan=0.5}}}}}}
===== 5-0-2 =====
{{BTD6 tower|range=65|range after=68|attacks={{BTD6 attack|range=65|range after=68|projectiles={{BTD6 projectile|damageModifierForCamo=0|damageModifierForCamo after=1|filterInvisible=1|filterInvisible after= }}|name=Main attack|filterInvisible after= |filterInvisible=1}}{{BTD6 attack|range=65|range after=68|name=Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=65|radius after=68}}|range=65|range after=68}}{{BTD6 attack|projectiles={{BTD6 projectile|filterInvisible=true|filterInvisible after=|name=All projectiles}}|name=Golden Glaives<br>Blade Shooter<br>Ballistic Missile<br>Golden Spectre (All attacks)<br>Arcane Blast<br>Storm Blast<br>Mini-Sun Avatar|filterInvisible=true|filterInvisible after= }}}}
* X-X-X-1
{{BTD6 tower|range=68|range after=73|attacks={{BTD6 attack|range=68|range after=73|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=68|radius after=73}}|range=68|range after=73}}}}
* X-X-X-2
{{BTD6 tower|range=73|range after=78|attacks={{BTD6 attack|range=73|range after=78|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=73|radius after=78}}|range=73|range after=78}}}}
== Trivia ==
* The Storm Blast attack has been named "fart attack" in official patch notes. TODO: Add reference
* The Distraction effect that is provided by Magic sacrifices is always present in the Main Attack behavior, however, the chance of happening is set at 0%.


== TLDR Boss Strategy Guide ==
== TLDR Boss Strategy Guide ==

Revision as of 04:16, 11 November 2025

Hello world

Things I have to maintain on a new version of BTD6 so I don't forget

This section was last updated for: version 51.2
Things checklist
Thing Updated
List of attack cooldown multipliers in BTD6 Yes
Activated Ability list Yes
Footprint Yes
Targeting option Yes
Camo detection Yes
Double Cash Mode list Yes
Strategy:Rogue Legends Yes
Strategy:Bloonarius Yes
Strategy:Lych No
Strategy:Vortex No
Strategy:Dreadbloon No
Strategy:Phayze No
Strategy:Blastapopoulos No

TLDR Boss Strategy Guide

This will beat the boss 83.3% of the time (screw you dreadbloon):

  • Step 1: Free dart
  • Step 2: Farm
  • Step 3: Elite Defender
  • Step 4: MAD
  • Step 5: Spam paragons
  • Step 6: ???
  • Step 7: Profit!

Hero selection

99% of the time will be Geraldo if he's available, otherwise Ben. A cheap hero if you just need early game defense (spoiler: will be Gwen or Ezili, maybe Quincy). Brickell or Adora for tower spam strategies. You can ignore the rest.

Bosses

Bloonarius

In lower tiers, just divide defenses between damaging the boss and dealing with the spawns. Once a paragon enters the field, it will just melt Bloonarius and its spawns.

Lych

Elite Defender erases tier 1. In the mid game you might also need to divide defenses between damaging Lych and dealing with resurrected MOABs. In later tiers the paragons will destroy everything on single lane maps but need to be careful with DDTs on multi-lanes.

Vortex

Just don't put all your defense on the same spot, attack from afar is really good.

Dreadbloon

Use primary towers to deal with the rock bloons. One main source of damage works well with a secondary defense to defend the immunity phase. Don't make paragons of the same category during the late game.

Phayze

See vortex. Don't use radar scanner or Etienne. On razor-thin defenses the last skull might be difficult due bloons being very close to the exit and Phayze loves to troll.

Blastapopoulos

Just ignore the heat mechanic and pray it doesn't come up at the wrong time. otherwise, just exit the game and retry the round.

Ranked Mode

Fastest Time

Min-max everything. Spam overdrives or carpet of spikes for lower tiers and just make OP paragons on the later tiers. Bloonarius can be insta-killed.

Least Cash

Single paragon tend to be the better strategies, low tier tower spam can get you far. Normal can be beaten without farming most of the time. Time will rarely matter.

Least Tiers

Farming is done by just one or two farms plus possibly monkeyopolis. Farm efficiency and overclock is important to use all the cash in a paragon. Normal will be solved pretty quickly and if the week is easy you'll see 2k+ players with the same score, looking at you 2024-11-23 Blastapopoulos and 2025-06-16 Phayze.