Hastening Bloon: Difference between revisions
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Planterror (talk | contribs) hastening can never target immobile bloons now in 6.2 |
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'''Hastening Bloon''' is an [[Bloon (BCS)|Advanced Bloon]] [[card]] in ''[[Bloons Card Storm]]''. When played, it reduces the delay of a random other Bloon on the player's side by 1, to a minimum of 0. The affected Bloon moves towards the queue in order of recentness (i.e. oldest go first). It cannot target Bloons that are already at 0 delay, and if there are no Bloons it can target, it does nothing. It | '''Hastening Bloon''' is an [[Bloon (BCS)|Advanced Bloon]] [[card]] in ''[[Bloons Card Storm]]''. When played, it reduces the delay of a random other Bloon on the player's side by 1, to a minimum of 0. The affected Bloon moves towards the queue in order of recentness (i.e. oldest go first). It cannot target Bloons that are already at 0 delay, and if there are no Bloons it can target, it does nothing. It cannot target [[Immobile]] Bloons. | ||
The card artwork depicts a Hastening Bloon creating a whirlwind near a green-colored Bloon<!--unless it's actually the Green Bloon itself, this should stay as "green-colored Bloon"--> at a desert. According to the development sheets from Aimee Cairn's NZGDC presentation of ''BCS'', the Hastening Bloon was based on the [[Yellow Bloon (BCS)|Yellow Bloon]]. | The card artwork depicts a Hastening Bloon creating a whirlwind near a green-colored Bloon<!--unless it's actually the Green Bloon itself, this should stay as "green-colored Bloon"--> at a desert. According to the development sheets from Aimee Cairn's NZGDC presentation of ''BCS'', the Hastening Bloon was based on the [[Yellow Bloon (BCS)|Yellow Bloon]]. | ||
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*If looking for reducing the delay of a bloon with two delay to zero, such as any 1 delay bloon with [[Improved Fortification]], or [[Double Ceramic Bloon]], it is recommended that only one Hastening Bloon is relied on before using Quick Ready, as playing more than one Hastening Bloon may end up reducing the delay of the first Hastening Bloon instead of the desired bloon. | *If looking for reducing the delay of a bloon with two delay to zero, such as any 1 delay bloon with [[Improved Fortification]], or [[Double Ceramic Bloon]], it is recommended that only one Hastening Bloon is relied on before using Quick Ready, as playing more than one Hastening Bloon may end up reducing the delay of the first Hastening Bloon instead of the desired bloon. | ||
*The Hastening Bloon itself is hardly a threat, and using multiple Hastenings for pressure can be unreliable. | *The Hastening Bloon itself is hardly a threat, and using multiple Hastenings for pressure can be unreliable. | ||
==Update history== | ==Update history== | ||
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BCS HasteningBloonScreenshot.png|Hastening Bloon in-game | BCS HasteningBloonScreenshot.png|Hastening Bloon in-game | ||
BCS HasteningBloonEffect.png|Hastening Bloon reducing the delay of a bloon | BCS HasteningBloonEffect.png|Hastening Bloon reducing the delay of a bloon | ||
File:BCS Hastening Target Immobile.png|Hastening Bloon targeting an Immobile Bloon | File:BCS Hastening Target Immobile.png|Hastening Bloon targeting an Immobile Bloon (pre-6.2) | ||
</gallery> | </gallery> | ||