Bouncing Projectiles: Difference between revisions

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== Strategy ==
==Tips==
{{cleanup|Restructure into a bullet point list per the [[Blooncyclopedia:Strategy guidelines|strategy guidelines]]}}
{{BTD6 last updated|53.2|section=1}}
{{BTD6 last updated|53.2|section=1}}
It is recommended to pair this Artifact with buffs to projectile lifespan and speed, as they will allow the projectiles to travel further and remain for longer on the screen to increase the chances that they reach a Bloon before expiring. Examples of anti-synergy include [[Heightened Perception]] and [[Slower Is Harder]], and in the other side, it benefits from Quickening Artifacts and Boosts and Artifacts like [[Hawk's Eye]]. It is also recommended to have [[Added Preservatives]] to also allow projectiles to bounce from map borders, although the map bouncing benefit is redundant with the Legendary version of this Artifact, but the lifespan increase makes it still worth it. In a similar way to the [[Juggernaut (BTD6)|Juggernaut]] line of upgrades, this benefit can work better in maps with closed spaces. This Artifact doesn't affect projectiles that instantly reach their target like the ones from [[Sniper Monkey (BTD6)|Sniper Monkeys]].
It is recommended to pair this Artifact with buffs to projectile lifespan and speed, as they will allow the projectiles to travel further and remain for longer on the screen to increase the chances that they reach a Bloon before expiring. Examples of anti-synergy include [[Heightened Perception]] and [[Slower Is Harder]], and in the other side, it benefits from Quickening Artifacts and Boosts and Artifacts like [[Hawk's Eye]]. It is also recommended to have [[Added Preservatives]] to also allow projectiles to bounce from map borders, although the map bouncing benefit is redundant with the Legendary version of this Artifact, but the lifespan increase makes it still worth it. In a similar way to the [[Juggernaut (BTD6)|Juggernaut]] line of upgrades, this benefit can work better in maps with closed spaces. This Artifact doesn't affect projectiles that instantly reach their target like the ones from [[Sniper Monkey (BTD6)|Sniper Monkeys]].