Update history:Bloons TD 6/Version 53.0: Difference between revisions
Qwertyxp2000 (talk | contribs) →Beast Handler: hopefully not a cache issue but I"m testing some ways to make the giga page see this 53.0 stuff again |
→Frontier Legends: Separating changes so they show in the appropate pages |
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| changes 1 names = Frontier Legends | | changes 1 names = Frontier Legends | ||
| changes 1 = *{{change|Resolved an issue where dismissing heroes in a certain order allowed purchasing the same Hero multiple times|fix=y|note=Those Heroes could not be used in the same posse anyway}} | | changes 1 = *{{change|Resolved an issue where dismissing heroes in a certain order allowed purchasing the same Hero multiple times|fix=y|note=Those Heroes could not be used in the same posse anyway}} | ||
*{{change|Resolved unintended interactions with Beast Handlers attacking Frontier Bloons|fix=y}} | *{{change|Resolved unintended interactions with Beast Handlers attacking Frontier Bloons|fix=y}} | ||
*{{change|After beating the "Elite" version of the map, the player will obtain a "Black Border" for it and can now play the "Elite Replay" version, which is functionally identical to "Elite"}} | *{{change|After beating the "Elite" version of the map, the player will obtain a "Black Border" for it and can now play the "Elite Replay" version, which is functionally identical to "Elite"}} | ||
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*{{nerf|Added immunity to {{BTD6 dt|Acid}} attacks}} | *{{nerf|Added immunity to {{BTD6 dt|Acid}} attacks}} | ||
| changes 3 store = *{{nerf|Fixed an issue where Beast Handers were not correctly stunned|fix=y}} | | changes 3 store = *{{nerf|Fixed an issue where Beast Handers were not correctly stunned|fix=y}} | ||
| changes 4 = *{{nerf|Fishing rods can no longer be cast multiple times at once to trigger many fishing minigames simultaneously|fix=y}} | |||
| changes 4 names = Fishing Spot | |||
}} | }} | ||
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| quote = Reigning in the 2 standout Frontier weapons; Dynamite only lasted 1 layer which caused it to fail to work against smaller Bloons so we’ve enabled it to explode upon that layer being destroyed, and Zig Zag outperformed the power of other weapons by too much while also creating tons of projectiles for triggering additional item effects | | quote = Reigning in the 2 standout Frontier weapons; Dynamite only lasted 1 layer which caused it to fail to work against smaller Bloons so we’ve enabled it to explode upon that layer being destroyed, and Zig Zag outperformed the power of other weapons by too much while also creating tons of projectiles for triggering additional item effects | ||
|column 1 name=Weapon | |column 1 name=Weapon | ||
}} | |changes 1 names=Sticky Dynamite|changes 2 names=The Zigweaver}} | ||
===== [[Trait|Traits]] ===== | ===== [[Trait|Traits]] ===== | ||