Strategy:Freeplay (BTD6): Difference between revisions

m Changed the highest round for easy freeplay to 720(see freeplaydatabase.org) and added a note about how v52 is extremely overpowered.
 
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|[[Sentry Champion (BTD6)|Sentry Champion]]
|[[Sentry Champion (BTD6)|Sentry Champion]]
|[[File:BTD6 500-EngineerMonkey.png|x50px]]
|[[File:BTD6 500-EngineerMonkey.png|x50px]]
|Sentry Champion benefits twice from aura buffs, such as {{B|True Sun God|BTD6}}, Jungle Drums,  Homeland Defense, and the Power Glove abilty. which boost both the rate at which sentries are spawned and the attack speed of the sentries. This makes Sentry Champion excessively powerful in Freeplay, and the 5-2-0 crosspath is recommended for increased damage to Fortified BADs.
|Sentry Champion benefits twice from aura buffs, such as {{B|True Sun God|BTD6}}, Jungle Drums,  Homeland Defense, and the Power Glove abilty, which boost both the rate at which sentries are spawned and the attack speed of the sentries. This makes Sentry Champion excessively powerful in Freeplay, and the 5-2-0 crosspath is recommended for increased damage to Fortified BADs.
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|[[Super Mines (BTD6)|Super Mines]]
|[[Super Mines (BTD6)|Super Mines]]