Update history:Bloons TD 6/Version 49.0: Difference between revisions
Qwertyxp2000 (talk | contribs) →Mermonkey: old Energy was its previous damage type, and thankfully Frigid wasn't changed after v52.0 or v53.0 did some wacky Energy modifications |
Qwertyxp2000 (talk | contribs) →Engineer Monkey: other "new" stuff don't add a descriptor after the subject got released, we did this for the overcharge of dominus too, though I want to keep the other contextual stuff about power glove being the overclocking paragons ability |
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| changes 1 = *{{change|Description changed|Creates temporary sentry guns and deploys them nearby.|Creates temporary sentry guns and deploys them close to track anywhere in radius.}} | | changes 1 = *{{change|Description changed|Creates temporary sentry guns and deploys them nearby.|Creates temporary sentry guns and deploys them close to track anywhere in radius.}} | ||
| paragon changes = *{{nerf|Nail gun attack: Bonus damage to Bosses reduced|+500|+300}} | | paragon changes = *{{nerf|Nail gun attack: Bonus damage to Bosses reduced|+500|+300}} | ||
*{{buff|Gains | *{{buff|Gains the Power Glove ability that can overclock Paragons and all other towers in a small area}} | ||
*{{change|Description changed|Monkey engineering developed to perfection. Creates three Mega Sentries that can build their own sentries.|Monkey engineering developed to perfection. Can Overclock other Paragons, and creates three Mega Sentries that can build their own sentries.}} | *{{change|Description changed|Monkey engineering developed to perfection. Creates three Mega Sentries that can build their own sentries.|Monkey engineering developed to perfection. Can Overclock other Paragons, and creates three Mega Sentries that can build their own sentries.}} | ||
| quote 1 tiers=paragon | | quote 1 tiers=paragon | ||