Phayze: Difference between revisions
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===Radar Jam=== | ===Radar Jam=== | ||
{{research|Confirm once again that Phayze does or doesn't steal Camo buffs that are on Paragons (i.e. does Ascended still retain the camo buff on camoless Paragons for 100% uptime? Crucible and BOMB specifically. (mention "except paragons" if that's true)}} | |||
Every 24 seconds, Phayze triggers its '''Radar Jam''' ability, which has the following effects: | Every 24 seconds, Phayze triggers its '''Radar Jam''' ability, which has the following effects: | ||
*All [[tower buff]]s that grant [[Camo detection]] ([[Radar Scanner (BTD6)|Radar Scanner]], [[Etienne (BTD6)#UAV|UAV]], [[See Invisibility Potion]], [[Ascended Shadow]], etc, except the [[Essence Of Phayze]] and [[One Monkey Army]] artifacts) are disabled for 12 seconds, indicated by a glitching Camo Bloon icon above affected towers. | *All [[tower buff]]s that grant [[Camo detection]] ([[Radar Scanner (BTD6)|Radar Scanner]], [[Etienne (BTD6)#UAV|UAV]], [[See Invisibility Potion]], [[Ascended Shadow]], etc, except the [[Essence Of Phayze]] and [[One Monkey Army]] artifacts) are disabled for 12 seconds, indicated by a glitching Camo Bloon icon above affected towers. | ||
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===[[Boss Rush]]=== | ===[[Boss Rush]]=== | ||
<section begin="Boss Rush"/> | In Boss Rush, <section begin="Boss Rush"/>Phayze's Reality Shield health scales in the same way as its base health. It moves at a speed value of 0.5 (0.02x Red Bloon speed), increased by 30% while shielded. Its Radar Jam cooldown starts at 32 seconds and reduces by 0.5% each time it pops until it reaches the minimum cooldown of 3.84 seconds. Each time it pops, it generates its Reality Shield but does not warp. Every 10 pops, it creates a portal or moves it to its current position.<section end="Boss Rush"/> | ||
==Stats== | ==Stats== | ||