Necromancer: Unpopped Army: Difference between revisions
Qwertyxp2000 (talk | contribs) →Undead Bloons: yes it's an up to 50% cooldown reduction for the undead summon, the cap won't matter unless it's pod, but this IS something that is programmed inside the necromancer, isn't it? |
Pymonkibot (talk | contribs) m Text replacement - "[[Attack Cooldown|" to "[[Attack speed|" |
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=== Undead Bloons === | === Undead Bloons === | ||
With this upgrade, Wizard Monkey gains a new attack which summons sets of undead Bloons at the cost of Graveyard points. One set of undead Bloons consumes a random number of points, between 1–10, and contains a random number of undead Bloons, between 1–4. Each undead Bloon deals 2 damage, has 2–11 [[pierce]] (1 plus 1 more for each Graveyard point consumed), and has a 7-second lifespan. The [[Attack | With this upgrade, Wizard Monkey gains a new attack which summons sets of undead Bloons at the cost of Graveyard points. One set of undead Bloons consumes a random number of points, between 1–10, and contains a random number of undead Bloons, between 1–4. Each undead Bloon deals 2 damage, has 2–11 [[pierce]] (1 plus 1 more for each Graveyard point consumed), and has a 7-second lifespan. The [[Attack speed|attack cooldown]] of this attack is 1.5 seconds, and the attack cooldown reduces by 10% additively for every 100 points in the Graveyard, up to 50% reduction. Undead Bloons can damage any Bloon type. | ||
Undead Bloons travel backwards along the track at the speed of a [[Red Bloon (BTD6)|Red Bloon]]. By default, undead Bloons spawn at the point closest to the exit within the Wizard Monkey's range, but the player may change the position using its second Monkey Special. If the player sets a summoning position, opening the selection menu disables it until a new position is selected, and the player can cancel it by closing the menu without selecting a point. | Undead Bloons travel backwards along the track at the speed of a [[Red Bloon (BTD6)|Red Bloon]]. By default, undead Bloons spawn at the point closest to the exit within the Wizard Monkey's range, but the player may change the position using its second Monkey Special. If the player sets a summoning position, opening the selection menu disables it until a new position is selected, and the player can cancel it by closing the menu without selecting a point. | ||
Latest revision as of 17:30, 10 March 2026
| Tower | Wizard Monkey — Path 3 — Tier 4 | |
|---|---|---|
| XP cost | 10,000 | |
| Cash cost | $2,380 — Easy $2,800 — Medium $3,025 — Hard $3,360 — Impoppable | |
Necromancer: Unpopped Army is the Wizard Monkey's path 3 tier 4 upgrade in Bloons TD 6. It grants Wizard Monkey a Graveyard counter, which keeps track of the number of pops which occur near the Wizard Monkey. The Wizard Monkey gains damage on all attacks depending on the value of its Graveyard.
It also grants Wizard Monkey a new attack which summons undead Bloons on the track, which travel in reverse direction and damage Bloons they touch. Summoning undead Bloons costs pops from the Graveyard. The Wizard also gets a new targeting option that allows it to change the location where the Undead Bloons are deployed.
Mechanics
[edit | edit source]Graveyard
[edit | edit source]The Graveyard counter increases by 1 for each Bloon layer popped by any means within 70 units of the Wizard Monkey, which is unaffected by range modifiers. On rounds 81 and later, popped layers add 7–10 points each to the Graveyard instead of 1. Every layer can only contribute to one Graveyard. Each Wizard Monkey with this upgrade has a maximum Graveyard of 500. If not consumed, points in the Graveyard disappear at the end of the second round after the round they were earned on (for example, any points earned on round 1 disappear at the end of round 3).
All of the Wizard Monkey's attacks gain +1 damage for every 200 points stored in its Graveyard. This includes its main bolts, undead Bloons, fireballs, and walls of fire (if crosspathed).
Undead Bloons
[edit | edit source]With this upgrade, Wizard Monkey gains a new attack which summons sets of undead Bloons at the cost of Graveyard points. One set of undead Bloons consumes a random number of points, between 1–10, and contains a random number of undead Bloons, between 1–4. Each undead Bloon deals 2 damage, has 2–11 pierce (1 plus 1 more for each Graveyard point consumed), and has a 7-second lifespan. The attack cooldown of this attack is 1.5 seconds, and the attack cooldown reduces by 10% additively for every 100 points in the Graveyard, up to 50% reduction. Undead Bloons can damage any Bloon type.
Undead Bloons travel backwards along the track at the speed of a Red Bloon. By default, undead Bloons spawn at the point closest to the exit within the Wizard Monkey's range, but the player may change the position using its second Monkey Special. If the player sets a summoning position, opening the selection menu disables it until a new position is selected, and the player can cancel it by closing the menu without selecting a point.
Stats
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1-0-4
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2-0-4
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0-1-4
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0-2-4
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Costs and sell values
[edit | edit source]| Tiers | Total cost | Sell value | ||||||
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| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-0-4 | $4,375 | $5,150 | $5,565 | $6,180 | $3,063 | $3,605 | $3,896 | $4,326 |
| 1-0-4 | $4,525 | $5,325 | $5,755 | $6,390 | $3,168 | $3,728 | $4,029 | $4,473 |
| 2-0-4 | $4,905 | $5,775 | $6,240 | $6,930 | $3,434 | $4,043 | $4,368 | $4,851 |
| 0-1-4 | $4,630 | $5,450 | $5,890 | $6,540 | $3,241 | $3,815 | $4,123 | $4,578 |
| 0-2-4 | $5,310 | $6,250 | $6,755 | $7,500 | $3,717 | $4,375 | $4,729 | $5,250 |
Strategy
[edit | edit source]| This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. |
Provided that bloons continuously pop within range (or nearly close range) to the Necromancer, this upgrade is quite a powerful cleanup option in the midgame, especially with 0-2-4 crosspath for improved damage for all attacks including the Fireball and Wall of Fire. However, it faces weakness against singular MOABs if there's no additional bloons to build up its Undead Bloons, and its inconsistent damage output from the Undead Bloons makes it unreliable versus large groups of bloons.
Update history
[edit | edit source]| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
Undead Bloon: Count range per spawn increased ― 1-2 → 1-4
Overall cost reduced by $100 (due to cost changes for previous tiers)
Upgrade cost reduced ― $3,500 → $2,800
- "Necromancer has had some performance improvements"
Undead Bloon: Damage increased ― 1 → 2
Necromancer Wizards now each have their own personal Graveyard, rather than 1 shared graveyard with 2,000 capacity
- Note: Popping a Bloon layer in range of multiple Necromancers still only adds it to one Graveyard
Now retains any points in the Graveyard for 1 extra round before they expire
- Now displays the current Graveyard amount next to the damage counter when selected
Zombie Bloon: Lifespan increased ― 8s → 10s
Zombie Bloon: Spawn rate now increases by 10% for every 100 points in the Graveyard
- 0-2-4
Intense Magic now grants +5 pierce to Wall of Fire
Overall pierce of this crosspath is unchanged (due to changes to Wall of Fire's base pierce)
Overall cost reduced by $100 (due to cost changes for previous tiers)
— Update notes
Overall cost reduced by $50 (due to cost changes for previous tiers)
Graveyard: Popping Bloons on rounds 81+ now adds 7–13 points instead of 1 (to make up for the reduced number of children that Bloons spawn when popped)
Graveyard: All attacks now gain +1 damage per 200 points stored
Zombie Bloon: Now attempts to spawn as close to the exit as possible
— Update notes
Camo Prioritization filter added
Graveyard: Points per pop after round 80 reduced ― 7-13 → 7-10
- 0-2-4
Intense Magic grants less pierce to Wall of Fire ― +5 → +4
— Update notes
Overall cost reduced by $25 (due to cost changes for previous tiers)
Range increased ― 40 → 60
Zombie Bloon: Travel distance reduced ― 250 → 175
- 1-0-4, 2-0-4
Guided Magic now increases Zombie Bloon travel distance by 75 units
Overall travel distance remains at 250 units (due to changes to the base travel distance)
— Update notes
- 0-1-4, 0-2-4
Fireball: pierce increased ― 15 → 20
— Update notes
Overall cost reduced by $200 (due to cost changes for previous tiers)
Shimmer: radius increased ― 70 → 80
- 0-2-4
Wall of Fire: pierce per tic reduced ― 19 → 15
— Update notes
Gains a spawn point target for zombies that the player can set
Necromancer targeted spawn point can now be reset back to default by activating the target option, then canceling without selecting a point
— Update notes
Shimmer: Targeting range now matches tower range ― 80 → 60
Shimmer: Effect radius set to 25% more than tower range ― 70 → 75
— Update notes
Overall cost reduced by $50 (due to cost changes for previous tiers)
Shimmer: Pierce increased ― 200 → 500
— Update notes
Shimmer attack cooldown decreased ― 2.5s → 2s
Overall cost reduced by $75 (due to cost changes for previous tiers)
- Description changed ― Reanimate recently popped enemies as servants to destroy the Bloons. → Reanimate recently popped enemies as servants that can destroy Bloons of any type.
- "xx4 Necromancer wizards should now stop acting up around giant skulls"
- Note: It is currently unknown what issue was fixed with this change
Gallery
[edit | edit source]Screenshots
[edit | edit source]-
Necromancer with no crosspath
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Necromancer with 014 crosspath
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Necromancer with 024 crosspath
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Necromancer with 104 crosspath
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Necromancer with 204 crosspath
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Necromancer's reanimated bloon
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Necromancer's reanimated bloon with Wizard Necro Bloons cosmetic
Assets
[edit | edit source]-
Portrait
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Upgrade icon
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Insta Monkey icon
In other languages
[edit | edit source]| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | مستحضر الأرواح: جيش بالونات غير مفرقعة إعادة إحياء الأعداء الذين تمت فرقعتهم مؤخرًا بدرجة خدم لتدمير البالونات. |
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| Danish | Åndemaner: Usprunget hær Genopliv nyligt sprungne fjender som tjenere for at ødelægge andre bloons. |
— | |
| German | Nekromant: Ungeplatzte Armee Reanimiere kürzlich geplatzte Feinde als Diener zum Zerstören der Bloons. |
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| Spanish | Nigromante: el ejército sin explotar Reanima a los enemigos explotados hace poco, que se vuelven sirvientes destructores de bloons. |
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| Spanish (LA) | Nigromante: el ejército sin explotar Reanima a los enemigos explotados hace poco, que se vuelven sirvientes destructores de bloons. |
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| Finnish | Manaaja: poksauttamaton armeija Herättää henkiin äskettäin poksautetut viholliset palvelijoinaan bloonien tuhoamiseksi. |
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| French | Nécromancien : armée intacte Réanime les ennemis récemment éclatés en les transformant en servants chargés de détruire les Bloons. |
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| Italian | Negromante: esercito di bloon zombi Riporta in vita i bloon fatti scoppiare di recente per usarli come servi e distruggere altri bloon. |
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| Japanese | ネクロマンサー:非破裂軍隊 最近割った敵を生き返らせ、召使いとしてブルーンを破壊させる。 |
— | |
| Korean | 강령술사: 안터진 군대 최근에 터트린 적을 되살려서 풍선을 파괴하는 종으로 부립니다. |
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| Dutch | Dodenbezweerder: ongeknald leger Reanimeer net geknalde vijanden als dienaren om de Bloons te vernietigen. |
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| Norwegian | Åndemaner: upoppet armé Gjenoppliv nylig poppede fiender som tjenere for å ødelegge bloons. |
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| Polish | Nekromanta: armia nieprzekłutych Reanimuj ostatnio przekłutych wrogów jako sługów, którzy zniszczą blony. |
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| Portuguese (Brazil) | Necromante: Exército Estouro-Vivo Reanima inimigos estourados recentemente como serventes para destruir os Bloons. |
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| Russian | Некромант: невзорванная армия Возвращает к жизни недавно убитых врагов в качестве своих прислужников, которые будут уничтожать шары. |
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| Swedish | Besvärjare: Osmälld armé Återuppväck nysmällda fiender som tjänare för att förstöra Bloons. |
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| Thai | นักเวทย์: ลูกโป่งผีดิบ คืนชีพบลูนศัตรูที่เพิ่งถูกทำลายมาเป็นผีดิบข้ารับใช้เพื่อทำลายบลูน\nตัวอื่นๆ |
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| Turkish | Büyücü: Patlatılmamış Ordu Bloon’ları yok etmek için yakın zamanda patlatılan düşmanları yardımcı olarak canlandırır. |
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| Chinese (simplified) | 死灵法师:重生之军 复活最近被击破的气球,利用其攻击气球。 |
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| Chinese (traditional) | 亡靈法師:未擊破的軍隊 復活最近被擊破的氣球,使它們成為僕人,幫助破壞氣球。 |
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| This list was last updated for: version 43.1 | |||
Navigation
[edit | edit source]| Wizard Monkey in Bloons TD 6 | ||||||||||
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| Stats • Strategies • Update history |

