Template:BTD6 dt: Difference between revisions
updated, if somebody finds a broken template, please report because the value for the 9 bitstring should be unused |
replaced "pop" with "damage" because popping specifically means removing layers, which damage doesn't necessarily do |
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<includeonly><span class="explain" title="{{#switch:{{{1}}} | <includeonly><span class="explain" title="{{#switch:{{{1}}} | ||
|0=Can | |0=Can damage any Bloon type">Normal | ||
|1=Cannot | |1=Cannot damage Lead">Shatter | ||
|2=Cannot | |2=Cannot damage Black">Explosion | ||
|4=Cannot | |4=Cannot damage White">Glacier | ||
|5=Cannot | |5=Cannot damage Lead or White">Cold | ||
|8=Cannot | |8=Cannot damage Purple">Fire | ||
<!---|9=Cannot | <!---|9=Cannot damage Lead or Purple">Energy (This one should be unused because it is replaced by 73)---> | ||
|12=Cannot | |12=Cannot damage White or Purple">Frigid | ||
|17=Cannot | |17=Cannot damage Lead or frozen">Sharp | ||
|72=Cannot | |72=Cannot damage Purple or Glass">Plasma | ||
|73=Cannot | |73=Cannot damage Lead, Purple, or Glass">Energy | ||
|Normal=Can | |Normal=Can damage any Bloon type">Normal | ||
|Acid=Can | |Acid=Can damage any Bloon type">Acid | ||
|Shatter=Cannot | |Shatter=Cannot damage Lead">Shatter | ||
|Explosion=Cannot | |Explosion=Cannot damage Black">Explosion | ||
|Glacier=Cannot | |Glacier=Cannot damage White">Glacier | ||
|Cold=Cannot | |Cold=Cannot damage Lead or White">Cold | ||
|Plasma=Cannot | |Plasma=Cannot damage Purple or Glass">Plasma | ||
|Fire=Cannot | |Fire=Cannot damage Purple">Fire | ||
|Energy=Cannot | |Energy=Cannot damage Lead, Purple, or Glass">Energy | ||
|Frigid=Cannot | |Frigid=Cannot damage White or Purple">Frigid | ||
|Sharp=Cannot | |Sharp=Cannot damage Lead or frozen">Sharp | ||
|#default=??? | |#default=??? | ||
}}</span></includeonly><noinclude>{{/doc}}</noinclude> | }}</span></includeonly><noinclude>{{/doc}}</noinclude> | ||