Diamond Bloon: Difference between revisions

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The '''Diamond Bloon''' is a type of [[Bloon]] in the ''[[Frontier Legends]]'' DLC for ''[[Bloons TD 6]]''. They have 80 health and fix the damage of all attacks taken to 1, taking 100 hits to pop. In addition, any projectile that hits a Diamond Bloon will have its [[pierce]] reduced by 5, and, just like [[Retribution Bloon]] and [[BAD (BTD6)|BAD]], they are immune to all forms of movement impairment, such as slow and [[stun]] effects. Popping a Diamond Bloon releases 1 [[Fortified Bloon (BTD6)|Fortified]] [[Ceramic Bloon (BTD6)|Ceramic Bloon]]. Diamond Bloons have the same targeting priority as [[BFB (BTD6)|BFB]]s.
The '''Diamond Bloon''' is a type of [[Bloon]] in the ''[[Frontier Legends]]'' DLC for ''[[Bloons TD 6]]''. They have 80 health and fix the damage of all attacks taken to 1, meaning they always take 80 hits to pop. In addition, any projectile that hits a Diamond Bloon will have its [[pierce]] reduced by 5, and, just like [[Retribution Bloon]] and [[BAD (BTD6)|BAD]], they are immune to all forms of movement impairment, such as slow and [[stun]] effects. Popping a Diamond Bloon releases 1 [[Fortified Bloon (BTD6)|Fortified]] [[Ceramic Bloon (BTD6)|Ceramic Bloon]]. Diamond Bloons have the same Strong targeting priority as [[BFB (BTD6)|BFB]]s.


[[Diamondback]]'s skull ability spawns Diamond Bloons (except at tier 1 for Normal Diamondback). These Diamond Bloons have different amounts of health and, in Normal mode, move at two-thirds the usual speed.
[[Diamondback]]'s skull ability spawns Diamond Bloons (except at tier 1 in Normal mode). These Diamond Bloons have different amounts of health and, in Normal mode, move at two-thirds the usual speed.


==Tips==
==Tips==
{{BTD6 last updated|54.0|section=y}}
{{BTD6 last updated|54.0|section=y}}
{{outdated|Nerfed in 54.1}}
*The best solution for dealing with Diamond Bloons are fast attacking towers and/or towers that fire a lot of projectiles, such as an [[Overdrive (BTD6)|Overdrive]], [[Bloonjitsu (BTD6)|Bloonjitsu]], or a [[Super Monkey Fan Club (BTD6)|Super Monkey Fan Club]] with multiple fans, as well as fast-ticking DoT towers like [[Bloon Liquefier (BTD6)|Bloon Liquefier]]. Due to their immunity to movement impairment, damage negation, and additional pierce consumption, avoid relying on [[Spike Factory (BTD6)|Spike Factory]], [[Sniper Monkey (BTD6)|Sniper Monkey]], and [[Desperado (BTD6)|Desperado]].
*The best solution for dealing with Diamond Bloons are fast attacking towers and/or towers that fire a lot of projectiles, such as an [[Overdrive (BTD6)|Overdrive]], [[Bloonjitsu (BTD6)|Bloonjitsu]], or a [[Super Monkey Fan Club (BTD6)|Super Monkey Fan Club]] with multiple fans, as well as fast-ticking DoT towers like [[Bloon Liquefier (BTD6)|Bloon Liquefier]]. Due to their immunity to movement impairment, damage negation, and additional pierce consumption, avoid relying on [[Spike Factory (BTD6)|Spike Factory]], [[Sniper Monkey (BTD6)|Sniper Monkey]], and [[Desperado (BTD6)|Desperado]].
*Heroes, such as a higher-level [[Quincy (BTD6)|Quincy]] or [[Sauda (BTD6)|Sauda]], or [[Captain Churchill (BTD6)|Captain Churchill]] at level 5 or higher for his Machine Gun, also work well. In ''Frontier Legends'', however, they're rather expensive, due to needing to buy every individual level.
*Heroes, such as a higher-level [[Quincy (BTD6)|Quincy]] or [[Sauda (BTD6)|Sauda]], or [[Captain Churchill (BTD6)|Captain Churchill]] at level 5 or higher for his Machine Gun, also work well. In ''Frontier Legends'', however, they're rather expensive, due to needing to buy every individual level.