Sandytown: Difference between revisions

fish table
mostly updated to v54
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'''Sandytown''' is an area in the [[Frontier Legends|''Frontier Legends'']] DLC for [[Bloons TD 6|''Bloons TD 6'']]. It is a small town in the middle of the desert with a few residents, and features several buildings that are important to the game mechanics, such as the Saloon and [[Sheriff (BTD6)|Sheriff]]'s Homestead. From here, the players can head directly to [[Boulder Falls]], [[Sulfur Springs (Frontier Legends)|Sulfur Springs]], or [[Wagon's Way]] by walking through the town's exits.
'''Sandytown''' is an area in the [[Frontier Legends|''Frontier Legends'']] DLC for [[Bloons TD 6|''Bloons TD 6'']]. It is a small town in the middle of the desert with a few residents, and features several buildings that are important to the game mechanics, such as the Saloon and [[Sheriff (BTD6)|Sheriff]]'s Homestead. From here, the players can head directly to [[Boulder Falls]], [[Sulfur Springs (Frontier Legends)|Sulfur Springs]], or [[Wagon's Way]] by walking through the town's exits.


The currently known residents of Sandytown are Sheriff, Mr Mayor, Scout, [[Geraldo]], and a number of regular Monkeys without outfits and regular Towers.
The currently known residents of Sandytown are Sheriff, Mr Mayor, Scout, [[Geraldo]], [[Ranch Hand#Pre-determined Ranch Hands|Quickshot Clyde, Piercing Pearl]] and a number of regular Monkeys without outfits. Also, it is said that the town's founder Capitan Sandy is buried somewhere and can still be heard.


{{TOC|right|clear=y}}
{{TOC|right|clear=y}}
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* '''Sheriff''': Change the Sheriff's equipment and their pet.
* '''Sheriff''': Change the Sheriff's equipment and their pet.
* '''Posse''': Manage the members of their Posse and see their [[Trait|traits]].
* '''Posse''': Manage the members of their Posse and see their [[Trait|traits]].
* '''Collection''': View the fish that the player has obtained during their campaign.
* '''Collection''': View all the collectibles and goals that the player has obtained during their campaign.


The Homestead also recovers lives and the stamina of the player's Monkeys more effectively than a Campfire (90% per minute).
The Homestead also recovers lives and the stamina of the player's Monkeys more effectively than a Campfire (90% per minute).
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* '''Heroes to Hire''': All available Heroes (and their alternate skins) are shown and can be recruited without being on the Saloon, but at a high cost. Only Heroes and [[Hero Skin|Hero Skins]] that the player has unlocked in the base game can appear.
* '''Heroes to Hire''': All available Heroes (and their alternate skins) are shown and can be recruited without being on the Saloon, but at a high cost. Only Heroes and [[Hero Skin|Hero Skins]] that the player has unlocked in the base game can appear.
* '''Ranch Hands''': Shows all Monkeys that the player has recruited.
* '''Ranch Hands''': Shows all Monkeys that the player has recruited.
Regular tower recruits have their traits and names randomized and are always base towers (0-0-0). When the Saloon is rerolled any potential recruit has a 10% chance of being a Hero, costing only 33% of what they cost in the Heroes to Hire menu. There is also a 5% chance of encountering Legendary recruits with have some upgrades and powerful traits but they cost triple the amount to recruit than hiring a base tower and upgrading it to the same tier. The available towers in the Saloon will refresh 1 hour after entering the Saloon or by forcing a reroll button by paying $200 Bananite.
Regular tower recruits have their traits and names randomized and are always base towers (0-0-0), their recruit cost is the same as the base cost of the tower in [[Medium]] difficutly. When the Saloon is rerolled any potential recruit has a 10% chance of being a Hero, costing only 33% of what they cost in the Heroes to Hire menu. There is also a 5% chance of encountering Legendary recruits with have some upgrades and powerful traits but they cost 2.25× the amount to recruit than hiring a base tower and upgrading it to the same tier. The available towers in the Saloon will refresh 1 hour after entering the Saloon or by forcing a reroll button by paying $200 Bananite.


The [[Trait|Traits]] that the tower has can also modify the recruit cost, if the tower has multiple traits, they stack multiplicatively. The Favored Trades item at the General Store applies a further 10% discount. The final recruit cost is then rounded to the closest multiple of five.
{| class="wikitable"
|+Trait cost multiplier
! rowspan="2" |Trait
! colspan="4" |Rarity
|-
![[File:BTD6_frontier_TraitTier1Icon.png|frameless|25x25px]]
![[File:BTD6_frontier_TraitTier2Icon.png|frameless|25x25px]]
![[File:BTD6_frontier_TraitTier3Icon.png|frameless|25x25px]]
![[File:BTD6 frontier TraitTier4Icon.png|frameless|25x25px]]
|-
|{{Icon|BTD6 frontier TraitPositiveIcon.png}}{{Icon|BTD6 frontier TraitVeryPositiveIcon.png}} Positive Traits
|1.0×
|1.05×
|1.1×
|1.15×
|-
|{{Icon|BTD6 frontier TraitNegativeIcon.png}}{{Icon|BTD6 frontier TraitVeryNegativeIcon.png}} Negative Traits
|0.9×
|0.85×
|0.8×
|0.75×
|}
At the start of the story only the following towers can appear at the Saloon:
At the start of the story only the following towers can appear at the Saloon:


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|{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade
|{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade
|{{BTD6 bananite|3499}}
|{{BTD6 bananite|3499}}
|2
|-
|[[File:BTD6 HomesteadBallroomStoreIcon.png|50x50px]]
|'''Homestead Ballroom Renovation'''<br>Renovate the old Ballroom so you can recruit 30 more Monkeys. (Does not expand Posse size)
|{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade
|{{BTD6 bananite|9999}}
|2
|-
|[[File:BTD6 HomesteadEastWingStoreIcon.png|x50px]]
|'''Homestead Great Hall Renovation'''<br>Renovate the Great Hall so you can recruit 50 more Monkeys. (Does not expand Posse size)
|{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade
|{{BTD6 bananite|49999}}
|2
|2
|}
|}
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|{{BTD6 bananite|1199}}
|{{BTD6 bananite|1199}}
|Lots o' Lives
|Lots o' Lives
|-
|[[File:BTD6 SheriffHead BloonProofHat.png|61x61px]]
|'''Bloon-proof Helm'''<br>Sheriff gains +35% maximum morale and attacks up to 100% faster the closer Bloons are to exit. Nothing is more dangerous than a cornered legend.
|{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade
|{{BTD6 bananite|4999}}
|—
|-
|[[File:BTD6 SheriffBody Bananabags.png|50x50px]]
|'''Bananabags'''
Finely tailored for the Monkey who has everything and wants to keep it. Places Banana Bags on nearby track that allow Bloons to pass for a small fee of Rubber, holds up to 500 Capacity.
|{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade
|{{BTD6 bananite|1999}}
|—
|-
|[[File:BTD6 SheriffWeapon TrustyPickaxe.png|51x51px]]
|'''Trusty Pickaxe'''
A multipurpose tool that stuns Bloons with a chance to gain 5 Bananite when popping. Favoured weapon of some hunters, but who wouldn't pick this axe?
|{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade
|{{BTD6 bananite|4999}}
|—
|-
|[[File:BTD6 SheriffWeapon HobbyHorseToy.png|50x50px]]
|'''Recreational Horse Toy'''
A majestic companion that doesn't need food or water, but has a wicked headbutt. We had no migrating coconuts but it greatly raises morale all the same, 50% to be exact.
|{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade
|{{BTD6 bananite|9999}}
|—
|-
|[[File:BTD6 SheriffWeapon Thwactus.png|50x50px]]
|'''Thwactus'''
A masterclass in hostile botany. Swings like a club but ejects 8 cactus spikes on impact. Remarkably effective, but hates you as much as the enemy.
|{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade
|{{BTD6 bananite|2999}}
|—
|-
|[[File:BTD6 SheriffWeapon BuckyTheBloonSlayer.png|58x58px]]
|'''Bucky the Bloon Slayer'''
A shotgun. Distinctively Bloon Proof, but he can be anything proof if you pull the trigger enough. Prefers to be called by name and speaks only in concussive bursts.
|{{Icon|BTD6 StoreUpgradeIcon.png}} Upgrade
|{{BTD6 bananite|7999}}
|—
|-
|-
|[[File:BTD6 FasterHeroCooldownsStoreIcon.png|x50px]]
|[[File:BTD6 FasterHeroCooldownsStoreIcon.png|x50px]]
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|[[File:BTD6 MonkeyBoost.png|x50px]]
|[[File:BTD6 MonkeyBoost.png|x50px]]
|'''[[Monkey Boost (BTD6)|Monkey Boost]]'''<br>Let's turn it up to 11! All towers attack twice as fast for 15 seconds.
|'''[[Monkey Boost (BTD6)|Monkey Boost]]'''<br>Let's turn it up to 11! All towers attack twice as fast for 15 seconds.
|{{Icon|BTD6 StoreConsumableIcon.png}} Consumable
|{{BTD6 bananite|200}}
|—
|-
|[[File:BTD6 SuperMonkeyStormIcon.png|x50px]]
|'''[[Super Monkey Storm (BTD6)|Super Monkey Storm]]'''<br>It's a bird. It's a plane. It's a squadron of flying super-powered laser-beamin' monkeys who destroy every single Bloon on screen and do big damage to MOAB-Class Bloons.
|{{Icon|BTD6 StoreConsumableIcon.png}} Consumable
|{{Icon|BTD6 StoreConsumableIcon.png}} Consumable
|{{BTD6 bananite|200}}
|{{BTD6 bananite|200}}
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|[[File:BTD6 PontoonIcon.png|x50px]]
|[[File:BTD6 PontoonIcon.png|x50px]]
|'''[[Pontoon (BTD6)|Pontoon]]'''<br>Place almost any land tower on water with the Pontoon! Deploy the pontoon on water, then place your land tower on top.
|'''[[Pontoon (BTD6)|Pontoon]]'''<br>Place almost any land tower on water with the Pontoon! Deploy the pontoon on water, then place your land tower on top.
|{{Icon|BTD6 StoreConsumableIcon.png}} Consumable
|{{BTD6 bananite|80}}
|—
|-
|[[File:BTD6 PortableLakeIcon.png|x50px]]
|'''[[Portable Lake (BTD6)|Portable Lake]]'''<br>Nowhere to float your boat? Smart monkeys know they can place a Portable Lake on land, allowing any water unit to be deployed within its waters.
|{{Icon|BTD6 StoreConsumableIcon.png}} Consumable
|{{Icon|BTD6 StoreConsumableIcon.png}} Consumable
|{{BTD6 bananite|80}}
|{{BTD6 bananite|80}}
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|—
|—
|-
|-
|[[File:BTD6 PortableLakeIcon.png|x50px]]
|[[File:BTD6 CamoTrapIcon.png|59x59px]]
|'''[[Portable Lake (BTD6)|Portable Lake]]'''<br>Nowhere to float your boat? Smart monkeys know they can place a Portable Lake on land, allowing any water unit to be deployed within its waters.
|'''[[Camo Trap]]'''<br>Monkey Engineering at its finest, this trap will remove Camo state from the first 500 Bloons that touch it. 2 Camo Traps with every purchase.
|{{Icon|BTD6 StoreConsumableIcon.png}} Consumable
|{{Icon|BTD6 StoreConsumableIcon.png}} Consumable
|{{BTD6 bananite|80}}
|{{BTD6 bananite|100}}
|—
|—
|-
|-
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|—
|—
|-
|-
|[[File:BTD6 SuperMonkeyBeacon.png|x50px]]
|[[File:BTD6 SuperMonkeyStormIcon.png|x50px]]
|'''[[Super Monkey Storm (BTD6)|Super Monkey Storm]]'''<br>It's a bird. It's a plane. It's a squadron of flying super-powered laser-beamin' monkeys who destroy every single Bloon on screen and do big damage to MOAB-Class Bloons.
|{{Icon|BTD6 StoreConsumableIcon.png}} Consumable
|{{BTD6 bananite|200}}
|—
|-
|[[File:BTD6 SuperMonkeyBeaconIcon.png|50x50px]]
|'''[[Super Monkey Beacon]]'''<br>A placeable Super Monkey Beacon with a Beacon Storm ability on a long cooldown.
|'''[[Super Monkey Beacon]]'''<br>A placeable Super Monkey Beacon with a Beacon Storm ability on a long cooldown.
|<span style="white-space:nowrap">{{Icon|BTD6 StoreConsumableIcon.png}} Consumable</span>
|{{BTD6 bananite|400}}
|—
|-
|[[File:BTD6 TechbotProIcon.png|50x50px]]
|[[Tech Bot Prime|'''Tech Bot Prime''']]<br>Yoooooo Tech Bot got some upgrades!
|<span style="white-space:nowrap">{{Icon|BTD6 StoreConsumableIcon.png}} Consumable</span>
|{{BTD6 bananite|400}}
|—
|-
|[[File:BTD6 MonkeyBoostProIcon.png|50x50px]]
|[[Hype Boost Monkey|'''Hype Boost Monkey''']]<br>Hype up your Monkeys with a High Intensity Hype ability boosting all Monkeys in radius.
|<span style="white-space:nowrap">{{Icon|BTD6 StoreConsumableIcon.png}} Consumable</span>
|<span style="white-space:nowrap">{{Icon|BTD6 StoreConsumableIcon.png}} Consumable</span>
|{{BTD6 bananite|400}}
|{{BTD6 bananite|400}}