Glass Bloon (BTD6): Difference between revisions

mNo edit summary
No edit summary
Line 11: Line 11:
| parent of = [[Zebra Bloon (BTD6)|Zebra Bloon]] ×1, [[Regrow Bloon (BTD6)|Regrow]] Zebra Bloon ×1, [[Camo Bloon (BTD6)|Camo]] Zebra Bloon ×1
| parent of = [[Zebra Bloon (BTD6)|Zebra Bloon]] ×1, [[Regrow Bloon (BTD6)|Regrow]] Zebra Bloon ×1, [[Camo Bloon (BTD6)|Camo]] Zebra Bloon ×1
| child of =  
| child of =  
| immunity = Energy, Plasma, Fire, Frigid
| immunity = Energy, Plasma, Fire, Frigid, any explosion
| speed = 88
| speed = 88
| size = 8
| size = 8
Line 19: Line 19:


Internally, there is a specific [[damage type]] that Glass Bloons are immune to (which is applied to {{BTD6 dt|Energy}} and {{BTD6 dt|Plasma}} attacks); however, the Bloon itself also has [[Purple Bloon (BTD6)|purple]] properties, giving it additional immunity to {{BTD6 dt|Fire}} and {{BTD6 dt|Frigid}} attacks as well. It is currently unknown if this is a bug or intended behavior because the overlap makes it no different to a Purple Bloon.
Internally, there is a specific [[damage type]] that Glass Bloons are immune to (which is applied to {{BTD6 dt|Energy}} and {{BTD6 dt|Plasma}} attacks); however, the Bloon itself also has [[Purple Bloon (BTD6)|purple]] properties, giving it additional immunity to {{BTD6 dt|Fire}} and {{BTD6 dt|Frigid}} attacks as well. It is currently unknown if this is a bug or intended behavior because the overlap makes it no different to a Purple Bloon.
Glass Bloons are immune to any explosion regardless of their actual damage type. This means that [[Monkey Intelligence Bureau (BTD6)|MIB]] cannot allow them to pop Glass Bloons, and towers that use an explosion-like attack with a damage type that should damage them, like a [[Megalodon]], cannot damage them.


==Tips==
==Tips==