Stunning Shot: Difference between revisions

Qwertyxp2000 (talk | contribs)
Qwertyxp2000 (talk | contribs)
observational stuff should be relevant to strategy, not a content farm. I don't know what else to say about stunning shot
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==Tips==
==Tips==
{{BCS last updated|5.0|section=y}}
{{BCS last updated|6.2|section=y}}
*With two charges, Stunned can be used to stall up to two Bloons. It is more versatile than the less common Monkey counterpart, [[Stunned (card)|Stunned]], and a cheaper Bloonless substitute for [[Slowing Bloon]].
*With two charges, Stunned can be used to stall up to two Bloons. It's a cheaper Bloonless substitute for [[Slowing Bloon]].
**On enemy Bloons, it is more effective than [[Slowing Bloon]], as stunning a Bloon not only delays it by 1 turn, it prevents it from attacking your Hero (especially via [[Quick Ready]] for 0 delay).
**On enemy Bloons, it is more effective than [[Slowing Bloon]], as stunning a Bloon not only delays it by 1 turn, it prevents it from attacking your Hero (especially via [[Quick Ready]] for 0 delay).
**On friendly Bloons, it can be used to stall out for useful Bloon abilities (e.g. [[Lead Coating Bloon]]'s Armor granting), or to waste enemy cards that rely on a single turn (e.g. [[Dreadbloon (BCS)|Dreadbloon]]'s [[Immunity (card)|Immunity]]).
**On friendly Bloons, it can be used to stall out for useful Bloon abilities (e.g. [[Lead Coating Bloon]]'s Armor granting), or to waste enemy cards that rely on a single turn (e.g. [[Dreadbloon (BCS)|Dreadbloon]]'s [[Immunity (card)|Immunity]]).