Event history:Odyssey Event/May 2021: Difference between revisions
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MOAB speed 80%
MOAB speed 80%
MOAB health 110%
MOAB speed 80%
MOAB health 110%
MOAB speed 90%
MOAB health 110%
MOAB speed 90%
MOAB health 110%
Custom rounds
Custom rounds
Created page with "This is a '''list of Odyssey Events in ''Bloons TD 6''''' that started in May 2021. {{horizontal TOC}} ==Bricked== {{BTD6 odyssey rules|id=kocba2s0|start=1620288000|end=1620806400|type=odysseyEvent|frequency=single|priority=1|rewardType=none|icon=|easy rules={{BTD6 odyssey difficulty rules|rewards=MonkeyMoney:50#Power:Pontoon|trophies=15|maxMonkeySeats=10|maxPowerSlots=8|maxPowersOnBoat=20|challenges={{BTD6 challenge rules|type=odysseyEvent|towers..." |
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==Bricked== | ==Bricked== | ||
{{BTD6 odyssey rules|id=kocba2s0|start=1620288000|end=1620806400|type=odysseyEvent|frequency=single|priority=1|rewardType=none|icon=|easy rules={{BTD6 odyssey difficulty rules|rewards=MonkeyMoney:50#Power:Pontoon|trophies=15|maxMonkeySeats=10|maxPowerSlots=8|maxPowersOnBoat=20|challenges={{BTD6 challenge rules|type=odysseyEvent|towers=|map=Four Circles|difficulty=Easy|rewards=|mode=Standard|id=0|maxTowers=-1|seed=666|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|disableMK=|lives=-1|maxLives=-1|startingCash=1000|startRound=1|endRound=40|name=|displayIncludedTowers=1|disableSelling=|disablePowers=|noContinues=|noInstaReward=}}{{BTD6 challenge rules|type=odysseyEvent|towers=|map=Cracked|difficulty=Easy|rewards=|mode=Reverse|id=0|maxTowers=-1|seed=666|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|disableMK=|lives=-1|maxLives=-1|startingCash=1000|startRound=1|endRound=60|name=|displayIncludedTowers=1|disableSelling=|disablePowers=|noContinues=|noInstaReward=}}{{BTD6 challenge rules|type=odysseyEvent|towers=|map=Another Brick|difficulty=Easy|rewards=|mode=Reverse|id=0|maxTowers=-1|seed=666|speedMultiplier=1|moabSpeedMultiplier=0.8|regrowRateMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|disableMK=|lives=-1|maxLives=-1|startingCash=1000|startRound=1|endRound=50|name=|displayIncludedTowers=1|disableSelling=|disablePowers=|noContinues=|noInstaReward=}}|maxMonkeysOnBoat=18|startingHealth=200|isExtreme=|defaultTowers={{BTD6 restrictions|quantity=1|tower=AdmiralBrickell}}{{BTD6 restrictions|quantity=2|tower=DartMonkey}}{{BTD6 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restrictions|tower=CaptainChurchill|max=1|isHero=1}}{{BTD6 restrictions|tower=Benjamin|max=1|isHero=1}}{{BTD6 restrictions|tower=Ezili|max=1|isHero=1}}{{BTD6 restrictions|tower=PatFusty|max=1|isHero=1}}{{BTD6 restrictions|tower=Adora|max=1|isHero=1}}{{BTD6 restrictions|tower=AdmiralBrickell|max=1|isHero=1}}{{BTD6 restrictions|tower=Etienne|max=1|isHero=1}}{{BTD6 restrictions|tower=Sauda|max=1|isHero=1}}{{BTD6 restrictions|tower=DartMonkey|max=-1|isHero=}}{{BTD6 restrictions|tower=BoomerangMonkey|max=-1|isHero=}}{{BTD6 restrictions|tower=BombShooter|max=-1|isHero=}}{{BTD6 restrictions|tower=TackShooter|max=-1|isHero=}}{{BTD6 restrictions|tower=IceMonkey|max=-1|isHero=}}{{BTD6 restrictions|tower=GlueGunner|max=-1|isHero=}}{{BTD6 restrictions|tower=SniperMonkey|max=-1|isHero=}}{{BTD6 restrictions|tower=MonkeySub|max=-1|isHero=}}{{BTD6 restrictions|tower=MonkeyBuccaneer|max=-1|isHero=}}{{BTD6 restrictions|tower=MonkeyAce|max=-1|isHero=}}{{BTD6 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restrictions|tower=MonkeyBoost|max=5}}{{BTD6 restrictions|tower=Pontoon|max=10}}{{BTD6 restrictions|tower=PortableLake|max=10}}{{BTD6 restrictions|tower=RoadSpikes|max=20}}{{BTD6 restrictions|tower=SuperMonkeyStorm|max=5}}{{BTD6 restrictions|tower=Thrive|max=5}}}}|medium rules={{BTD6 odyssey difficulty rules|rewards=MonkeyMoney:125#InstaMonkey:MonkeyAce,301|trophies=10|maxMonkeySeats=8|maxPowerSlots=8|maxPowersOnBoat=20|challenges={{BTD6 challenge rules|type=odysseyEvent|towers=|map=Four Circles|difficulty=Medium|rewards=|mode=Standard|id=0|maxTowers=-1|seed=666|speedMultiplier=1|moabSpeedMultiplier=1|regrowRateMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|disableMK=|lives=-1|maxLives=-1|startingCash=850|startRound=3|endRound=70|name=|displayIncludedTowers=1|disableSelling=|disablePowers=|noContinues=|noInstaReward=}}{{BTD6 challenge 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restrictions|quantity=2|tower=Pontoon}}{{BTD6 restrictions|quantity=2|tower=PortableLake}}{{BTD6 restrictions|quantity=2|tower=SuperMonkeyStorm}}|availableTowers={{BTD6 restrictions|tower=Quincy|max=1|isHero=1}}{{BTD6 restrictions|tower=Gwendolin|max=1|isHero=1}}{{BTD6 restrictions|tower=StrikerJones|max=1|isHero=1}}{{BTD6 restrictions|tower=ObynGreenfoot|max=1|isHero=1}}{{BTD6 restrictions|tower=CaptainChurchill|max=1|isHero=1}}{{BTD6 restrictions|tower=Benjamin|max=1|isHero=1}}{{BTD6 restrictions|tower=Ezili|max=1|isHero=1}}{{BTD6 restrictions|tower=PatFusty|max=1|isHero=1}}{{BTD6 restrictions|tower=Adora|max=1|isHero=1}}{{BTD6 restrictions|tower=AdmiralBrickell|max=1|isHero=1}}{{BTD6 restrictions|tower=Etienne|max=1|isHero=1}}{{BTD6 restrictions|tower=Sauda|max=1|isHero=1}}{{BTD6 restrictions|tower=BoomerangMonkey|max=-1|isHero=}}{{BTD6 restrictions|tower=BombShooter|max=-1|isHero=}}{{BTD6 restrictions|tower=TackShooter|max=-1|isHero=}}{{BTD6 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Are you up for the challenge?|descriptionLoc=OdysseyThemeCustomRules}} | ||
==Let's Take to the Sky! ~By Skye== | ==Let's Take to the Sky! ~By Skye== | ||
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==No boat; No problem== | ==No boat; No problem== | ||
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Will you swim lake a fish or sink like a stone?|descriptionLoc=OdysseyThemeCustomRules}} | ||
==Flashback== | ==Flashback== | ||
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restrictions|tower=Benjamin|max=1|isHero=1}}{{BTD6 restrictions|tower=Ezili|max=1|isHero=1}}{{BTD6 restrictions|tower=PatFusty|max=1|isHero=1}}{{BTD6 restrictions|tower=Adora|max=1|isHero=1}}{{BTD6 restrictions|tower=AdmiralBrickell|max=1|isHero=1}}{{BTD6 restrictions|tower=Etienne|max=1|isHero=1}}{{BTD6 restrictions|tower=Sauda|max=1|isHero=1}}{{BTD6 restrictions|tower=DartMonkey|max=3|isHero=}}{{BTD6 restrictions|tower=BoomerangMonkey|max=3|isHero=}}{{BTD6 restrictions|tower=BombShooter|max=3|isHero=}}{{BTD6 restrictions|tower=TackShooter|max=3|isHero=}}{{BTD6 restrictions|tower=IceMonkey|max=3|isHero=}}{{BTD6 restrictions|tower=GlueGunner|max=3|isHero=}}{{BTD6 restrictions|tower=BananaFarm|max=3|isHero=}}{{BTD6 restrictions|tower=SpikeFactory|max=3|isHero=}}{{BTD6 restrictions|tower=MonkeyVillage|max=3|isHero=}}{{BTD6 restrictions|tower=EngineerMonkey|max=3|isHero=}}|availablePowers={{BTD6 restrictions|tower=BananaFarmer|max=5}}{{BTD6 restrictions|tower=CamoTrap|max=5}}{{BTD6 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restrictions|quantity=5|tower=CashDrop}}{{BTD6 restrictions|quantity=2|tower=DartTime}}{{BTD6 restrictions|quantity=3|tower=MoabMine}}{{BTD6 restrictions|quantity=1|tower=SuperMonkeyStorm}}|availableTowers={{BTD6 restrictions|tower=Quincy|max=1|isHero=1}}{{BTD6 restrictions|tower=Gwendolin|max=1|isHero=1}}{{BTD6 restrictions|tower=StrikerJones|max=1|isHero=1}}{{BTD6 restrictions|tower=ObynGreenfoot|max=1|isHero=1}}{{BTD6 restrictions|tower=CaptainChurchill|max=1|isHero=1}}{{BTD6 restrictions|tower=Benjamin|max=1|isHero=1}}{{BTD6 restrictions|tower=Ezili|max=1|isHero=1}}{{BTD6 restrictions|tower=PatFusty|max=1|isHero=1}}{{BTD6 restrictions|tower=Adora|max=1|isHero=1}}{{BTD6 restrictions|tower=AdmiralBrickell|max=1|isHero=1}}{{BTD6 restrictions|tower=Etienne|max=1|isHero=1}}{{BTD6 restrictions|tower=Sauda|max=1|isHero=1}}{{BTD6 restrictions|tower=DartMonkey|max=-1|isHero=}}{{BTD6 restrictions|tower=BoomerangMonkey|max=-1|isHero=}}{{BTD6 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restrictions|quantity=5|tower=CashDrop}}{{BTD6 restrictions|quantity=2|tower=DartTime}}{{BTD6 restrictions|quantity=3|tower=MoabMine}}{{BTD6 restrictions|quantity=1|tower=SuperMonkeyStorm}}|availableTowers={{BTD6 restrictions|tower=Quincy|max=1|isHero=1}}{{BTD6 restrictions|tower=Gwendolin|max=1|isHero=1}}{{BTD6 restrictions|tower=StrikerJones|max=1|isHero=1}}{{BTD6 restrictions|tower=ObynGreenfoot|max=1|isHero=1}}{{BTD6 restrictions|tower=CaptainChurchill|max=1|isHero=1}}{{BTD6 restrictions|tower=Benjamin|max=1|isHero=1}}{{BTD6 restrictions|tower=Ezili|max=1|isHero=1}}{{BTD6 restrictions|tower=PatFusty|max=1|isHero=1}}{{BTD6 restrictions|tower=Adora|max=1|isHero=1}}{{BTD6 restrictions|tower=AdmiralBrickell|max=1|isHero=1}}{{BTD6 restrictions|tower=Etienne|max=1|isHero=1}}{{BTD6 restrictions|tower=Sauda|max=1|isHero=1}}{{BTD6 restrictions|tower=DartMonkey|max=3|isHero=}}{{BTD6 restrictions|tower=BoomerangMonkey|max=3|isHero=}}{{BTD6 restrictions|tower=BombShooter|max=3|isHero=}}{{BTD6 restrictions|tower=TackShooter|max=3|isHero=}}{{BTD6 restrictions|tower=IceMonkey|max=3|isHero=}}{{BTD6 restrictions|tower=GlueGunner|max=3|isHero=}}{{BTD6 restrictions|tower=BananaFarm|max=3|isHero=}}{{BTD6 restrictions|tower=SpikeFactory|max=3|isHero=}}{{BTD6 restrictions|tower=MonkeyVillage|max=3|isHero=}}{{BTD6 restrictions|tower=EngineerMonkey|max=3|isHero=}}|availablePowers={{BTD6 restrictions|tower=BananaFarmer|max=5}}{{BTD6 restrictions|tower=CamoTrap|max=5}}{{BTD6 restrictions|tower=CashDrop|max=10}}{{BTD6 restrictions|tower=DartTime|max=10}}{{BTD6 restrictions|tower=EnergisingTotem|max=10}}{{BTD6 restrictions|tower=GlueTrap|max=5}}{{BTD6 restrictions|tower=MoabMine|max=5}}{{BTD6 restrictions|tower=MonkeyBoost|max=5}}{{BTD6 restrictions|tower=RoadSpikes|max=20}}{{BTD6 restrictions|tower=SuperMonkeyStorm|max=5}}{{BTD6 restrictions|tower=Thrive|max=5}}}}|name=Flashback|description=<Odyssey Directive> <Import Custom Rounds> <INITIATE>|descriptionLoc=OdysseyThemeCustomRules}} | ||
==References== | ==References== | ||
Revision as of 07:24, 26 March 2026
This is a list of Odyssey Events in Bloons TD 6 that started in May 2021.
Bricked
| Name | Bricked |
|---|---|
| Description | Admiral Brickell has tasked you with a high stakes mission. Are you up for the challenge? |
| Availability | 6 May 2021 – 12 May 2021 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Four Circles (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 40
Modifiers
—
Island rules
Cracked (Easy — Reverse)
Starting cash: $1,000
Start round: 1
End round: 60
Modifiers
—
Island rules
Another Brick (Easy — Reverse)
Starting cash: $1,000
Start round: 1
End round: 50
Modifiers
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Four Circles (Medium — Standard)
Starting cash: $850
Start round: 3
End round: 70
Modifiers
—
Island rules
Cracked (Medium — Reverse)
Starting cash: $850
Start round: 3
End round: 80
Modifiers
—
Island rules
Chutes (Easy — Standard)
Starting cash: $850
Start round: 1
End round: 65
Modifiers
Island rules
Another Brick (Medium — Reverse)
Starting cash: $850
Start round: 3
End round: 60
Modifiers
Hard mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Super Monkey
Ninja Monkey
Druid
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Super Monkey
Ninja Monkey
Druid
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Four Circles (Hard — Standard)
Starting cash: $650
Start round: 4
End round: 78
Modifiers
—
Island rules
Cracked (Hard — Reverse)
Starting cash: $650
Start round: 4
End round: 80
Modifiers
—
Island rules
Dark Castle (Medium — Reverse)
Starting cash: $650
Start round: 1
End round: 70
Modifiers
Island rules
Chutes (Medium — Standard)
Starting cash: $650
Start round: 4
End round: 65
Modifiers
Island rules
Another Brick (Medium — Reverse)
Starting cash: $650
Start round: 4
End round: 80
Modifiers
—
Let's Take to the Sky! ~By Skye
| Name | Let's Take to the Sky! ~By Skye |
|---|---|
| Description | When life gives you wings, these monkey's gotta fly! |
| Availability | 13 May 2021 – 19 May 2021 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Resort (Easy — Standard)
Starting cash: $2,000
Start round: 1
End round: 40
Modifiers
Island rules
Park Path (Easy — Reverse)
Starting cash: $3,000
Start round: 11
End round: 50
Modifiers
Island rules
Lotus Island (Easy — Standard)
Starting cash: $4,000
Start round: 21
End round: 60
Modifiers
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Resort (Medium — Standard)
Starting cash: $1,500
Start round: 1
End round: 60
Modifiers
Island rules
Park Path (Medium — Reverse)
Starting cash: $2,100
Start round: 11
End round: 65
Modifiers
Island rules
Lotus Island (Medium — Standard)
Starting cash: $5,000
Start round: 21
End round: 70
Modifiers
Island rules
Spice Islands (Easy — Standard)
Starting cash: $8,000
Start round: 31
End round: 75
Modifiers
Hard mode
Rules
Default towers
Default powers
Available towers
Etienne
Dart Monkeymax 3
Boomerang Monkeymax 3
Bomb Shootermax 3
Tack Shootermax 3
Ice Monkeymax 3
Glue Gunnermax 3
Sniper Monkeymax 3
Monkey Submax 3
Monkey Buccaneermax 3
Monkey Acemax 5
Heli Pilotmax 5
Mortar Monkeymax 3
Dartling Gunnermax 3
Wizard Monkeymax 3
Super Monkeymax 3
Ninja Monkeymax 3
Alchemistmax 3
Druidmax 3
Banana Farmmax 3
Spike Factorymax 3
Monkey Villagemax 3
Engineer Monkeymax 3
Dart Monkeymax 3
Boomerang Monkeymax 3
Bomb Shootermax 3
Tack Shootermax 3
Ice Monkeymax 3
Glue Gunnermax 3
Sniper Monkeymax 3
Monkey Submax 3
Monkey Buccaneermax 3
Monkey Acemax 5
Heli Pilotmax 5
Mortar Monkeymax 3
Dartling Gunnermax 3
Wizard Monkeymax 3
Super Monkeymax 3
Ninja Monkeymax 3
Alchemistmax 3
Druidmax 3
Banana Farmmax 3
Spike Factorymax 3
Monkey Villagemax 3
Engineer Monkeymax 3
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Resort (Hard — Standard)
Starting cash: $750
Start round: 1
End round: 80
Modifiers
Island rules
Park Path (Hard — Standard)
Starting cash: $2,000
Start round: 11
End round: 85
Modifiers
Island rules
Lotus Island (Medium — Double HP MOABs)
Starting cash: $4,500
Start round: 21
End round: 90
Modifiers
Island rules
Spice Islands (Medium — Alternate Bloons Rounds)
Starting cash: $7,000
Start round: 31
End round: 95
Modifiers
Island rules
High Finance (Easy — Impoppable)
Starting cash: $12,000
Start round: 41
End round: 95
Modifiers
No boat; No problem
| Name | No boat; No problem |
|---|---|
| Description | Water we have here? Will you swim lake a fish or sink like a stone? |
| Availability | 20 May 2021 – 26 May 2021 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Glue Gunner
Sniper Monkey
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Glue Gunner
Sniper Monkey
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Cubism (Easy — Standard)
Starting cash: $1,000
Start round: 4
End round: 40
Modifiers
—
Island rules
Skates (Easy — Standard)
Starting cash: $1,000
Start round: 3
End round: 60
Modifiers
—
Island rules
In The Loop (Easy — Double HP MOABs)
Starting cash: $1,000
Start round: 1
End round: 40
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Adora
Etienne
Sauda
Dart Monkeymax 4
Boomerang Monkey
Bomb Shootermax 3
Tack Shootermax 3
Glue Gunnermax 3
Sniper Monkeymax 3
Monkey Acemax 3
Heli Pilotmax 1
Mortar Monkeymax 1
Dartling Gunnermax 1
Wizard Monkeymax 2
Super Monkey
Ninja Monkey
Alchemistmax 3
Druid
Spike Factory
Monkey Villagemax 2
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Adora
Etienne
Sauda
Dart Monkeymax 4
Boomerang Monkey
Bomb Shootermax 3
Tack Shootermax 3
Glue Gunnermax 3
Sniper Monkeymax 3
Monkey Acemax 3
Heli Pilotmax 1
Mortar Monkeymax 1
Dartling Gunnermax 1
Wizard Monkeymax 2
Super Monkey
Ninja Monkey
Alchemistmax 3
Druid
Spike Factory
Monkey Villagemax 2
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Cubism (Medium — Standard)
Starting cash: $850
Start round: 3
End round: 60
Modifiers
—
Island rules
Skates (Easy — Impoppable)
Starting cash: $850
Start round: 3
End round: 60
Modifiers
—
Island rules
In The Loop (Easy — Double HP MOABs)
Starting cash: $10,000
Start round: 33
End round: 80
Modifiers
—
Island rules
Spring Spring (Medium — Standard)
Starting cash: $10,000
Start round: 33
End round: 80
Modifiers
—
Hard mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Adora
Etienne
Sauda
Dart Monkeymax 3
Boomerang Monkey
Bomb Shootermax 2
Tack Shootermax 2
Glue Gunnermax 2
Sniper Monkeymax 2
Monkey Acemax 1
Heli Pilotmax 1
Mortar Monkeymax 1
Dartling Gunnermax 1
Wizard Monkeymax 2
Super Monkey
Ninja Monkey
Alchemistmax 1
Druid
Spike Factory
Monkey Villagemax 1
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Adora
Etienne
Sauda
Dart Monkeymax 3
Boomerang Monkey
Bomb Shootermax 2
Tack Shootermax 2
Glue Gunnermax 2
Sniper Monkeymax 2
Monkey Acemax 1
Heli Pilotmax 1
Mortar Monkeymax 1
Dartling Gunnermax 1
Wizard Monkeymax 2
Super Monkey
Ninja Monkey
Alchemistmax 1
Druid
Spike Factory
Monkey Villagemax 1
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Cubism (Hard — Standard)
Starting cash: $650
Start round: 4
End round: 70
Modifiers
—
Island rules
Skates (Hard — Impoppable)
Starting cash: $9,000
Start round: 33
End round: 80
Modifiers
—
Island rules
In The Loop (Hard — Double HP MOABs)
Starting cash: $9,000
Start round: 33
End round: 80
Modifiers
—
Island rules
Spring Spring (Medium — Standard)
Starting cash: $21,000
Start round: 44
End round: 90
Modifiers
—
Island rules
Spice Islands (Easy — Impoppable)
Starting cash: $21,000
Start round: 44
End round: 90
Modifiers
—
Flashback
| Name | Flashback |
|---|---|
| Description | <Odyssey Directive> <Import Custom Rounds> <INITIATE> |
| Availability | 27 May 2021 – 2 June 2021 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Cubism (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 40
Modifiers
Island rules
Spice Islands (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 45
Modifiers
Island rules
Hedge (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 50
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Dart Monkeymax 3
Boomerang Monkeymax 3
Bomb Shootermax 3
Tack Shootermax 3
Ice Monkeymax 3
Glue Gunnermax 3
Sniper Monkeymax 3
Monkey Submax 3
Monkey Buccaneermax 3
Monkey Acemax 3
Heli Pilotmax 3
Mortar Monkeymax 3
Dartling Gunnermax 3
Banana Farmmax 3
Spike Factorymax 3
Monkey Villagemax 3
Engineer Monkeymax 3
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Dart Monkeymax 3
Boomerang Monkeymax 3
Bomb Shootermax 3
Tack Shootermax 3
Ice Monkeymax 3
Glue Gunnermax 3
Sniper Monkeymax 3
Monkey Submax 3
Monkey Buccaneermax 3
Monkey Acemax 3
Heli Pilotmax 3
Mortar Monkeymax 3
Dartling Gunnermax 3
Banana Farmmax 3
Spike Factorymax 3
Monkey Villagemax 3
Engineer Monkeymax 3
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Winter Park (Medium — Standard)
Starting cash: $850
Start round: 1
End round: 40
Modifiers
Island rules
Spice Islands (Medium — Standard)
Starting cash: $850
Start round: 1
End round: 60
Modifiers
Island rules
Cubism (Medium — Standard)
Starting cash: $850
Start round: 1
End round: 80
Modifiers
—
Island rules
Bazaar (Medium — Standard)
Starting cash: $850
Start round: 1
End round: 75
Modifiers
Hard mode
Rules
Default towers
Default powers
Available towers
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Cubism (Hard — Reverse)
Starting cash: $650
Start round: 1
End round: 1
Modifiers
Island rules
Spice Islands (Hard — Standard)
Starting cash: $650
Start round: 6
End round: 80
Modifiers
Island rules
Hedge (Medium — Standard)
Starting cash: $650
Start round: 1
End round: 85
Modifiers
Island rules
Bazaar (Medium — Standard)
Starting cash: $650
Start round: 3
End round: 70
Modifiers
Island rules
Winter Park (Hard — Standard)
Starting cash: $650
Start round: 1
End round: 80
Modifiers
References
- Data provided by HalfHydra