Help:Update history: Difference between revisions

No edit summary
No edit summary
Line 57: Line 57:
| quote  = Rock Bloons in the higher tiers of Normal Dreadbloon are very outscaled, and so their health values are being increased.
| quote  = Rock Bloons in the higher tiers of Normal Dreadbloon are very outscaled, and so their health values are being increased.
| changes =
| changes =
*{{nerf|Normal Tier 4: Dreadrock Bloon health increased|5,000|9,000}}
*{{nerf|Dreadrock Bloon health increased|5,000|9,000|name=Normal tier 4}}
*{{nerf|Normal Tier 5: Dreadrock Bloon health increased|12,000|22,500}}
*{{nerf|Dreadrock Bloon health increased|12,000|22,500|name=Normal tier 5}}
}}</pre>
}}</pre>
This list of changes will now appear when using either <code><nowiki>{{BTD6 change list by name|Dreadbloon}}</nowiki></code> or <code><nowiki>{{BTD6 change list by name|Dreadrock Bloon}}</nowiki></code>, which is good in this case because this change affects both [[Dreadbloon (BTD6)|Dreadbloon]] and [[Dreadrock Bloon]]s.
This list of changes will now appear when using either <code><nowiki>{{BTD6 change list by name|Dreadbloon}}</nowiki></code> or <code><nowiki>{{BTD6 change list by name|Dreadrock Bloon}}</nowiki></code>, which is good in this case because this change affects both [[Dreadbloon (BTD6)|Dreadbloon]] and [[Dreadrock Bloon]]s.
Line 80: Line 80:
| name    = Biggest Beacon
| name    = Biggest Beacon
| version = 48.2
| version = 48.2
| changes = *{{buff|Biggest Beacon Artifact: Regrow Blocker of X-1-X Villages will now be applied to the entire range of the Village|fix=y}}
| changes = *{{buff|name=Biggest Beacon|Regrow Blocker of X-1-X Villages will now be applied to the entire range of the Village|fix=y}}
| changes store = *{{buff|Regrow Blocker of X-1-X Villages will now be applied to the entire range of the Village|fix=y}}
| changes store = *{{buff|Regrow Blocker of X-1-X Villages will now be applied to the entire range of the Village|fix=y}}
| names = Biggest Beacon
| names = Biggest Beacon
Line 87: Line 87:
On the [[Bloons TD 6 v48.2]] page, it will display this:
On the [[Bloons TD 6 v48.2]] page, it will display this:
<blockquote>
<blockquote>
*{{buff|Biggest Beacon Artifact: Regrow Blocker of X-1-X Villages will now be applied to the entire range of the Village|fix=y}}</blockquote>
*{{buff|'''Biggest Beacon''': Regrow Blocker of X-1-X Villages will now be applied to the entire range of the Village|fix=y}}</blockquote>


On the [[Biggest Beacon]] page, it will display this:
On the [[Biggest Beacon]] page, it will display this:
Line 148: Line 148:
|<code>bug</code>
|<code>bug</code>
|Change is the result of a bug
|Change is the result of a bug
|<pre>*{{nerf|MOAB Hex: can only be used if at least one non-MOAB-Class Bloon is on-screen|bug=y}}</pre>
|<pre>*{{nerf|name=MOAB Hex|Can only be used if at least one non-MOAB-Class Bloon is on-screen|bug=y}}</pre>
|
|
*{{nerf|MOAB Hex: can only be used if at least one non-MOAB-Class Bloon is on-screen|bug=y}}
*{{nerf|name=MOAB Hex|Can only be used if at least one non-MOAB-Class Bloon is on-screen|bug=y}}
|-
|-
|<code>fix</code>
|<code>fix</code>
|Change is the result of a bug fix
|Change is the result of a bug fix
|<pre>*{{nerf|Mini Sun Avatar: can no longer attack through walls|fix=y}}</pre>
|<pre>*{{nerf|name=Mini Sun Avatar|Can no longer attack through walls|fix=y}}</pre>
|
|
*{{nerf|Mini Sun Avatar: can no longer attack through walls|fix=y}}
*{{nerf|name=Mini Sun Avatar|Can no longer attack through walls|fix=y}}
|-
|-
|<code>undoc</code>
|<code>undoc</code>
|Change was not documented in official resources (e.g. patch notes)
|Change was not documented in official resources (e.g. patch notes)
|<pre>*{{neutral|Enhanced Laser: now counts shots from attacking during Flight Boost when grenades are selected|undoc=y}}</pre>
|<pre>*{{neutral|name=Enhanced Laser|Now counts shots from attacking during Flight Boost when grenades are selected|undoc=y}}</pre>
|
|
*{{neutral|Enhanced Laser: now counts shots from attacking during Flight Boost when grenades are selected|undoc=y}}
*{{neutral|name=Enhanced Laser|Now counts shots from attacking during Flight Boost when grenades are selected|undoc=y}}
|-
|-
|<code>note</code>
|<code>note</code>
Line 171: Line 171:
|}
|}


If the subject has multiple attacks or mechanics, it's a good idea to use colons to notate which changes apply to which mechanic(s).
If the subject has multiple attacks or mechanics, it's a good idea to use the <code>name</code> parameter to label which changes apply to which mechanic(s).
{|class="wikitable"
{|class="wikitable"
!Wikitext
!Wikitext
!Result
!Result
|-
|-
|<pre>*{{buff|Main Gun: now deals +3 damage to Lead|note=Still requires a Black-popping buff to apply to DDTs}}
|<pre>*{{buff|name=Main Gun|Now deals +3 damage to Lead|note=Still requires a Black-popping buff to apply to DDTs}}
*{{buff|Machine Gun: now deals +2 damage to Lead|note=Still requires a Lead-popping buff to damage Leads and DDTs}}</pre>
*{{buff|name=Machine Gun|Now deals +2 damage to Lead|note=Still requires a Lead-popping buff to damage Leads and DDTs}}</pre>
|
|
*{{buff|Main Gun: now deals +3 damage to Lead|note=Still requires a Black-popping buff to apply to DDTs}}
*{{buff|name=Main Gun|Now deals +3 damage to Lead|note=Still requires a Black-popping buff to apply to DDTs}}
*{{buff|Machine Gun: now deals +2 damage to Lead|note=Still requires a Lead-popping buff to damage Leads and DDTs}}
*{{buff|name=Machine Gun|Now deals +2 damage to Lead|note=Still requires a Lead-popping buff to damage Leads and DDTs}}
|}
|}


Line 207: Line 207:
<pre>| changes 1 tiers = X2X+
<pre>| changes 1 tiers = X2X+
| changes 1 =
| changes 1 =
*{{nerf|Wall of Fire: Now saves the time remaining on its attack cooldown}}
*{{nerf|name=Wall of Fire|Now saves the time remaining on its attack cooldown}}
*{{nerf|Wall of Fire: Now disappears instantly when the tower is sold}}</pre>
*{{nerf|name=Wall of Fire|Now disappears instantly when the tower is sold}}</pre>
{|class="wikitable"
{|class="wikitable"
!Tiers
!Tiers
Line 215: Line 215:
|X-2-X [[Wall of Fire (BTD6)|Wall of Fire]] and further upgrades
|X-2-X [[Wall of Fire (BTD6)|Wall of Fire]] and further upgrades
|
|
*{{nerf|Wall of Fire: Now saves the time remaining on its attack cooldown}}
*{{nerf|name=Wall of Fire|Now saves the time remaining on its attack cooldown}}
*{{nerf|Wall of Fire: Now disappears instantly when the tower is sold}}
*{{nerf|name=Wall of Fire|Now disappears instantly when the tower is sold}}
|}
|}
If a crosspath-specific change carries over into higher tiers, use this to indicate that all further tiers of both upgrade paths benefit from it. (Please only use this if a change is specifically to a crosspathing interaction, not any change to a tier 1 or tier 2 upgrade that affects crosspaths normally.)
If a crosspath-specific change carries over into higher tiers, use this to indicate that all further tiers of both upgrade paths benefit from it. (Please only use this if a change is specifically to a crosspathing interaction, not any change to a tier 1 or tier 2 upgrade that affects crosspaths normally.)
Line 228: Line 228:
|0-1-1 [[Fireball (BTD6)|Fireball]] + [[Intense Magic (BTD6)|Intense Magic]] and further upgrades
|0-1-1 [[Fireball (BTD6)|Fireball]] + [[Intense Magic (BTD6)|Intense Magic]] and further upgrades
|
|
*{{buff|Fireball: pierce increased|15|20}}
*{{buff|name=Fireball|Pierce increased|15|20}}
|}
|}
If a change made to a tier 1 or tier 2 upgrade affects all its crosspaths, but not in a way unique to a crosspath, then add a "c" after the tier notation to indicate this. In this example, a change to [[Caltrops (BTD6)|Caltrops]]'s caltrop lifespan technically affects path 1 and path 2 upgrades, but only because they have the same caltrop attack with this crosspath, not because of a special crosspath interaction.
If a change made to a tier 1 or tier 2 upgrade affects all its crosspaths, but not in a way unique to a crosspath, then add a "c" after the tier notation to indicate this. In this example, a change to [[Caltrops (BTD6)|Caltrops]]'s caltrop lifespan technically affects path 1 and path 2 upgrades, but only because they have the same caltrop attack with this crosspath, not because of a special crosspath interaction.
<pre>| changes 1 tiers = xx2c;xx3+ <!-- equivalent to 102;202;302;402;502;012;022;032;042;052;xx3;xx4;xx5 -->
<pre>| changes 1 tiers = xx2c;xx3+ <!-- equivalent to 102;202;302;402;502;012;022;032;042;052;xx3;xx4;xx5 -->
| changes 1 =
| changes 1 =
*{{nerf|Caltrop: lifespan reduced|70s|25s}}</pre>
*{{nerf|name=Caltrop|Lifespan reduced|70s|25s}}</pre>
{|class="wikitable"
{|class="wikitable"
!Tiers
!Tiers
Line 240: Line 240:
|X-X-2 [[Caltrops (BTD6)|Caltrops]] and all crosspaths<br>X-X-3 [[Flash Bomb (BTD6)|Flash Bomb]] and further upgrades
|X-X-2 [[Caltrops (BTD6)|Caltrops]] and all crosspaths<br>X-X-3 [[Flash Bomb (BTD6)|Flash Bomb]] and further upgrades
|
|
*{{nerf|Caltrop: lifespan reduced|70s|25s}}
*{{nerf|name=Caltrop|Lifespan reduced|70s|25s}}
|}
|}